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Combat hazards #51

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4 tasks
krbz999 opened this issue Jul 30, 2024 · 0 comments
Open
4 tasks

Combat hazards #51

krbz999 opened this issue Jul 30, 2024 · 0 comments
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combat Related to combat discussion The implementation is up for debate enhancement New feature or request epic sockets Related to sockets

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@krbz999
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krbz999 commented Jul 30, 2024

Proposed ideas for features that encompass a hazard on the map:

  • Creating a wall; an area that blocks line of sight in and out. (Unsure how to implement, might need regions or templates or WallDocuments).
  • Difficult terrain. An area that reduces movement speed. (Possibly created via MeasuredTemplates which a hook or socket turn into a Region.)
  • Damage-over-time areas. A scene region that causes damage when moving through it.
  • Towers. A structure at a point that deals damage to creatures every round within a certain radius. (Auras?)
@krbz999 krbz999 added enhancement New feature or request combat Related to combat sockets Related to sockets epic labels Jul 30, 2024
@krbz999 krbz999 mentioned this issue Aug 3, 2024
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@krbz999 krbz999 added the discussion The implementation is up for debate label Aug 21, 2024
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Labels
combat Related to combat discussion The implementation is up for debate enhancement New feature or request epic sockets Related to sockets
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