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fstype.c
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fstype.c
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/* Copyright 2014-present Facebook, Inc.
* Licensed under the Apache License, Version 2.0 */
#include "watchman.h"
#ifdef HAVE_SYS_VFS_H
# include <sys/vfs.h>
#endif
#ifdef HAVE_SYS_STATVFS_H
# include <sys/statvfs.h>
#endif
#ifdef HAVE_SYS_PARAM_H
# include <sys/param.h>
#endif
#ifdef HAVE_SYS_MOUNT_H
# include <sys/mount.h>
#endif
#ifdef __linux__
#include <linux/magic.h>
#endif
// The primary purpose of checking the filesystem type is to prevent
// watching filesystems that are known to be problematic, such as
// network or remote mounted filesystems. As such, we don't strictly
// need to have a fully comprehensive mapping of the underlying filesystem
// type codes to names, just the known problematic types
w_string_t *w_fstype(const char *path)
{
#ifdef __linux__
struct statfs sfs;
const char *name = "unknown";
if (statfs(path, &sfs) == 0) {
switch (sfs.f_type) {
#ifdef CIFS_MAGIC_NUMBER
case CIFS_MAGIC_NUMBER:
name = "cifs";
break;
#endif
#ifdef NFS_SUPER_MAGIC
case NFS_SUPER_MAGIC:
name = "nfs";
break;
#endif
#ifdef SMB_SUPER_MAGIC
case SMB_SUPER_MAGIC:
name = "smb";
break;
#endif
default:
name = "unknown";
}
}
return w_string_new(name);
#elif STATVFS_HAS_FSTYPE_AS_STRING
struct statvfs sfs;
if (statvfs(path, &sfs) == 0) {
#ifdef HAVE_STRUCT_STATVFS_F_FSTYPENAME
return w_string_new(sfs.f_fstypename);
#endif
#ifdef HAVE_STRUCT_STATVFS_F_BASETYPE
return w_string_new(sfs.f_basetype);
#endif
}
#elif HAVE_STATFS
struct statfs sfs;
if (statfs(path, &sfs) == 0) {
return w_string_new(sfs.f_fstypename);
}
#endif
return w_string_new("unknown");
}
/* vim:ts=2:sw=2:et:
*/