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Rebalancing the health maximum and carrying capacity #115

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krbz999 opened this issue Oct 17, 2024 · 0 comments
Open

Rebalancing the health maximum and carrying capacity #115

krbz999 opened this issue Oct 17, 2024 · 0 comments
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discussion The implementation is up for debate

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@krbz999
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krbz999 commented Oct 17, 2024

The difference between two characters, one that focuses on health, and one that focuses on it not at all, is too vast.

The current formula for the health maximum of a character is equal to a maximum roll of all the health pool dice (e.g. 4d4 would be 4 * 4 = 16). Similarly, carrying capacity is derived using the same formula but using stamina pool dice (e.g. 4d4 -> 4 * 4 = 16).

These are merely placeholder formulas and need to be revisited. Generally it seems that some greater totals could be needed. This issue is for suggestions for new derived formulas.

@krbz999 krbz999 added the discussion The implementation is up for debate label Oct 17, 2024
@krbz999 krbz999 added this to the Rules Testing 3 milestone Oct 17, 2024
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