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addon_config.mk
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addon_config.mk
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# All variables and this file are optional, if they are not present the PG and the
# makefiles will try to parse the correct values from the file system.
#
# Variables that specify exclusions can use % as a wildcard to specify that anything in
# that position will match. A partial path can also be specified to, for example, exclude
# a whole folder from the parsed paths from the file system
#
# Variables can be specified using = or +=
# = will clear the contents of that variable both specified from the file or the ones parsed
# from the file system
# += will add the values to the previous ones in the file or the ones parsed from the file
# system
#
# The PG can be used to detect errors in this file, just create a new project with this addon
# and the PG will write to the console the kind of error and in which line it is
meta:
ADDON_NAME = ofxNDI
ADDON_DESCRIPTION = An Openframeworks addon to allow sending and receiving images over a network using the NewTek Network Device Protocol.
ADDON_AUTHOR = Lynn Jarvis
ADDON_TAGS =
ADDON_URL = https://github.com/leadedge/ofxNDI
common:
# dependencies with other addons, a list of them separated by spaces
# or use += in several lines
# ADDON_DEPENDENCIES =
# include search paths, this will be usually parsed from the file system
# but if the addon or addon libraries need special search paths they can be
# specified here separated by spaces or one per line using +=
ADDON_INCLUDES =
ADDON_INCLUDES += libs/NDI/include
ADDON_INCLUDES += src
# any special flag that should be passed to the compiler when using this
# addon
# ADDON_CFLAGS =
# any special flag that should be passed to the linker when using this
# addon, also used for system libraries with -lname
# ADDON_LDFLAGS =
# linux only, any library that should be included in the project using
# pkg-config
# ADDON_PKG_CONFIG_LIBRARIES =
# osx/iOS only, any framework that should be included in the project
# ADDON_FRAMEWORKS =
# source files, these will be usually parsed from the file system looking
# in the src folders in libs and the root of the addon. if your addon needs
# to include files in different places or a different set of files per platform
# they can be specified here
# ADDON_SOURCES =
# some addons need resources to be copied to the bin/data folder of the project
# specify here any files that need to be copied, you can use wildcards like * and ?
ADDON_DATA += data/rgba2yuv
# when parsing the file system looking for libraries exclude this for all or
# a specific platform
# ADDON_LIBS_EXCLUDE =
ADDON_DLLS_TO_COPY =
# ADDON_DLLS_TO_COPY += libs/NDI/bin/vs/Processing.NDI.Lib.x64.dll
# ADDON_DLLS_TO_COPY += libs/NDI/bin/vs/Processing.NDI.Lib.x86.dll
# binary libraries, these will be usually parsed from the file system but some
# libraries need to passed to the linker in a specific order/
#
# For example in the ofxOpenCV addon we do something like this:
#
# ADDON_LIBS =
# ADDON_LIBS += libs/opencv/lib/linuxarmv6l/libopencv_legacy.a
# ADDON_LIBS += libs/opencv/lib/linuxarmv6l/libopencv_calib3d.a
# ...
osx:
ADDON_LDFLAGS = -rpath @executable_path
linux64:
linux:
linuxarmv6l:
linuxarmv7l:
android/armeabi:
android/armeabi-v7a: