From be7b06d5f2d9b26af62e9bd428a10f885705cb58 Mon Sep 17 00:00:00 2001 From: Ali Akbar Mohammadi Date: Sat, 27 Jun 2020 18:04:43 +0800 Subject: [PATCH] Update README.md --- README.md | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9cc153e..802ac4b 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Ariyana Game Engine -# Features +## Features - Simple [Orthodox C++](https://gist.github.com/bkaradzic/2e39896bc7d8c34e042b) coding style and APIs - Entity component system @@ -23,8 +23,9 @@ Ariyana Game Engine - [Beef language](https://www.beeflang.org/) support for making your game in Beef and enjoy the live update feature and its performance - Dedicated server build - Players [profile server](https://github.com/kochol/AriyanaProfileServer) to run the game servers and matchmaking +- Http client system to working with rest APIs -# How To Build +## How To Build We are using [fips](https://github.com/floooh/fips) as a high level build system for Ariyana. @@ -66,6 +67,16 @@ done! it's ready to rock. # Changes +## Ariyana Game Engine 0.5 + +- Add 2D module thanks to [AmirArdroudi](https://github.com/AmirArdroudi) +- Add [Beef language](https://www.beeflang.org/) bindings +- Add Dedicated server builds +- Add Http client system +- Get unique id for each device +- Add [profile server](https://github.com/kochol/AriyanaProfileServer) +- Update ECS design + ## Ariyana Game Engine 0.4 - Implement material system