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levels.js
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// levels parameters - key is level, value is object with parameters
export default {
1: {
stepMin: 2,
stepMax: 2,
width: 30,
height: 30,
genNewAsteroidInt: 1400,
},
2: {
stepMin: 2,
stepMax: 3,
width: 30,
height: 30,
genNewAsteroidInt: 1200,
},
3: {
stepMin: 3,
stepMax: 4,
width: 30,
height: 30,
genNewAsteroidInt: 1200,
},
4: {
stepMin: 4,
stepMax: 5,
width: 30,
height: 30,
genNewAsteroidInt: 1100,
},
5: {
stepMin: 4,
stepMax: 6,
width: 30,
height: 30,
genNewAsteroidInt: 900,
},
6: {
stepMin: 4,
stepMax: 6,
width: 30,
height: 30,
genNewAsteroidInt: 700,
},
7: {
stepMin: 5,
stepMax: 6,
width: 30,
height: 30,
genNewAsteroidInt: 600,
},
};