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The arts in this mod are very well-made, though I want to discuss some of the difference between the base game and the mod. Maybe it can help you creating those unfinish art.
In the base game, most of the time Attack card has red background, Skill card has blue background, some of the Skill card that mostly do attack thing also have red background, and power card... power card gets whatever color they want.
This way all cards have a consistent art style, and player can easily tell what those cards are.
The text was updated successfully, but these errors were encountered:
Well,thank you for the info!
I never noticed these details until I saw this post.And when I talked about these with our artist,it turns out that he was aware of these and followed the pattern at the beginning,but went wild half way.
I'm sure this would help us on the remaining work serving as a reminder,so thank you again.
Of course as a mod that is not from the base game, it can use whatever color suits itself.
Though I think having a consistent color theme in a mod is a good thing.
The arts in this mod are very well-made, though I want to discuss some of the difference between the base game and the mod. Maybe it can help you creating those unfinish art.
In the base game, most of the time Attack card has red background, Skill card has blue background, some of the Skill card that mostly do attack thing also have red background, and power card... power card gets whatever color they want.
This way all cards have a consistent art style, and player can easily tell what those cards are.
The text was updated successfully, but these errors were encountered: