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Installation fails with Microsoft Visual Studio 2015 #196

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ArtskydJ opened this issue Jul 17, 2015 · 15 comments
Closed

Installation fails with Microsoft Visual Studio 2015 #196

ArtskydJ opened this issue Jul 17, 2015 · 15 comments

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@ArtskydJ
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Installation does not work using MSVS 2015.

C:\Users\Michael\Github\javascript\justlogin.xyz>npm i leveldown@1.3
npm WARN installMany node-pre-gyp was bundled with leveldown@1.3.0, but bundled package wasn\'t found in unpacked tree

> leveldown@1.3.0 install C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown
> node-pre-gyp install --fallback-to-build


C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown>if not defined npm_config_node_gyp (node "C:\Users\Michael\AppData\Roaming\nvm\v0.12.5\node_modules\npm\bin\node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" clean )  else (node  clean )

C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown>if not defined npm_config_node_gyp (node "C:\Users\Michael\AppData\Roaming\nvm\v0.12.5\node_modules\npm\bin\node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" configure --fallback-to-build --module=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp\leveldown.node --module_name=leveldown --module_path=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp )  else (node  configure --fallback-to-build --module=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp\leveldown.node --module_name=leveldown --module_path=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp )

C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown>if not defined npm_config_node_gyp (node "C:\Users\Michael\AppData\Roaming\nvm\v0.12.5\node_modules\npm\bin\node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" build --fallback-to-build --module=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp\leveldown.node
--module_name=leveldown --module_path=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp )  else (node  build --fallback-to-build --module=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp\leveldown.node --module_name=leveldown --module_path=C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\build-pre-gyp )
Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch.
  builder.cc
  db_impl.cc
  db_iter.cc
  filename.cc
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(23): error C2039: 'int_least8_t': is not a member of '`global namespace`' (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(23): error C2873: 'int_least8_t': symbol cannot be used in a using-declaration (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(23): error C2039: 'int_least16_t': is not a member of '`global namespace`' (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(23): error C2873: 'int_least16_t': symbol cannot be used in a using-declaration (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(24): error C2039: 'int_least32_t': is not a member of '`global namespace`' (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(24): error C2873: 'int_least32_t': symbol cannot be used in a using-declaration (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(24): error C2039: 'int_least64_t': is not a member of '`global namespace`' (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(24): error C2873: 'int_least64_t': symbol cannot be used in a using-declaration (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cstdint(25): error C2039: 'uint_least8_t': is not a member of '`global namespace`' (compiling source file leveldb-1.18.0\db\db_impl.cc) [C:\Users\Michael\Github\javascript\justlogin.xyz\node_modules\leveldown\deps\leveldb\leveldb.vcxproj]


[... you get the idea ...]

Is this due to node-pre-gyp, leveldown, or my configuration?

@juliangruber
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is it missing a header / stdlib?

@No9
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No9 commented Jul 17, 2015

Hi @ArtskydJ

Can you confirm the version of node-gyp please
node-gyp -v
According to this nodejs/node-gyp#629 v2.0.0 is required for 2015 support.

FYI I think you are running into this issue here
http://stackoverflow.com/questions/30928193/visualstudio-2015-rc-issue-with-includes
and I am guessing but v2.0.0 caters for that.

@ArtskydJ
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I have node-gyp v2.0.2.

Maybe $(IncludePath) needs to be added to leveldown/deps/leveldb/leveldb.vcxproj?

@No9
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No9 commented Jul 17, 2015

leveldown/deps/leveldb/leveldb.vcxproj is generated by node-gyp
Can you post your leveldown/deps/leveldb/leveldb.vcxproj here to see what has been created compared to a working version.
My gut is we are going to have to tweak the level gyp file somehow
https://github.com/Level/leveldown/blob/master/deps/leveldb/leveldb.gyp#L29

@ArtskydJ
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{6F02BF96-E041-75BC-770B-5DBCE6285C31}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>leveldb</RootNamespace>
    <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
    <PreferredToolArchitecture>x64</PreferredToolArchitecture>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
  <PropertyGroup Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Label="Locals">
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
  <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props"/>
  <ImportGroup Label="ExtensionSettings"/>
  <ImportGroup Label="PropertySheets">
    <Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"/>
  </ImportGroup>
  <PropertyGroup Label="UserMacros"/>
  <PropertyGroup>
    <ExecutablePath>$(ExecutablePath);$(MSBuildProjectDirectory)\.\bin\;$(MSBuildProjectDirectory)\.\bin\</ExecutablePath>
    <IntDir>$(Configuration)\obj\$(ProjectName)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
    <TargetName>$(ProjectName)</TargetName>
    <TargetPath>$(OutDir)\$(ProjectName)$(TargetExt)</TargetPath>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>C:\Users\Michael\.node-gyp\0.12.5\src;C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include;C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include;leveldb-1.17.0;leveldb-1.17.0\include;leveldb-1.17.0\port\win;port-libuv;..\snappy\snappy-1.1.1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <CompileAsWinRT>false</CompileAsWinRT>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>4355;4530;4267;4244;4351;4355;4800;4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ExceptionHandling>Async</ExceptionHandling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MinimalRebuild>false</MinimalRebuild>
      <OmitFramePointers>false</OmitFramePointers>
      <Optimization>Disabled</Optimization>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <PreprocessorDefinitions>NODE_GYP_MODULE_NAME=leveldb;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;BUILDING_V8_SHARED=1;BUILDING_UV_SHARED=1;SNAPPY=1;LEVELDB_PLATFORM_UV=1;NOMINMAX=1;_HAS_EXCEPTIONS=0;DEBUG;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <StringPooling>true</StringPooling>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TreatWarningAsError>false</TreatWarningAsError>
      <WarningLevel>Level3</WarningLevel>
    </ClCompile>
    <Lib>
      <OutputFile>$(OutDir)$(ProjectName)$(TargetExt)</OutputFile>
    </Lib>
    <Link>
      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;DelayImp.lib;&quot;C:\Users\Michael\.node-gyp\0.12.5\$(Configuration)\node.lib&quot;</AdditionalDependencies>
      <AllowIsolation>true</AllowIsolation>
      <DataExecutionPrevention>true</DataExecutionPrevention>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RandomizedBaseAddress>true</RandomizedBaseAddress>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <ResourceCompile>
      <AdditionalIncludeDirectories>C:\Users\Michael\.node-gyp\0.12.5\src;C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include;C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include;leveldb-1.17.0;leveldb-1.17.0\include;leveldb-1.17.0\port\win;port-libuv;..\snappy\snappy-1.1.1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NODE_GYP_MODULE_NAME=leveldb;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;BUILDING_V8_SHARED=1;BUILDING_UV_SHARED=1;SNAPPY=1;LEVELDB_PLATFORM_UV=1;NOMINMAX=1;_HAS_EXCEPTIONS=0;DEBUG;_DEBUG;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>C:\Users\Michael\.node-gyp\0.12.5\src;C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include;C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include;leveldb-1.17.0;leveldb-1.17.0\include;leveldb-1.17.0\port\win;port-libuv;..\snappy\snappy-1.1.1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <CompileAsWinRT>false</CompileAsWinRT>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>4355;4530;4267;4244;4351;4355;4800;4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ExceptionHandling>false</ExceptionHandling>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <OmitFramePointers>true</OmitFramePointers>
      <Optimization>Full</Optimization>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <PreprocessorDefinitions>NODE_GYP_MODULE_NAME=leveldb;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;BUILDING_V8_SHARED=1;BUILDING_UV_SHARED=1;SNAPPY=1;LEVELDB_PLATFORM_UV=1;NOMINMAX=1;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <StringPooling>true</StringPooling>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TreatWarningAsError>false</TreatWarningAsError>
      <WarningLevel>Level3</WarningLevel>
      <WholeProgramOptimization>true</WholeProgramOptimization>
    </ClCompile>
    <Lib>
      <AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
      <OutputFile>$(OutDir)$(ProjectName)$(TargetExt)</OutputFile>
    </Lib>
    <Link>
      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;DelayImp.lib;&quot;C:\Users\Michael\.node-gyp\0.12.5\$(Configuration)\node.lib&quot;</AdditionalDependencies>
      <AllowIsolation>true</AllowIsolation>
      <DataExecutionPrevention>true</DataExecutionPrevention>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
      <OptimizeReferences>true</OptimizeReferences>
      <RandomizedBaseAddress>true</RandomizedBaseAddress>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <ResourceCompile>
      <AdditionalIncludeDirectories>C:\Users\Michael\.node-gyp\0.12.5\src;C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include;C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include;leveldb-1.17.0;leveldb-1.17.0\include;leveldb-1.17.0\port\win;port-libuv;..\snappy\snappy-1.1.1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NODE_GYP_MODULE_NAME=leveldb;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;BUILDING_V8_SHARED=1;BUILDING_UV_SHARED=1;SNAPPY=1;LEVELDB_PLATFORM_UV=1;NOMINMAX=1;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="leveldb.gyp"/>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="leveldb-1.17.0\db\builder.h"/>
    <ClInclude Include="leveldb-1.17.0\db\db_impl.h"/>
    <ClInclude Include="leveldb-1.17.0\db\db_iter.h"/>
    <ClInclude Include="leveldb-1.17.0\db\filename.h"/>
    <ClInclude Include="leveldb-1.17.0\db\dbformat.h"/>
    <ClInclude Include="leveldb-1.17.0\db\log_format.h"/>
    <ClInclude Include="leveldb-1.17.0\db\log_reader.h"/>
    <ClInclude Include="leveldb-1.17.0\db\log_writer.h"/>
    <ClInclude Include="leveldb-1.17.0\db\memtable.h"/>
    <ClInclude Include="leveldb-1.17.0\db\skiplist.h"/>
    <ClInclude Include="leveldb-1.17.0\db\snapshot.h"/>
    <ClInclude Include="leveldb-1.17.0\db\table_cache.h"/>
    <ClInclude Include="leveldb-1.17.0\db\version_edit.h"/>
    <ClInclude Include="leveldb-1.17.0\db\version_set.h"/>
    <ClInclude Include="leveldb-1.17.0\db\write_batch_internal.h"/>
    <ClInclude Include="leveldb-1.17.0\helpers\memenv\memenv.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\cache.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\comparator.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\db.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\env.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\filter_policy.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\iterator.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\options.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\slice.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\status.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\table.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\table_builder.h"/>
    <ClInclude Include="leveldb-1.17.0\include\leveldb\write_batch.h"/>
    <ClInclude Include="leveldb-1.17.0\port\port.h"/>
    <ClInclude Include="leveldb-1.17.0\table\block.h"/>
    <ClInclude Include="leveldb-1.17.0\table\block_builder.h"/>
    <ClInclude Include="leveldb-1.17.0\table\filter_block.h"/>
    <ClInclude Include="leveldb-1.17.0\table\format.h"/>
    <ClInclude Include="leveldb-1.17.0\table\iterator_wrapper.h"/>
    <ClInclude Include="leveldb-1.17.0\table\merger.h"/>
    <ClInclude Include="leveldb-1.17.0\table\two_level_iterator.h"/>
    <ClInclude Include="leveldb-1.17.0\util\arena.h"/>
    <ClInclude Include="leveldb-1.17.0\util\coding.h"/>
    <ClInclude Include="leveldb-1.17.0\util\crc32c.h"/>
    <ClInclude Include="leveldb-1.17.0\util\hash.h"/>
    <ClInclude Include="leveldb-1.17.0\util\logging.h"/>
    <ClInclude Include="leveldb-1.17.0\util\mutexlock.h"/>
    <ClInclude Include="leveldb-1.17.0\util\random.h"/>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="leveldb-1.17.0\db\builder.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\db_impl.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\db_iter.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\filename.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\dbformat.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\log_reader.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\log_writer.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\memtable.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\repair.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\table_cache.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\version_edit.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\version_set.cc"/>
    <ClCompile Include="leveldb-1.17.0\db\write_batch.cc"/>
    <ClCompile Include="leveldb-1.17.0\helpers\memenv\memenv.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\block.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\block_builder.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\filter_block.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\format.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\iterator.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\merger.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\table.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\table_builder.cc"/>
    <ClCompile Include="leveldb-1.17.0\table\two_level_iterator.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\arena.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\bloom.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\cache.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\coding.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\comparator.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\crc32c.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\env.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\filter_policy.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\hash.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\logging.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\options.cc"/>
    <ClCompile Include="leveldb-1.17.0\util\status.cc"/>
    <ClCompile Include="port-libuv\port_uv.cc"/>
    <ClCompile Include="port-libuv\env_win.cc"/>
    <ClCompile Include="port-libuv\win_logger.cc"/>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
  <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets"/>
  <ImportGroup Label="ExtensionTargets"/>
</Project>

@No9
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No9 commented Jul 17, 2015

The article says include paths should not specify the Visual C++ and Windows SDK include paths directly As that can cause the issue displayed.
I can't see any references in the project file above so can we see if MSBUILD is pulling them in at execution time
npm i leveldown@1.3 --verbose
Specifically looking for the CL line which should appear after ClCompile: and just before the following is outputted

  builder.cc
  db_impl.cc
  db_iter.cc
  filename.cc

It will look something like

ClCompile:
  C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64\CL.exe /c /I"C:\Users\whalleya\.node-gyp\0.12.7\src" /I"C:\Users\whalleya\.node-gyp\0.12.7\d
  eps\uv\include" /I"C:\Users\whalleya\.node-gyp\0.12.7\deps\v8\include" /I"leveldb-1.18.0" /I"leveldb-1.18.0\include" /I"leveldb-1.18.0\port\win" /I"port-libu
  v" /I"..\snappy\snappy-1.1.1" /Zi /nologo /W3 /WX- /Ox /Ob2 /Oi /Ot /Oy /GL /D NODE_GYP_MODULE_NAME=leveldb /D WIN32 /D _CRT_SECURE_NO_DEPRECATE /D _CRT_NONS
  TDC_NO_DEPRECATE /D BUILDING_V8_SHARED=1 /D BUILDING_UV_SHARED=1 /D SNAPPY=1 /D LEVELDB_PLATFORM_UV=1 /D NOMINMAX=1 /D _HAS_EXCEPTIONS=0 /GF /Gm- /MT /GS /Gy
   /fp:precise /Zc:wchar_t /Zc:forScope /GR- /Fo"Release\obj\leveldb\\" /Fd"Release\obj\leveldb\vc120.pdb" /Gd /TP /wd4355 /wd4530 /wd4267 /wd4244 /wd4351 /wd4
  355 /wd4800 /wd4251 /errorReport:queue /MP "leveldb-1.18.0\db\builder.cc" "leveldb-1.18.0\db\db_impl.cc" "leveldb-1.18.0\db\db_iter.cc" "leveldb-1.18.0\db\fi
  lename.cc" "leveldb-1.18.0\db\dbformat.cc" "leveldb-1.18.0\db\leveldb_main.cc" "leveldb-1.18.0\db\log_reader.cc" "leveldb-1.18.0\db\log_writer.cc" "leveldb-1
  .18.0\db\memtable.cc" "leveldb-1.18.0\db\repair.cc" "leveldb-1.18.0\db\table_cache.cc" "leveldb-1.18.0\db\version_edit.cc" "leveldb-1.18.0\db\version_set.cc"
   "leveldb-1.18.0\db\write_batch.cc" "leveldb-1.18.0\helpers\memenv\memenv.cc" "leveldb-1.18.0\table\block.cc" "leveldb-1.18.0\table\block_builder.cc" "leveld
  b-1.18.0\table\filter_block.cc" "leveldb-1.18.0\table\format.cc" "leveldb-1.18.0\table\iterator.cc" "leveldb-1.18.0\table\merger.cc" "leveldb-1.18.0\table\ta
  ble.cc" "leveldb-1.18.0\table\table_builder.cc" "leveldb-1.18.0\table\two_level_iterator.cc" "leveldb-1.18.0\util\arena.cc" "leveldb-1.18.0\util\bloom.cc" "l
  eveldb-1.18.0\util\cache.cc" "leveldb-1.18.0\util\coding.cc" "leveldb-1.18.0\util\comparator.cc" "leveldb-1.18.0\util\crc32c.cc" "leveldb-1.18.0\util\env.cc"
   "leveldb-1.18.0\util\filter_policy.cc" "leveldb-1.18.0\util\hash.cc" "leveldb-1.18.0\util\hash_test.cc" "leveldb-1.18.0\util\logging.cc" "leveldb-1.18.0\uti
  l\options.cc" "leveldb-1.18.0\util\status.cc" "port-libuv\port_uv.cc" "port-libuv\env_win.cc" "port-libuv\win_logger.cc"

@ArtskydJ
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ClCompile:
  C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\CL.exe /c /I"C:\Users\Michael\.node-gyp\0.12.5\src" /I"C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include" /I"C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include" /I"leveldb-1.18.0" /I"leveldb-1.18.0\include" /I"leveldb-1.18.0\port\win" /I"port-libuv" /I"..\snappy\snappy-1.1.1" /Zi /nologo /W3 /WX- /Ox /Ob2 /Oi /Ot /Oy /GL /D NODE_GYP_MODULE_NAME=leveldb /D WIN32 /D _CRT_SECURE_NO_DEPRECATE /D _CRT_NONSTDC_NO_DEPRECATE /D BUILDING_V8_SHARED=1 /D BUILDING_UV_SHARED=1 /D SNAPPY=1 /D LEVELDB_PLATFORM_UV=1 /D NOMINMAX=1 /D _HAS_EXCEPTIONS=0 /GF /Gm- /MT /GS /Gy /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR- /Fo"Release\obj\leveldb\\" /Fd"Release\obj\leveldb\leveldb.pdb" /Gd /TP /wd4355 /wd4530 /wd4267 /wd4244 /wd4351 /wd4355 /wd4800 /wd4251 /analyze- /errorReport:queue /MP "leveldb-1.18.0\db\builder.cc" "leveldb-1.18.0\db\db_impl.cc" "leveldb-1.18.0\db\db_iter.cc" "leveldb-1.18.0\db\filename.cc" "leveldb-1.18.0\db\dbformat.cc" "leveldb-1.18.0\db\leveldb_main.cc" "leveldb-1.18.0\db\log_reader.cc" "leveldb-1.18.0\db\log_writer.cc" "leveldb-1.18.0\db\memtable.cc" "leveldb-1.18.0\db\repair.cc" "leveldb-1.18.0\db\table_cache.cc" "leveldb-1.18.0\db\version_edit.cc" "leveldb-1.18.0\db\version_set.cc" "leveldb-1.18.0\db\write_batch.cc" "leveldb-1.18.0\helpers\memenv\memenv.cc" "leveldb-1.18.0\table\block.cc" "leveldb-1.18.0\table\block_builder.cc" "leveldb-1.18.0\table\filter_block.cc" "leveldb-1.18.0\table\format.cc" "leveldb-1.18.0\table\iterator.cc" "leveldb-1.18.0\table\merger.cc" "leveldb-1.18.0\table\table.cc" "leveldb-1.18.0\table\table_builder.cc" "leveldb-1.18.0\table\two_level_iterator.cc" "leveldb-1.18.0\util\arena.cc" "leveldb-1.18.0\util\bloom.cc" "leveldb-1.18.0\util\cache.cc" "leveldb-1.18.0\util\coding.cc" "leveldb-1.18.0\util\comparator.cc" "leveldb-1.18.0\util\crc32c.cc" "leveldb-1.18.0\util\env.cc" "leveldb-1.18.0\util\filter_policy.cc" "leveldb-1.18.0\util\hash.cc" "leveldb-1.18.0\util\hash_test.cc" "leveldb-1.18.0\util\logging.cc" "leveldb-1.18.0\util\options.cc" "leveldb-1.18.0\util\status.cc" "port-libuv\port_uv.cc" "port-libuv\env_win.cc" "port-libuv\win_logger.cc"

Added newlines:

ClCompile:
  C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\CL.exe /c
/I"C:\Users\Michael\.node-gyp\0.12.5\src"
/I"C:\Users\Michael\.node-gyp\0.12.5\deps\uv\include"
/I"C:\Users\Michael\.node-gyp\0.12.5\deps\v8\include"
/I"leveldb-1.18.0"
/I"leveldb-1.18.0\include"
/I"leveldb-1.18.0\port\win"
/I"port-libuv"
/I"..\snappy\snappy-1.1.1"
/Zi /nologo /W3 /WX- /Ox /Ob2 /Oi /Ot /Oy /GL
/D NODE_GYP_MODULE_NAME=leveldb
/D WIN32
/D _CRT_SECURE_NO_DEPRECATE
/D _CRT_NONSTDC_NO_DEPRECATE
/D BUILDING_V8_SHARED=1
/D BUILDING_UV_SHARED=1
/D SNAPPY=1
/D LEVELDB_PLATFORM_UV=1
/D NOMINMAX=1
/D _HAS_EXCEPTIONS=0
/GF /Gm- /MT /GS /Gy /fp:precise
/Zc:wchar_t /Zc:forScope /Zc:inline
/GR-
/Fo"Release\obj\leveldb\\"
/Fd"Release\obj\leveldb\leveldb.pdb"
/Gd /TP /wd4355 /wd4530 /wd4267 /wd4244 /wd4351 /wd4355 /wd4800 /wd4251 /analyze- /errorReport:queue /MP
"leveldb-1.18.0\db\builder.cc"
"leveldb-1.18.0\db\db_impl.cc"
"leveldb-1.18.0\db\db_iter.cc"
"leveldb-1.18.0\db\filename.cc"
"leveldb-1.18.0\db\dbformat.cc"
"leveldb-1.18.0\db\leveldb_main.cc"
"leveldb-1.18.0\db\log_reader.cc"
"leveldb-1.18.0\db\log_writer.cc"
"leveldb-1.18.0\db\memtable.cc"
"leveldb-1.18.0\db\repair.cc"
"leveldb-1.18.0\db\table_cache.cc"
"leveldb-1.18.0\db\version_edit.cc"
"leveldb-1.18.0\db\version_set.cc"
"leveldb-1.18.0\db\write_batch.cc"
"leveldb-1.18.0\helpers\memenv\memenv.cc"
"leveldb-1.18.0\table\block.cc"
"leveldb-1.18.0\table\block_builder.cc"
"leveldb-1.18.0\table\filter_block.cc"
"leveldb-1.18.0\table\format.cc"
"leveldb-1.18.0\table\iterator.cc"
"leveldb-1.18.0\table\merger.cc"
"leveldb-1.18.0\table\table.cc"
"leveldb-1.18.0\table\table_builder.cc"
"leveldb-1.18.0\table\two_level_iterator.cc"
"leveldb-1.18.0\util\arena.cc"
"leveldb-1.18.0\util\bloom.cc"
"leveldb-1.18.0\util\cache.cc"
"leveldb-1.18.0\util\coding.cc"
"leveldb-1.18.0\util\comparator.cc"
"leveldb-1.18.0\util\crc32c.cc"
"leveldb-1.18.0\util\env.cc"
"leveldb-1.18.0\util\filter_policy.cc"
"leveldb-1.18.0\util\hash.cc"
"leveldb-1.18.0\util\hash_test.cc"
"leveldb-1.18.0\util\logging.cc"
"leveldb-1.18.0\util\options.cc"
"leveldb-1.18.0\util\status.cc"
"port-libuv\port_uv.cc"
"port-libuv\env_win.cc"
"port-libuv\win_logger.cc"

View full file

@No9
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No9 commented Jul 18, 2015

Thanks @ArtskydJ
The only difference I can see between the to is the /Zc:inline option
This is defaulted to off in VS 2013
https://msdn.microsoft.com/en-us/library/dn449508.aspx

Could you run that command you gave with /Zc:inline- instead of /Zc:inline
Or take it off completely

Also can you tell me if
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\stdint.h
exists please

@ArtskydJ
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The file you mentioned does exist.

I tried running the command straight from the command line but I got this popup error:

capture4

@No9
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No9 commented Jul 18, 2015

Right ok that's probably because you need a VS comandprompt.

So here is the build anyway. `npm i leveldown@1.3``
It was built with node v0.12
https://drive.google.com/file/d/0B1Sqmq8yhAUVTlpyUXlXUFI1NnM/view?usp=sharing
You can unzip that into your node_modules folder and that will at least unblock you.

@ArtskydJ
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Ok, thanks.

I have multiple versions of MSVS installed; I don't know if they overwrite each other, so I don't know if I am able to use an old version.

Do you know if it's possible to force node-gyp to use a different version of MSVS?

@No9
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No9 commented Jul 18, 2015

Well you could try running "Developer Command Prompt for VS2013"
Usually in C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\Shortcuts

Then
npm i leveldown@1.3 --msvs_version=2013

@donaldhook
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I am experiencing the VS2015 issue as well ... Have been trying a number of things to try and resolve, Python, VC++, etc.

I receive this error a number of times in the log

..\src\odbc_connection.cpp(436): error C2668: 'NanThrowError': ambiguous call t
o overloaded function [C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\bui
ld\odbc_bindings.vcxproj]

Here is a larger portion of the log

ode_gyp (node "H:\nodejs\node_modules\npm\bin\node-gyp-bin....\node_modules\n
ode-gyp\bin\node-gyp.js" configure build ) else (node configure build )
Building the projects in this solution one at a time. To enable parallel build,
please add the "/m" switch.
odbc.cpp
odbc_connection.cpp
odbc_statement.cpp
odbc_result.cpp
dynodbc.cpp
..\src\odbc_connection.cpp(436): error C2668: 'NanThrowError': ambiguous call t
o overloaded function [C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\bui
ld\odbc_bindings.vcxproj]
C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\node_modules\nan\nan.h(7
19): note: could be 'void NanThrowError(v8::Handlev8::Value)' (compiling so
urce file ..\src\odbc_connection.cpp)
C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\node_modules\nan\nan.h(7
11): note: or 'void NanThrowError(v8::Handlev8::String)' (compiling s
ource file ..\src\odbc_connection.cpp)
C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\node_modules\nan\nan.h(7
11): note: or 'void NanThrowError(const char *)' (compiling source file
..\src\odbc_connection.cpp)
..\src\odbc_connection.cpp(436): note: while trying to match the argument lis
t '(v8::Localv8::Object)'
..\src\odbc.cpp(143): error C2668: 'NanThrowError': ambiguous call to overloade
d function [C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\build\odbc_bin
dings.vcxproj]

@No9
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No9 commented Aug 7, 2015

Hi @donaldhook
If looks like you are trying to compile odbc and not leveldown

..\src\odbc_connection.cpp(436): error C2668: 'NanThrowError': ambiguous call t
o overloaded function [C:\Users\dhook\AppData\Roaming\npm\node_modules\odbc\bui
ld\odbc_bindings.vcxproj]

Can I suggest you raise the issue there https://github.com/wankdanker/node-odbc
Thanks

@obastemur
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I was trying to port leveldown-mobile to Windows UWP and saw this issue showing up. The problem is stdint.h under the port/win folder of leveldb. That shouldn't be included by MSVS 2013+ (don't yet tested 2012 though)

What I'm planning to add is something like below; (into leveldb.gyp)

['OS == "win"', {
  'conditions': [
    ['MSVS_VERSION != "2015" and MSVS_VERSION != "2013"', {
      'include_dirs': [
        'leveldb-<(ldbversion)/port/win'
      ]
  }]
],

This solves the problem given by @ArtskydJ yet lots of others to go for UWP.. (fingers crossed)

@No9 No9 closed this as completed in 0fa1597 Nov 19, 2015
No9 added a commit that referenced this issue Nov 19, 2015
Fixes #196 and is my first merge into core :)
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