Welcome to stable-diffusion.cpp Discussions! #29
Replies: 12 comments 5 replies
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Thanks for doing this! I like it how easy to compile and use it is and the tool for convertion. Sadly for me it is still slow but the progress is very good. some days ago i had like 50 sec per step and now its 35 sec per step! |
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Thanks, very nice project (looking forward for GPU support). |
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SD.cpp is my love. I'm making a GUI for it using twinBasic. Btw, are there other AI apps like SD.cpp? For example, Meta_AI_MMS_TTS.cpp.exe or something like Songs_and_Music_AI_Generator.cpp.exe or Meta_AI_SeamlessM4T.cpp.exe? |
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Thank you for ur hard work leejet and whoever is involved in improving this! @JohnClaw great! will u release ur gui when it is ready for public? |
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What a huge effort, very valuable to have that codebase. |
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Does anyone have a GUI yet that they have put on the front of this? I haven't seen anything from Automatic1111 offering support for SD.cpp and would like to run this with a GUI |
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Professional GUI: https://github.com/Cyberhan123/stable-diffusion-desktop My amateur GUI (supports only LCM Dreamshaper and hasn't been released yet): |
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@eanthony76 my GUI attempt as an Open Frameworks addon: https://github.com/Jonathhhan/ofxStableDiffusion/tree/main |
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@leejet could u please give a status progress of merging controlnet, svd and inpainting |
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I saw that there is now support for prompts longer than 77 tokens. What is the new upper limit? |
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such a great repo. please support inpainting. |
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Hello, Waheed is here, I used your repo for a test run on RX5700 i really like the cpp implementation, good job :) I have seen a performance decrease in comparison with basic pytorch StableDiffusion-webui I get an image in 7.3 seconds using the standard default params, while i get an image in 11.27s using your repo. (but also I see a higher quality images using your imp) I see that you mentioned faster ggml implementation for ggml_conv_2d that might already help. Also one more question regarding multi-gpu usage, it currently can detects several GPUs but it does only use one of them, is there a way to use all the CUDA buffers I think it should be possible. |
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