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build.zig
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const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
// We need to manually prepend the sysroot since we are very naughty and we are using
// Apple's private framework with no docs whatsoever.
b.sysroot = null;
const target_info = std.zig.system.NativeTargetInfo.detect(b.allocator, target) catch unreachable;
const sdk = std.zig.system.darwin.getDarwinSDK(b.allocator, target_info.target) orelse {
std.log.err("No SDK installed!", .{});
return;
};
const sysroot = sdk.path;
const normal_framework_search_dir = std.fmt.allocPrint(b.allocator, "{s}/System/Library/Frameworks", .{sysroot}) catch unreachable;
const normal_lib_search_dir = std.fmt.allocPrint(b.allocator, "{s}/usr/lib", .{sysroot}) catch unreachable;
const exe = b.addExecutable("zig-deploy", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
exe.addPackagePath("clap", "clap/clap.zig");
exe.addPackagePath("ZigKit", "ZigKit/src/main.zig");
exe.linkFramework("CoreFoundation");
exe.linkFramework("MobileDevice");
exe.addFrameworkPath(normal_framework_search_dir);
exe.addFrameworkPath("/Library/Apple/System/Library/PrivateFrameworks");
exe.addLibraryPath(normal_lib_search_dir);
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}