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client.go
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client.go
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package kite
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/http"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/koding/kite/config"
"github.com/koding/kite/dnode"
"github.com/koding/kite/protocol"
"github.com/koding/kite/sockjsclient"
"github.com/cenkalti/backoff"
"github.com/gorilla/websocket"
"github.com/igm/sockjs-go/sockjs"
)
var forever backoff.BackOff
func init() {
b := backoff.NewExponentialBackOff()
b.MaxElapsedTime = 365 * 24 * time.Hour // 1 year
forever = &lockedBackoff{b: b}
}
func nopSetSession(sockjs.Session) {}
// Client is the client for communicating with another Kite.
// It has Tell() and Go() methods for calling methods sync/async way.
type Client struct {
protocol.Kite // remote kite information
// LocalKite references to the kite which owns the client
// connection.
LocalKite *Kite
// Auth is a credential used to authenticate with a remote kite.
//
// Required if remote kite requires authentication.
Auth *Auth
// Reconnect says whether we should reconnect with a new
// session when an old one got invalidated or the connection
// broke.
Reconnect bool
// URL specifies the SockJS URL of the remote kite.
URL string
// Config is used when setting up client connection to
// the remote kite.
//
// If Config is nil, LocalKite.Config is used instead.
Config *config.Config
// Concurrent specified whether we should process incoming messages concurrently.
//
// Defaults to true.
Concurrent bool
// ConcurrentCallbacks, when true, makes execution of callbacks in
// incoming messages concurrent. This may result in a callback
// received in an earlier message to be executed after a callback
// from a new meesage - no order is guaranteed, it's up to Go scheduler.
//
// By default this field is false to be backward-compatible with
// go1.4 scheduling behaviour.
ConcurrentCallbacks bool
// ClientFunc is called each time new sockjs.Session is established.
// The session will use returned *http.Client for HTTP round trips
// for XHR transport.
//
// If ClientFunc is nil, sockjs.Session will use default, internal
// *http.Client value.
//
// Deprecated: Set Config.XHR of the local kite, that
// owns this connection, insead.
ClientFunc func(*sockjsclient.DialOptions) *http.Client
// ReadBufferSize is the input buffer size. By default it's 4096.
//
// Deprecated: Set Config.Websocket.ReadBufferSize of the local kite,
// that owns this connection, instead.
ReadBufferSize int
// WriteBufferSize is the output buffer size. By default it's 4096.
//
// Deprecated: Set Config.Websocket.WriteBufferSize of the local kite,
// that owns this connection, instead.
WriteBufferSize int
muProt sync.Mutex // protects protocol.Kite access
// To signal waiters of Go() on disconnect.
disconnect chan struct{}
disconnectMu sync.Mutex // protects disconnect chan
// authMu protects Auth field.
authMu sync.Mutex
// To signal about the close
closeChan chan struct{}
// closeRenewer is used to stop renewing tokens when client
// is closed but was not dialed
closeRenewer chan struct{}
// interrupt is used to signalise readloop that
// session was interrupted.
interrupt chan error
// To syncronize the consumers
wg sync.WaitGroup
// SockJS session
// TODO: replace this with a proper interface to support multiple
// transport/protocols
session sockjs.Session
send chan *message
// ctx and cancel keeps track of session lifetime
ctxMu sync.Mutex
ctx context.Context
cancel func()
// muReconnect protects Reconnect
muReconnect sync.Mutex
// closed is to ensure Close is idempotent
closed int32
// dnode scrubber for saving callbacks sent to remote.
scrubber *dnode.Scrubber
// Time to wait before redial connection.
redialBackOff backoff.BackOff
// on connect/disconnect handlers are invoked after every
// connect/disconnect.
onConnectHandlers []func()
onDisconnectHandlers []func()
onTokenExpireHandlers []func()
onTokenRenewHandlers []func(string)
testHookSetSession func(sockjs.Session)
// For protecting access over OnConnect and OnDisconnect handlers.
m sync.RWMutex
firstRequestHandlersNotified sync.Once
}
// message carries an encoded payload sent over connected session.
type message struct {
p []byte
errC chan<- error
}
// callOptions is the type of first argument in the dnode message.
// It is used when unmarshalling a dnode message.
type callOptions struct {
// Arguments to the method
Kite protocol.Kite `json:"kite" dnode:"-"`
Auth *Auth `json:"authentication"`
WithArgs *dnode.Partial `json:"withArgs" dnode:"-"`
ResponseCallback dnode.Function `json:"responseCallback"`
}
// callOptionsOut is the same structure with callOptions.
// It is used when marshalling a dnode message.
type callOptionsOut struct {
callOptions
// Override this when sending because args will not be a *dnode.Partial.
WithArgs []interface{} `json:"withArgs"`
}
// Authentication is used when connecting a Client.
type Auth struct {
// Type can be "kiteKey", "token" or "sessionID" for now.
Type string `json:"type"`
Key string `json:"key"`
}
// response is the type of the return value of Tell() and Go() methods.
type response struct {
Result *dnode.Partial
Err error
}
// NewClient returns a pointer to a new Client. The returned instance
// is not connected. You have to call Dial() or DialForever() before calling
// Tell() and Go() methods.
func (k *Kite) NewClient(remoteURL string) *Client {
c := &Client{
LocalKite: k,
URL: remoteURL,
disconnect: make(chan struct{}),
closeChan: make(chan struct{}),
redialBackOff: forever,
scrubber: dnode.NewScrubber(),
testHookSetSession: nopSetSession,
Concurrent: true,
send: make(chan *message),
interrupt: make(chan error, 1),
ctx: context.Background(),
cancel: func() {},
}
c.OnConnect(c.setContext)
c.OnDisconnect(c.closeContext)
k.OnRegister(c.updateAuth)
return c
}
func (c *Client) SetUsername(username string) {
c.muProt.Lock()
c.Kite.Username = username
c.muProt.Unlock()
}
// Dial connects to the remote Kite. Returns error if it can't.
func (c *Client) Dial() (err error) {
// zero means no timeout
return c.DialTimeout(0)
}
// DialTimeout acts like Dial but takes a timeout.
func (c *Client) DialTimeout(timeout time.Duration) error {
err := c.dial(timeout)
c.LocalKite.Log.Debug("Dialing '%s' kite: %s (error: %v)", c.Kite.Name, c.URL, err)
if err != nil {
return err
}
go c.run()
return nil
}
// Dial connects to the remote Kite. If it can't connect, it retries
// indefinitely. It returns a channel to check if it's connected or not.
func (c *Client) DialForever() (connected chan bool, err error) {
c.Reconnect = true
connected = make(chan bool, 1) // This will be closed on first connection.
go c.dialForever(connected)
return
}
func (c *Client) updateAuth(reg *protocol.RegisterResult) {
c.authMu.Lock()
defer c.authMu.Unlock()
if c.Auth == nil {
return
}
if c.Auth.Type == "kiteKey" && reg.KiteKey != "" {
c.Auth.Key = reg.KiteKey
}
}
func (c *Client) setContext() {
c.ctxMu.Lock()
c.ctx, c.cancel = context.WithCancel(context.Background())
c.ctxMu.Unlock()
}
func (c *Client) closeContext() {
c.ctxMu.Lock()
c.cancel()
c.ctxMu.Unlock()
}
func (c *Client) context() context.Context {
c.ctxMu.Lock()
defer c.ctxMu.Unlock()
return c.ctx
}
func (c *Client) authCopy() *Auth {
c.authMu.Lock()
defer c.authMu.Unlock()
if c.Auth == nil {
return nil
}
authCopy := *c.Auth
return &authCopy
}
func (c *Client) dial(timeout time.Duration) (err error) {
transport := c.config().Transport
c.LocalKite.Log.Debug("Client transport is set to '%s'", transport)
var session sockjs.Session
switch transport {
case config.WebSocket:
session, err = sockjsclient.DialWebsocket(c.URL, c.config())
case config.XHRPolling:
session, err = sockjsclient.DialXHR(c.URL, c.config())
case config.Auto:
session, err = sockjsclient.DialWebsocket(c.URL, c.config())
if err == websocket.ErrBadHandshake {
// In cases when kite server is behind a proxy that do
// not support websocket connections, fall back to XHR.
session, err = sockjsclient.DialXHR(c.URL, c.config())
}
default:
return fmt.Errorf("Connection transport is not known '%v'", transport)
}
if err != nil {
return err
}
c.setSession(session)
c.wg.Add(1)
go c.sendHub()
// Reset the wait time.
c.redialBackOff.Reset()
// Must be run in a goroutine because a handler may wait a response from
// server.
go c.callOnConnectHandlers()
return nil
}
func (c *Client) dialForever(connectNotifyChan chan bool) {
dial := func() error {
if !c.reconnect() {
return nil
}
c.LocalKite.Log.Info("Dialing '%s' kite: %s", c.Kite.Name, c.URL)
if err := c.dial(0); err != nil {
c.LocalKite.Log.Warning("Dialing '%s' kite error: %s: %v", c.Kite.Name, c.URL, err)
return err
}
return nil
}
backoff.Retry(dial, c.redialBackOff) // this will retry dial forever
if connectNotifyChan != nil {
close(connectNotifyChan)
}
go c.run()
}
func (c *Client) RemoteAddr() string {
session := c.getSession()
if session == nil {
return ""
}
websocketsession, ok := session.(*sockjsclient.WebsocketSession)
if !ok {
return ""
}
return websocketsession.RemoteAddr()
}
// run consumes incoming dnode messages. Reconnects if necessary.
func (c *Client) run() {
err := c.readLoop()
if err != nil {
c.LocalKite.Log.Debug("readloop err: %s", err)
}
// falls here when connection disconnects
c.callOnDisconnectHandlers()
// let others know that the client has disconnected
c.disconnectMu.Lock()
if c.disconnect != nil {
close(c.disconnect)
c.disconnect = nil
}
c.disconnectMu.Unlock()
if c.reconnect() {
// we override it so it doesn't get selected next time. Because we are
// redialing, so after redial if a new method is called, the disconnect
// channel is being read and the local "disconnect" message will be the
// final response. This shouldn't be happen for redials.
c.disconnectMu.Lock()
c.disconnect = make(chan struct{}, 1)
c.disconnectMu.Unlock()
go c.dialForever(nil)
}
}
func (c *Client) reconnect() bool {
c.muReconnect.Lock()
defer c.muReconnect.Unlock()
return c.Reconnect
}
// readLoop reads a message from websocket and processes it.
func (c *Client) readLoop() error {
for {
p, err := c.receiveData()
c.LocalKite.Log.Debug("readloop received: %s %v", p, err)
if err != nil {
return err
}
msg, fn, err := c.processMessage(p)
if err != nil {
if _, ok := err.(dnode.CallbackNotFoundError); !ok {
c.LocalKite.Log.Warning("error processing message err: %s message: %s", err, msg)
}
}
switch v := fn.(type) {
case *Method: // invoke method
if c.Concurrent {
go c.runMethod(v, msg.Arguments)
} else {
c.runMethod(v, msg.Arguments)
}
case func(*dnode.Partial): // invoke callback
if c.Concurrent && c.ConcurrentCallbacks {
go c.runCallback(v, msg.Arguments)
} else {
c.runCallback(v, msg.Arguments)
}
}
}
}
// receiveData reads a message from session.
func (c *Client) receiveData() ([]byte, error) {
type recv struct {
msg []byte
err error
}
session := c.getSession()
if session == nil {
return nil, errors.New("not connected")
}
done := make(chan recv, 1)
go func() {
msg, err := session.Recv()
done <- recv{[]byte(msg), err}
}()
select {
case r := <-done:
return r.msg, r.err
case err := <-c.interrupt:
return nil, err
}
}
// processMessage processes a single message and calls a handler or callback.
func (c *Client) processMessage(data []byte) (msg *dnode.Message, fn interface{}, err error) {
// Call error handler.
defer func() {
if err != nil {
onError(err)
}
}()
msg = &dnode.Message{}
if err = json.Unmarshal(data, &msg); err != nil {
return nil, nil, err
}
sender := func(id uint64, args []interface{}) error {
// do not name the error variable to "err" here, it's a trap for
// shadowing variables
_, _, e := c.marshalAndSend(id, args)
return e
}
// Replace function placeholders with real functions.
if err := dnode.ParseCallbacks(msg, sender); err != nil {
return nil, nil, err
}
// Find the handler function. Method may be string or integer.
switch method := msg.Method.(type) {
case float64:
id := uint64(method)
callback := c.scrubber.GetCallback(id)
if callback == nil {
err = dnode.CallbackNotFoundError{
ID: id,
Args: msg.Arguments,
}
return nil, nil, err
}
return msg, callback, nil
case string:
m, ok := c.LocalKite.handlers[method]
if !ok {
err = dnode.MethodNotFoundError{
Method: method,
Args: msg.Arguments,
}
return nil, nil, err
}
return msg, m, nil
default:
return nil, nil, fmt.Errorf("Method is not string or integer: %+v (%T)", msg.Method, msg.Method)
}
}
func (c *Client) Close() {
if !atomic.CompareAndSwapInt32(&c.closed, 0, 1) {
return // TODO: ErrAlreadyClosed
}
c.muReconnect.Lock()
// TODO(rjeczalik): add another internal field for controlling redials
// instead of mutating public field
c.Reconnect = false
c.muReconnect.Unlock()
close(c.closeChan)
if c.closeRenewer != nil {
select {
case c.closeRenewer <- struct{}{}:
default:
}
}
// wait for consumers to finish buffered messages
c.wg.Wait()
if session := c.getSession(); session != nil {
session.Close(3000, "Go away!")
}
}
// sendhub sends the msg received from the send channel to the remote client
func (c *Client) sendHub() {
defer c.wg.Done()
for {
select {
case msg := <-c.send:
c.LocalKite.Log.Debug("sending: %s", msg)
session := c.getSession()
if session == nil {
c.LocalKite.Log.Error("not connected")
continue
}
err := session.Send(string(msg.p))
if err != nil {
if msg.errC != nil {
msg.errC <- err
}
if sockjsclient.IsSessionClosed(err) {
// The readloop may already be interrupted, thus the non-blocking send.
select {
case c.interrupt <- err:
default:
}
c.LocalKite.Log.Error("error sending to %s: %s", session.ID(), err)
return
}
}
case <-c.closeChan:
c.LocalKite.Log.Debug("Send hub is closed")
return
}
}
}
// OnConnect adds a callback which is called when client connects
// to a remote kite.
func (c *Client) OnConnect(handler func()) {
c.m.Lock()
c.onConnectHandlers = append(c.onConnectHandlers, handler)
c.m.Unlock()
}
// OnDisconnect adds a callback which is called when client disconnects
// from a remote kite.
func (c *Client) OnDisconnect(handler func()) {
c.m.Lock()
c.onDisconnectHandlers = append(c.onDisconnectHandlers, handler)
c.m.Unlock()
}
// OnTokenExpire adds a callback which is called when client receives
// token-is-expired error from a remote kite.
func (c *Client) OnTokenExpire(handler func()) {
c.m.Lock()
c.onTokenExpireHandlers = append(c.onTokenExpireHandlers, handler)
c.m.Unlock()
}
// OnTokenRenew adds a callback which is called when client successfully
// renews its token.
func (c *Client) OnTokenRenew(handler func(token string)) {
c.m.Lock()
c.onTokenRenewHandlers = append(c.onTokenRenewHandlers, handler)
c.m.Unlock()
}
// callOnConnectHandlers runs the registered connect handlers.
func (c *Client) callOnConnectHandlers() {
c.m.RLock()
defer c.m.RUnlock()
for _, handler := range c.onConnectHandlers {
func() {
defer nopRecover()
handler()
}()
}
}
// callOnDisconnectHandlers runs the registered disconnect handlers.
func (c *Client) callOnDisconnectHandlers() {
c.m.RLock()
defer c.m.RUnlock()
for _, handler := range c.onDisconnectHandlers {
func() {
defer nopRecover()
handler()
}()
}
}
// callOnTokenExpireHandlers calls registered functions when an error
// from remote kite is received that token used is expired.
func (c *Client) callOnTokenExpireHandlers() {
c.m.RLock()
defer c.m.RUnlock()
for _, handler := range c.onTokenExpireHandlers {
func() {
defer nopRecover()
handler()
}()
}
}
// callOnTokenRenewHandlers calls all registered functions when
// we successfully obtain new token from kontrol.
func (c *Client) callOnTokenRenewHandlers(token string) {
c.m.RLock()
defer c.m.RUnlock()
for _, handler := range c.onTokenRenewHandlers {
func() {
defer nopRecover()
handler(token)
}()
}
}
func (c *Client) wrapMethodArgs(args []interface{}, responseCallback dnode.Function) []interface{} {
options := callOptionsOut{
WithArgs: args,
callOptions: callOptions{
Kite: *c.LocalKite.Kite(),
Auth: c.authCopy(),
ResponseCallback: responseCallback,
},
}
return []interface{}{options}
}
// Tell makes a blocking method call to the server.
// Waits until the callback function is called by the other side and
// returns the result and the error.
func (c *Client) Tell(method string, args ...interface{}) (result *dnode.Partial, err error) {
return c.TellWithTimeout(method, 0, args...)
}
// SendWebRTCRequest sends requests to kontrol for signalling purposes.
func (c *Client) SendWebRTCRequest(req *protocol.WebRTCSignalMessage) error {
timeout := time.Duration(0)
if c.Config != nil {
timeout = c.Config.Timeout
}
_, err := c.TellWithTimeout(WebRTCHandlerName, timeout, req)
return err
}
// TellWithTimeout does the same thing with Tell() method except it takes an
// extra argument that is the timeout for waiting reply from the remote Kite.
// If timeout is given 0, the behavior is same as Tell().
func (c *Client) TellWithTimeout(method string, timeout time.Duration, args ...interface{}) (result *dnode.Partial, err error) {
response := <-c.GoWithTimeout(method, timeout, args...)
return response.Result, response.Err
}
// Go makes an unblocking method call to the server.
// It returns a channel that the caller can wait on it to get the response.
func (c *Client) Go(method string, args ...interface{}) chan *response {
return c.GoWithTimeout(method, 0, args...)
}
// GoWithTimeout does the same thing with Go() method except it takes an
// extra argument that is the timeout for waiting reply from the remote Kite.
// If timeout is given 0, the behavior is same as Go().
func (c *Client) GoWithTimeout(method string, timeout time.Duration, args ...interface{}) chan *response {
// We will return this channel to the caller.
// It can wait on this channel to get the response.
responseChan := make(chan *response, 1)
c.sendMethod(method, args, timeout, responseChan)
return responseChan
}
// sendMethod wraps the arguments, adds a response callback,
// marshals the message and send it over the wire.
func (c *Client) sendMethod(method string, args []interface{}, timeout time.Duration, responseChan chan *response) {
// To clean the sent callback after response is received.
// Send/Receive in a channel to prevent race condition because
// the callback is run in a separate goroutine.
removeCallback := make(chan uint64, 1)
// When a callback is called it will send the response to this channel.
doneChan := make(chan *response, 1)
cb := c.makeResponseCallback(doneChan, removeCallback, method, args)
args = c.wrapMethodArgs(args, cb)
callbacks, errC, err := c.marshalAndSend(method, args)
if err != nil {
responseChan <- &response{
Result: nil,
Err: &Error{
Type: "sendError",
Message: err.Error(),
},
}
return
}
// nil value of afterTimeout means no timeout, it will not selected in
// select statement
var afterTimeout <-chan time.Time
if timeout > 0 {
afterTimeout = time.After(timeout)
}
// Waits until the response has came or the connection has disconnected.
go func() {
c.disconnectMu.Lock()
defer c.disconnectMu.Unlock()
select {
case resp := <-doneChan:
if e, ok := resp.Err.(*Error); ok {
if e.Type == "authenticationError" && strings.Contains(e.Message, "token is expired") {
c.callOnTokenExpireHandlers()
}
}
responseChan <- resp
case <-c.disconnect:
responseChan <- &response{
nil,
&Error{
Type: "disconnect",
Message: "Remote kite has disconnected",
},
}
case err := <-errC:
if err != nil {
responseChan <- &response{
nil,
&Error{
Type: "sendError",
Message: err.Error(),
},
}
}
case <-afterTimeout:
responseChan <- &response{
nil,
&Error{
Type: "timeout",
Message: fmt.Sprintf("No response to %q method in %s", method, timeout),
},
}
// Remove the callback function from the map so we do not
// consume memory for unused callbacks.
if id, ok := <-removeCallback; ok {
c.scrubber.RemoveCallback(id)
}
}
}()
sendCallbackID(callbacks, removeCallback)
}
// marshalAndSend takes a method and arguments, scrubs the arguments to create
// a dnode message, marshals the message to JSON and sends it over the wire.
func (c *Client) marshalAndSend(method interface{}, arguments []interface{}) (callbacks map[string]dnode.Path, errC <-chan error, err error) {
// scrub trough the arguments and save any callbacks.
callbacks = c.scrubber.Scrub(arguments)
defer func() {
if err != nil {
c.removeCallbacks(callbacks)
}
}()
// Do not encode empty arguments as "null", make it "[]".
if arguments == nil {
arguments = make([]interface{}, 0)
}
rawArgs, err := json.Marshal(arguments)
if err != nil {
return nil, nil, err
}
msg := dnode.Message{
Method: method,
Arguments: &dnode.Partial{Raw: rawArgs},
Callbacks: callbacks,
}
p, err := json.Marshal(msg)
if err != nil {
return nil, nil, err
}
select {
case <-c.closeChan:
return nil, nil, errors.New("can't send, client is closed")
default:
if c.getSession() == nil {
return nil, nil, errors.New("can't send, session is not established yet")
}
errC := make(chan error, 1)
c.send <- &message{
p: p,
errC: errC,
}
return callbacks, errC, nil
}
}
func (c *Client) getSession() sockjs.Session {
c.m.RLock()
defer c.m.RUnlock()
return c.session
}
func (c *Client) setSession(session sockjs.Session) {
c.testHookSetSession(session)
c.m.Lock()
c.session = session
c.m.Unlock()
}
// Used to remove callbacks after error occurs in send().
func (c *Client) removeCallbacks(callbacks map[string]dnode.Path) {
for sid := range callbacks {
// We don't check for error because we have created
// the callbacks map in the send function above.
// It does not come from remote, so cannot contain errors.
id, _ := strconv.ParseUint(sid, 10, 64)
c.scrubber.RemoveCallback(id)
}
}
func (c *Client) config() *config.Config {
if c.Config != nil {
return c.Config
}
return c.LocalKite.Config
}
// sendCallbackID send the callback number to be deleted after response is received.
func sendCallbackID(callbacks map[string]dnode.Path, ch chan<- uint64) {
// TODO fix finding of responseCallback in dnode message when removing callback
for id, path := range callbacks {
if len(path) != 2 {
continue
}
p0, ok := path[0].(string)
if !ok {
continue
}
p1, ok := path[1].(string)
if !ok {
continue
}
if p0 != "0" || p1 != "responseCallback" {
continue
}
i, _ := strconv.ParseUint(id, 10, 64)
ch <- i
return
}
close(ch)
}
// makeResponseCallback prepares and returns a callback function sent to the server.
// The caller of the Tell() is blocked until the server calls this callback function.
// Sets theResponse and notifies the caller by sending to done channel.
func (c *Client) makeResponseCallback(doneChan chan *response, removeCallback <-chan uint64, method string, args []interface{}) dnode.Function {
return dnode.Callback(func(arguments *dnode.Partial) {
// Single argument of response callback.
var resp struct {
Result *dnode.Partial `json:"result"`
Err *Error `json:"error"`
}
// Notify that the callback is finished.
defer func() {
if resp.Err != nil {
c.LocalKite.Log.Debug("Error received from kite: %q method: %q args: %#v err: %s", c.Kite.Name, method, args, resp.Err.Error())
doneChan <- &response{resp.Result, resp.Err}
} else {
doneChan <- &response{resp.Result, nil}
}
}()
// Remove the callback function from the map so we do not
// consume memory for unused callbacks.
if id, ok := <-removeCallback; ok {
c.scrubber.RemoveCallback(id)
}
// We must only get one argument for response callback.
arg, err := arguments.SliceOfLength(1)
if err != nil {
resp.Err = &Error{Type: "invalidResponse", Message: err.Error()}
return
}
// Unmarshal callback response argument.
err = arg[0].Unmarshal(&resp)
if err != nil {
resp.Err = &Error{Type: "invalidResponse", Message: err.Error()}
return
}
// At least result or error must be sent.
keys := make(map[string]interface{})
err = arg[0].Unmarshal(&keys)
_, ok1 := keys["result"]
_, ok2 := keys["error"]
if !ok1 && !ok2 {
resp.Err = &Error{
Type: "invalidResponse",
Message: "Server has sent invalid response arguments",
}
return
}
})
}