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It is quite hard in Hunter / in built up areas / areas with trees to detect the trucks / vehicles when they are moving. It would be nice if they could have a little cloud of dirt behind them.
For this to work in Hunter, the effect would have to be exposed in a property over MP (like smoke for destroyed targets), such that it can be enabled when the vehicles are moving and disabled when they are stopped.
The text was updated successfully, but these errors were encountered:
It is quite hard in Hunter / in built up areas / areas with trees to detect the trucks / vehicles when they are moving. It would be nice if they could have a little cloud of dirt behind them.
For this to work in Hunter, the effect would have to be exposed in a property over MP (like smoke for destroyed targets), such that it can be enabled when the vehicles are moving and disabled when they are stopped.
The text was updated successfully, but these errors were encountered: