diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 00213af41b95..52cbb5f2af14 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1519,6 +1519,7 @@ BattleScript_MoveEffectFlameBurst:: waitmessage B_WAIT_TIME_LONG savetarget copybyte gBattlerTarget, sSAVED_BATTLER + orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE healthbarupdate BS_TARGET datahpupdate BS_TARGET tryfaintmon BS_TARGET diff --git a/test/battle/move_effect/flame_burst.c b/test/battle/move_effect/flame_burst.c new file mode 100644 index 000000000000..d222325a7b69 --- /dev/null +++ b/test/battle/move_effect/flame_burst.c @@ -0,0 +1,24 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gMovesInfo[MOVE_FLAME_BURST].additionalEffects->moveEffect == MOVE_EFFECT_FLAME_BURST); +} + +// Flame Burst AoE is supposed to hit through Substitute +DOUBLE_BATTLE_TEST("Flame Burst Substitute") +{ + GIVEN { + ASSUME(gMovesInfo[MOVE_SUBSTITUTE].effect == EFFECT_SUBSTITUTE); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponentLeft, MOVE_SUBSTITUTE); MOVE(playerRight, MOVE_FLAME_BURST, target: opponentRight); } + } SCENE { + MESSAGE("The bursting flames hit Foe Wynaut!"); + NOT MESSAGE("The SUBSTITUTE took damage for Foe Wynaut!"); + } +}