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buildWebGL.yml
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name: Build for web
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build:
name: Build for WebGL
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout@v2
with:
lfs: true
# Cache
- uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Build
- name: Build WebGl
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: ecoyote
targetPlatform: WebGL
versioning: Semantic
# Output
- uses: actions/upload-artifact@v2
with:
name: Build
path: build