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Terraria.csproj
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Terraria.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
<PropertyGroup>
<ProjectType>local</ProjectType>
<ProjectVersion>7.10.377</ProjectVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{1528EA3F-A6D2-49F6-BF75-7A842CF4D97B}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<AssemblyName>TShock</AssemblyName>
<OutputType>WinExe</OutputType>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>
</ApplicationIcon>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework.Game" />
<Reference Include="Microsoft.Xna.Framework" />
<Reference Include="System" />
<Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.Xact" />
<Compile Include="AssemblyInfo.cs" />
<Reference Include="System.Drawing" />
</ItemGroup>
</Project>