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KSScreenshotManager.h
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KSScreenshotManager.h
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/*
* KSScreenshotManager.h
*
* Copyright (c) 2013 Kent Sutherland
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#if CREATING_SCREENSHOTS
#import <Foundation/Foundation.h>
@class KSScreenshotAction;
@interface KSScreenshotManager : NSObject
/**
* Path to save screenshots
* Defaults to the last argument in -[NSProcessInfo arguments] so you can specify a save directory from the command line.
* Falls back to saving in the app's Documents directory if no argument is found
* Set this before calling takeScreenshots to specify your own place to save screenshots
*/
@property(nonatomic, retain) NSURL *screenshotsURL;
/**
* Whether or not the simulator closes after all screenshot actions finish
* Defaults to YES
*/
@property(nonatomic, assign, getter = doesExitOnComplete) BOOL exitOnComplete;
/**
* Whether or not screenshot manager logs progress and errors
* Defaults to YES
*/
@property(nonatomic, assign, getter = isLoggingEnabled) BOOL loggingEnabled;
/**
* Begin taking screenshots. Exits when complete.
*/
- (void)takeScreenshots;
/**
* Subclass and return an array of KSScreenshotActions
*
* You shouldn't need to call this yourself
*/
- (void)setupScreenshotActions;
/**
* Call in your setupScreenshotActions subclass
*/
- (void)addScreenshotAction:(KSScreenshotAction *)screenshotAction;
/**
* Called by asynchronous actions to signal that the screenshot manager should take a screenshot and continue to the next action.
* Synchronous actions will call this automatically.
*/
- (void)actionIsReady;
@end
#endif