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snake.py
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snake.py
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from turtle import Turtle
import random
STARTING_POSITIONS = [(0, 0), (-20, 0), (-40, 0)]
SNAKE_COLORS = ["alice blue", "light slate gray", "royal blue", "cadet blue", "dark slate gray", "firebrick",
"dark salmon", "dark red", "slate blue"]
UP = 90
DOWN = 270
LEFT = 180
RIGHT = 0
class Snake:
def __init__(self):
self.segments = []
self.create_snake()
self.head = self.segments[0]
self.head.color("dark slate gray")
self.move_distance = 5
def create_snake(self):
for position in STARTING_POSITIONS:
self.add_segment(position)
def add_segment(self, position):
new_segment = Turtle(shape="square")
new_segment.penup()
new_segment.color(random.choice(SNAKE_COLORS))
new_segment.goto(position)
self.segments.append(new_segment)
def reset(self):
for seg in self.segments:
seg.goto(1000, 1000)
self.segments.clear()
self.create_snake()
self.head = self.segments[0]
self.head.color("dark slate gray")
self.move_distance = 5
def extend(self):
# Add new segment to snake
self.add_segment(self.segments[-1].position())
def move(self):
for seg_num in range(len(self.segments) - 1, 0, -1):
new_x = self.segments[seg_num - 1].xcor()
new_y = self.segments[seg_num - 1].ycor()
self.segments[seg_num].goto(x=new_x, y=new_y)
self.head.forward(self.move_distance)
def speed_up(self):
self.move_distance += 0.5
print(self.move_distance)
if self.move_distance > 25:
self.move_distance = 25
def up(self):
if self.head.heading() != DOWN:
self.head.setheading(UP)
def down(self):
if self.head.heading() != UP:
self.head.setheading(DOWN)
def left(self):
if self.head.heading() != RIGHT:
self.head.setheading(LEFT)
def right(self):
if self.head.heading() != LEFT:
self.head.setheading(RIGHT)