From 76c349551ffb0faf230660c6462d7c6bd896cf5e Mon Sep 17 00:00:00 2001 From: dignifiedquire Date: Thu, 26 May 2016 20:44:04 +0200 Subject: [PATCH] fix: use forge bundle for libp2p-crypto --- .aegir.js | 16 + package.json | 9 - vendor/forge.bundle.js | 29552 --------------------------------------- 3 files changed, 16 insertions(+), 29561 deletions(-) create mode 100644 .aegir.js delete mode 100644 vendor/forge.bundle.js diff --git a/.aegir.js b/.aegir.js new file mode 100644 index 0000000..e3151ab --- /dev/null +++ b/.aegir.js @@ -0,0 +1,16 @@ +'use strict' + +const path = require('path') + +module.exports = { + webpack: { + resolve: { + alias: { + 'node-forge': path.resolve( + path.dirname(require.resolve('libp2p-crypto')), + '../vendor/forge.bundle.js' + ) + } + } + } +} diff --git a/package.json b/package.json index 78c6580..4f7140a 100644 --- a/package.json +++ b/package.json @@ -47,15 +47,6 @@ "babel-runtime": "^6.6.1", "peer-id": "^0.7.0" }, - "aegir": { - "webpack": { - "resolve": { - "alias": { - "node-forge": "../vendor/forge.bundle.js" - } - } - } - }, "contributors": [ "David Dias ", "David Dias ", diff --git a/vendor/forge.bundle.js b/vendor/forge.bundle.js deleted file mode 100644 index 0e03bcb..0000000 --- a/vendor/forge.bundle.js +++ /dev/null @@ -1,29552 +0,0 @@ -(function(root, factory) { - if(typeof define === 'function' && define.amd) { - define([], factory); - } else { - root.forge = factory(); - } -})(this, function() { -/** - * @license almond 0.2.9 Copyright (c) 2011-2014, The Dojo Foundation All Rights Reserved. - * Available via the MIT or new BSD license. - * see: http://github.com/jrburke/almond for details - */ -//Going sloppy to avoid 'use strict' string cost, but strict practices should -//be followed. -/*jslint sloppy: true */ -/*global setTimeout: false */ - -var requirejs, require, define; -(function (undef) { - var main, req, makeMap, handlers, - defined = {}, - waiting = {}, - config = {}, - defining = {}, - hasOwn = Object.prototype.hasOwnProperty, - aps = [].slice, - jsSuffixRegExp = /\.js$/; - - function hasProp(obj, prop) { - return hasOwn.call(obj, prop); - } - - /** - * Given a relative module name, like ./something, normalize it to - * a real name that can be mapped to a path. - * @param {String} name the relative name - * @param {String} baseName a real name that the name arg is relative - * to. - * @returns {String} normalized name - */ - function normalize(name, baseName) { - var nameParts, nameSegment, mapValue, foundMap, lastIndex, - foundI, foundStarMap, starI, i, j, part, - baseParts = baseName && baseName.split("/"), - map = config.map, - starMap = (map && map['*']) || {}; - - //Adjust any relative paths. - if (name && name.charAt(0) === ".") { - //If have a base name, try to normalize against it, - //otherwise, assume it is a top-level require that will - //be relative to baseUrl in the end. - if (baseName) { - //Convert baseName to array, and lop off the last part, - //so that . matches that "directory" and not name of the baseName's - //module. For instance, baseName of "one/two/three", maps to - //"one/two/three.js", but we want the directory, "one/two" for - //this normalization. - baseParts = baseParts.slice(0, baseParts.length - 1); - name = name.split('/'); - lastIndex = name.length - 1; - - // Node .js allowance: - if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) { - name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, ''); - } - - name = baseParts.concat(name); - - //start trimDots - for (i = 0; i < name.length; i += 1) { - part = name[i]; - if (part === ".") { - name.splice(i, 1); - i -= 1; - } else if (part === "..") { - if (i === 1 && (name[2] === '..' || name[0] === '..')) { - //End of the line. Keep at least one non-dot - //path segment at the front so it can be mapped - //correctly to disk. Otherwise, there is likely - //no path mapping for a path starting with '..'. - //This can still fail, but catches the most reasonable - //uses of .. - break; - } else if (i > 0) { - name.splice(i - 1, 2); - i -= 2; - } - } - } - //end trimDots - - name = name.join("/"); - } else if (name.indexOf('./') === 0) { - // No baseName, so this is ID is resolved relative - // to baseUrl, pull off the leading dot. - name = name.substring(2); - } - } - - //Apply map config if available. - if ((baseParts || starMap) && map) { - nameParts = name.split('/'); - - for (i = nameParts.length; i > 0; i -= 1) { - nameSegment = nameParts.slice(0, i).join("/"); - - if (baseParts) { - //Find the longest baseName segment match in the config. - //So, do joins on the biggest to smallest lengths of baseParts. - for (j = baseParts.length; j > 0; j -= 1) { - mapValue = map[baseParts.slice(0, j).join('/')]; - - //baseName segment has config, find if it has one for - //this name. - if (mapValue) { - mapValue = mapValue[nameSegment]; - if (mapValue) { - //Match, update name to the new value. - foundMap = mapValue; - foundI = i; - break; - } - } - } - } - - if (foundMap) { - break; - } - - //Check for a star map match, but just hold on to it, - //if there is a shorter segment match later in a matching - //config, then favor over this star map. - if (!foundStarMap && starMap && starMap[nameSegment]) { - foundStarMap = starMap[nameSegment]; - starI = i; - } - } - - if (!foundMap && foundStarMap) { - foundMap = foundStarMap; - foundI = starI; - } - - if (foundMap) { - nameParts.splice(0, foundI, foundMap); - name = nameParts.join('/'); - } - } - - return name; - } - - function makeRequire(relName, forceSync) { - return function () { - //A version of a require function that passes a moduleName - //value for items that may need to - //look up paths relative to the moduleName - return req.apply(undef, aps.call(arguments, 0).concat([relName, forceSync])); - }; - } - - function makeNormalize(relName) { - return function (name) { - return normalize(name, relName); - }; - } - - function makeLoad(depName) { - return function (value) { - defined[depName] = value; - }; - } - - function callDep(name) { - if (hasProp(waiting, name)) { - var args = waiting[name]; - delete waiting[name]; - defining[name] = true; - main.apply(undef, args); - } - - if (!hasProp(defined, name) && !hasProp(defining, name)) { - throw new Error('No ' + name); - } - return defined[name]; - } - - //Turns a plugin!resource to [plugin, resource] - //with the plugin being undefined if the name - //did not have a plugin prefix. - function splitPrefix(name) { - var prefix, - index = name ? name.indexOf('!') : -1; - if (index > -1) { - prefix = name.substring(0, index); - name = name.substring(index + 1, name.length); - } - return [prefix, name]; - } - - /** - * Makes a name map, normalizing the name, and using a plugin - * for normalization if necessary. Grabs a ref to plugin - * too, as an optimization. - */ - makeMap = function (name, relName) { - var plugin, - parts = splitPrefix(name), - prefix = parts[0]; - - name = parts[1]; - - if (prefix) { - prefix = normalize(prefix, relName); - plugin = callDep(prefix); - } - - //Normalize according - if (prefix) { - if (plugin && plugin.normalize) { - name = plugin.normalize(name, makeNormalize(relName)); - } else { - name = normalize(name, relName); - } - } else { - name = normalize(name, relName); - parts = splitPrefix(name); - prefix = parts[0]; - name = parts[1]; - if (prefix) { - plugin = callDep(prefix); - } - } - - //Using ridiculous property names for space reasons - return { - f: prefix ? prefix + '!' + name : name, //fullName - n: name, - pr: prefix, - p: plugin - }; - }; - - function makeConfig(name) { - return function () { - return (config && config.config && config.config[name]) || {}; - }; - } - - handlers = { - require: function (name) { - return makeRequire(name); - }, - exports: function (name) { - var e = defined[name]; - if (typeof e !== 'undefined') { - return e; - } else { - return (defined[name] = {}); - } - }, - module: function (name) { - return { - id: name, - uri: '', - exports: defined[name], - config: makeConfig(name) - }; - } - }; - - main = function (name, deps, callback, relName) { - var cjsModule, depName, ret, map, i, - args = [], - callbackType = typeof callback, - usingExports; - - //Use name if no relName - relName = relName || name; - - //Call the callback to define the module, if necessary. - if (callbackType === 'undefined' || callbackType === 'function') { - //Pull out the defined dependencies and pass the ordered - //values to the callback. - //Default to [require, exports, module] if no deps - deps = !deps.length && callback.length ? ['require', 'exports', 'module'] : deps; - for (i = 0; i < deps.length; i += 1) { - map = makeMap(deps[i], relName); - depName = map.f; - - //Fast path CommonJS standard dependencies. - if (depName === "require") { - args[i] = handlers.require(name); - } else if (depName === "exports") { - //CommonJS module spec 1.1 - args[i] = handlers.exports(name); - usingExports = true; - } else if (depName === "module") { - //CommonJS module spec 1.1 - cjsModule = args[i] = handlers.module(name); - } else if (hasProp(defined, depName) || - hasProp(waiting, depName) || - hasProp(defining, depName)) { - args[i] = callDep(depName); - } else if (map.p) { - map.p.load(map.n, makeRequire(relName, true), makeLoad(depName), {}); - args[i] = defined[depName]; - } else { - throw new Error(name + ' missing ' + depName); - } - } - - ret = callback ? callback.apply(defined[name], args) : undefined; - - if (name) { - //If setting exports via "module" is in play, - //favor that over return value and exports. After that, - //favor a non-undefined return value over exports use. - if (cjsModule && cjsModule.exports !== undef && - cjsModule.exports !== defined[name]) { - defined[name] = cjsModule.exports; - } else if (ret !== undef || !usingExports) { - //Use the return value from the function. - defined[name] = ret; - } - } - } else if (name) { - //May just be an object definition for the module. Only - //worry about defining if have a module name. - defined[name] = callback; - } - }; - - requirejs = require = req = function (deps, callback, relName, forceSync, alt) { - if (typeof deps === "string") { - if (handlers[deps]) { - //callback in this case is really relName - return handlers[deps](callback); - } - //Just return the module wanted. In this scenario, the - //deps arg is the module name, and second arg (if passed) - //is just the relName. - //Normalize module name, if it contains . or .. - return callDep(makeMap(deps, callback).f); - } else if (!deps.splice) { - //deps is a config object, not an array. - config = deps; - if (config.deps) { - req(config.deps, config.callback); - } - if (!callback) { - return; - } - - if (callback.splice) { - //callback is an array, which means it is a dependency list. - //Adjust args if there are dependencies - deps = callback; - callback = relName; - relName = null; - } else { - deps = undef; - } - } - - //Support require(['a']) - callback = callback || function () {}; - - //If relName is a function, it is an errback handler, - //so remove it. - if (typeof relName === 'function') { - relName = forceSync; - forceSync = alt; - } - - //Simulate async callback; - if (forceSync) { - main(undef, deps, callback, relName); - } else { - //Using a non-zero value because of concern for what old browsers - //do, and latest browsers "upgrade" to 4 if lower value is used: - //http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout: - //If want a value immediately, use require('id') instead -- something - //that works in almond on the global level, but not guaranteed and - //unlikely to work in other AMD implementations. - setTimeout(function () { - main(undef, deps, callback, relName); - }, 4); - } - - return req; - }; - - /** - * Just drops the config on the floor, but returns req in case - * the config return value is used. - */ - req.config = function (cfg) { - return req(cfg); - }; - - /** - * Expose module registry for debugging and tooling - */ - requirejs._defined = defined; - - define = function (name, deps, callback) { - - //This module may not have dependencies - if (!deps.splice) { - //deps is not an array, so probably means - //an object literal or factory function for - //the value. Adjust args. - callback = deps; - deps = []; - } - - if (!hasProp(defined, name) && !hasProp(waiting, name)) { - waiting[name] = [name, deps, callback]; - } - }; - - define.amd = { - jQuery: true - }; -}()); - -define("node_modules/almond/almond", function(){}); - -/** - * Utility functions for web applications. - * - * @author Dave Longley - * - * Copyright (c) 2010-2014 Digital Bazaar, Inc. - */ -(function() { -/* ########## Begin module implementation ########## */ -function initModule(forge) { - -/* Utilities API */ -var util = forge.util = forge.util || {}; - -// define setImmediate and nextTick -(function() { - // use native nextTick - if(typeof process !== 'undefined' && process.nextTick) { - util.nextTick = process.nextTick; - if(typeof setImmediate === 'function') { - util.setImmediate = setImmediate; - } else { - // polyfill setImmediate with nextTick, older versions of node - // (those w/o setImmediate) won't totally starve IO - util.setImmediate = util.nextTick; - } - return; - } - - // polyfill nextTick with native setImmediate - if(typeof setImmediate === 'function') { - util.setImmediate = setImmediate; - util.nextTick = function(callback) { - return setImmediate(callback); - }; - return; - } - - /* Note: A polyfill upgrade pattern is used here to allow combining - polyfills. For example, MutationObserver is fast, but blocks UI updates, - so it needs to allow UI updates periodically, so it falls back on - postMessage or setTimeout. */ - - // polyfill with setTimeout - util.setImmediate = function(callback) { - setTimeout(callback, 0); - }; - - // upgrade polyfill to use postMessage - if(typeof window !== 'undefined' && - typeof window.postMessage === 'function') { - var msg = 'forge.setImmediate'; - var callbacks = []; - util.setImmediate = function(callback) { - callbacks.push(callback); - // only send message when one hasn't been sent in - // the current turn of the event loop - if(callbacks.length === 1) { - window.postMessage(msg, '*'); - } - }; - function handler(event) { - if(event.source === window && event.data === msg) { - event.stopPropagation(); - var copy = callbacks.slice(); - callbacks.length = 0; - copy.forEach(function(callback) { - callback(); - }); - } - } - window.addEventListener('message', handler, true); - } - - // upgrade polyfill to use MutationObserver - if(typeof MutationObserver !== 'undefined') { - // polyfill with MutationObserver - var now = Date.now(); - var attr = true; - var div = document.createElement('div'); - var callbacks = []; - new MutationObserver(function() { - var copy = callbacks.slice(); - callbacks.length = 0; - copy.forEach(function(callback) { - callback(); - }); - }).observe(div, {attributes: true}); - var oldSetImmediate = util.setImmediate; - util.setImmediate = function(callback) { - if(Date.now() - now > 15) { - now = Date.now(); - oldSetImmediate(callback); - } else { - callbacks.push(callback); - // only trigger observer when it hasn't been triggered in - // the current turn of the event loop - if(callbacks.length === 1) { - div.setAttribute('a', attr = !attr); - } - } - }; - } - - util.nextTick = util.setImmediate; -})(); - -// define isArray -util.isArray = Array.isArray || function(x) { - return Object.prototype.toString.call(x) === '[object Array]'; -}; - -// define isArrayBuffer -util.isArrayBuffer = function(x) { - return typeof ArrayBuffer !== 'undefined' && x instanceof ArrayBuffer; -}; - -// define isArrayBufferView -util.isArrayBufferView = function(x) { - return x && util.isArrayBuffer(x.buffer) && x.byteLength !== undefined; -}; - -// TODO: set ByteBuffer to best available backing -util.ByteBuffer = ByteStringBuffer; - -/** Buffer w/BinaryString backing */ - -/** - * Constructor for a binary string backed byte buffer. - * - * @param [b] the bytes to wrap (either encoded as string, one byte per - * character, or as an ArrayBuffer or Typed Array). - */ -function ByteStringBuffer(b) { - // TODO: update to match DataBuffer API - - // the data in this buffer - this.data = ''; - // the pointer for reading from this buffer - this.read = 0; - - if(typeof b === 'string') { - this.data = b; - } else if(util.isArrayBuffer(b) || util.isArrayBufferView(b)) { - // convert native buffer to forge buffer - // FIXME: support native buffers internally instead - var arr = new Uint8Array(b); - try { - this.data = String.fromCharCode.apply(null, arr); - } catch(e) { - for(var i = 0; i < arr.length; ++i) { - this.putByte(arr[i]); - } - } - } else if(b instanceof ByteStringBuffer || - (typeof b === 'object' && typeof b.data === 'string' && - typeof b.read === 'number')) { - // copy existing buffer - this.data = b.data; - this.read = b.read; - } - - // used for v8 optimization - this._constructedStringLength = 0; -} -util.ByteStringBuffer = ByteStringBuffer; - -/* Note: This is an optimization for V8-based browsers. When V8 concatenates - a string, the strings are only joined logically using a "cons string" or - "constructed/concatenated string". These containers keep references to one - another and can result in very large memory usage. For example, if a 2MB - string is constructed by concatenating 4 bytes together at a time, the - memory usage will be ~44MB; so ~22x increase. The strings are only joined - together when an operation requiring their joining takes place, such as - substr(). This function is called when adding data to this buffer to ensure - these types of strings are periodically joined to reduce the memory - footprint. */ -var _MAX_CONSTRUCTED_STRING_LENGTH = 4096; -util.ByteStringBuffer.prototype._optimizeConstructedString = function(x) { - this._constructedStringLength += x; - if(this._constructedStringLength > _MAX_CONSTRUCTED_STRING_LENGTH) { - // this substr() should cause the constructed string to join - this.data.substr(0, 1); - this._constructedStringLength = 0; - } -}; - -/** - * Gets the number of bytes in this buffer. - * - * @return the number of bytes in this buffer. - */ -util.ByteStringBuffer.prototype.length = function() { - return this.data.length - this.read; -}; - -/** - * Gets whether or not this buffer is empty. - * - * @return true if this buffer is empty, false if not. - */ -util.ByteStringBuffer.prototype.isEmpty = function() { - return this.length() <= 0; -}; - -/** - * Puts a byte in this buffer. - * - * @param b the byte to put. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putByte = function(b) { - return this.putBytes(String.fromCharCode(b)); -}; - -/** - * Puts a byte in this buffer N times. - * - * @param b the byte to put. - * @param n the number of bytes of value b to put. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.fillWithByte = function(b, n) { - b = String.fromCharCode(b); - var d = this.data; - while(n > 0) { - if(n & 1) { - d += b; - } - n >>>= 1; - if(n > 0) { - b += b; - } - } - this.data = d; - this._optimizeConstructedString(n); - return this; -}; - -/** - * Puts bytes in this buffer. - * - * @param bytes the bytes (as a UTF-8 encoded string) to put. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putBytes = function(bytes) { - this.data += bytes; - this._optimizeConstructedString(bytes.length); - return this; -}; - -/** - * Puts a UTF-16 encoded string into this buffer. - * - * @param str the string to put. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putString = function(str) { - return this.putBytes(util.encodeUtf8(str)); -}; - -/** - * Puts a 16-bit integer in this buffer in big-endian order. - * - * @param i the 16-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt16 = function(i) { - return this.putBytes( - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i & 0xFF)); -}; - -/** - * Puts a 24-bit integer in this buffer in big-endian order. - * - * @param i the 24-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt24 = function(i) { - return this.putBytes( - String.fromCharCode(i >> 16 & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i & 0xFF)); -}; - -/** - * Puts a 32-bit integer in this buffer in big-endian order. - * - * @param i the 32-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt32 = function(i) { - return this.putBytes( - String.fromCharCode(i >> 24 & 0xFF) + - String.fromCharCode(i >> 16 & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i & 0xFF)); -}; - -/** - * Puts a 16-bit integer in this buffer in little-endian order. - * - * @param i the 16-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt16Le = function(i) { - return this.putBytes( - String.fromCharCode(i & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF)); -}; - -/** - * Puts a 24-bit integer in this buffer in little-endian order. - * - * @param i the 24-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt24Le = function(i) { - return this.putBytes( - String.fromCharCode(i & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i >> 16 & 0xFF)); -}; - -/** - * Puts a 32-bit integer in this buffer in little-endian order. - * - * @param i the 32-bit integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt32Le = function(i) { - return this.putBytes( - String.fromCharCode(i & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i >> 16 & 0xFF) + - String.fromCharCode(i >> 24 & 0xFF)); -}; - -/** - * Puts an n-bit integer in this buffer in big-endian order. - * - * @param i the n-bit integer. - * @param n the number of bits in the integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putInt = function(i, n) { - var bytes = ''; - do { - n -= 8; - bytes += String.fromCharCode((i >> n) & 0xFF); - } while(n > 0); - return this.putBytes(bytes); -}; - -/** - * Puts a signed n-bit integer in this buffer in big-endian order. Two's - * complement representation is used. - * - * @param i the n-bit integer. - * @param n the number of bits in the integer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putSignedInt = function(i, n) { - if(i < 0) { - i += 2 << (n - 1); - } - return this.putInt(i, n); -}; - -/** - * Puts the given buffer into this buffer. - * - * @param buffer the buffer to put into this one. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.putBuffer = function(buffer) { - return this.putBytes(buffer.getBytes()); -}; - -/** - * Gets a byte from this buffer and advances the read pointer by 1. - * - * @return the byte. - */ -util.ByteStringBuffer.prototype.getByte = function() { - return this.data.charCodeAt(this.read++); -}; - -/** - * Gets a uint16 from this buffer in big-endian order and advances the read - * pointer by 2. - * - * @return the uint16. - */ -util.ByteStringBuffer.prototype.getInt16 = function() { - var rval = ( - this.data.charCodeAt(this.read) << 8 ^ - this.data.charCodeAt(this.read + 1)); - this.read += 2; - return rval; -}; - -/** - * Gets a uint24 from this buffer in big-endian order and advances the read - * pointer by 3. - * - * @return the uint24. - */ -util.ByteStringBuffer.prototype.getInt24 = function() { - var rval = ( - this.data.charCodeAt(this.read) << 16 ^ - this.data.charCodeAt(this.read + 1) << 8 ^ - this.data.charCodeAt(this.read + 2)); - this.read += 3; - return rval; -}; - -/** - * Gets a uint32 from this buffer in big-endian order and advances the read - * pointer by 4. - * - * @return the word. - */ -util.ByteStringBuffer.prototype.getInt32 = function() { - var rval = ( - this.data.charCodeAt(this.read) << 24 ^ - this.data.charCodeAt(this.read + 1) << 16 ^ - this.data.charCodeAt(this.read + 2) << 8 ^ - this.data.charCodeAt(this.read + 3)); - this.read += 4; - return rval; -}; - -/** - * Gets a uint16 from this buffer in little-endian order and advances the read - * pointer by 2. - * - * @return the uint16. - */ -util.ByteStringBuffer.prototype.getInt16Le = function() { - var rval = ( - this.data.charCodeAt(this.read) ^ - this.data.charCodeAt(this.read + 1) << 8); - this.read += 2; - return rval; -}; - -/** - * Gets a uint24 from this buffer in little-endian order and advances the read - * pointer by 3. - * - * @return the uint24. - */ -util.ByteStringBuffer.prototype.getInt24Le = function() { - var rval = ( - this.data.charCodeAt(this.read) ^ - this.data.charCodeAt(this.read + 1) << 8 ^ - this.data.charCodeAt(this.read + 2) << 16); - this.read += 3; - return rval; -}; - -/** - * Gets a uint32 from this buffer in little-endian order and advances the read - * pointer by 4. - * - * @return the word. - */ -util.ByteStringBuffer.prototype.getInt32Le = function() { - var rval = ( - this.data.charCodeAt(this.read) ^ - this.data.charCodeAt(this.read + 1) << 8 ^ - this.data.charCodeAt(this.read + 2) << 16 ^ - this.data.charCodeAt(this.read + 3) << 24); - this.read += 4; - return rval; -}; - -/** - * Gets an n-bit integer from this buffer in big-endian order and advances the - * read pointer by n/8. - * - * @param n the number of bits in the integer. - * - * @return the integer. - */ -util.ByteStringBuffer.prototype.getInt = function(n) { - var rval = 0; - do { - rval = (rval << 8) + this.data.charCodeAt(this.read++); - n -= 8; - } while(n > 0); - return rval; -}; - -/** - * Gets a signed n-bit integer from this buffer in big-endian order, using - * two's complement, and advances the read pointer by n/8. - * - * @param n the number of bits in the integer. - * - * @return the integer. - */ -util.ByteStringBuffer.prototype.getSignedInt = function(n) { - var x = this.getInt(n); - var max = 2 << (n - 2); - if(x >= max) { - x -= max << 1; - } - return x; -}; - -/** - * Reads bytes out into a UTF-8 string and clears them from the buffer. - * - * @param count the number of bytes to read, undefined or null for all. - * - * @return a UTF-8 string of bytes. - */ -util.ByteStringBuffer.prototype.getBytes = function(count) { - var rval; - if(count) { - // read count bytes - count = Math.min(this.length(), count); - rval = this.data.slice(this.read, this.read + count); - this.read += count; - } else if(count === 0) { - rval = ''; - } else { - // read all bytes, optimize to only copy when needed - rval = (this.read === 0) ? this.data : this.data.slice(this.read); - this.clear(); - } - return rval; -}; - -/** - * Gets a UTF-8 encoded string of the bytes from this buffer without modifying - * the read pointer. - * - * @param count the number of bytes to get, omit to get all. - * - * @return a string full of UTF-8 encoded characters. - */ -util.ByteStringBuffer.prototype.bytes = function(count) { - return (typeof(count) === 'undefined' ? - this.data.slice(this.read) : - this.data.slice(this.read, this.read + count)); -}; - -/** - * Gets a byte at the given index without modifying the read pointer. - * - * @param i the byte index. - * - * @return the byte. - */ -util.ByteStringBuffer.prototype.at = function(i) { - return this.data.charCodeAt(this.read + i); -}; - -/** - * Puts a byte at the given index without modifying the read pointer. - * - * @param i the byte index. - * @param b the byte to put. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.setAt = function(i, b) { - this.data = this.data.substr(0, this.read + i) + - String.fromCharCode(b) + - this.data.substr(this.read + i + 1); - return this; -}; - -/** - * Gets the last byte without modifying the read pointer. - * - * @return the last byte. - */ -util.ByteStringBuffer.prototype.last = function() { - return this.data.charCodeAt(this.data.length - 1); -}; - -/** - * Creates a copy of this buffer. - * - * @return the copy. - */ -util.ByteStringBuffer.prototype.copy = function() { - var c = util.createBuffer(this.data); - c.read = this.read; - return c; -}; - -/** - * Compacts this buffer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.compact = function() { - if(this.read > 0) { - this.data = this.data.slice(this.read); - this.read = 0; - } - return this; -}; - -/** - * Clears this buffer. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.clear = function() { - this.data = ''; - this.read = 0; - return this; -}; - -/** - * Shortens this buffer by triming bytes off of the end of this buffer. - * - * @param count the number of bytes to trim off. - * - * @return this buffer. - */ -util.ByteStringBuffer.prototype.truncate = function(count) { - var len = Math.max(0, this.length() - count); - this.data = this.data.substr(this.read, len); - this.read = 0; - return this; -}; - -/** - * Converts this buffer to a hexadecimal string. - * - * @return a hexadecimal string. - */ -util.ByteStringBuffer.prototype.toHex = function() { - var rval = ''; - for(var i = this.read; i < this.data.length; ++i) { - var b = this.data.charCodeAt(i); - if(b < 16) { - rval += '0'; - } - rval += b.toString(16); - } - return rval; -}; - -/** - * Converts this buffer to a UTF-16 string (standard JavaScript string). - * - * @return a UTF-16 string. - */ -util.ByteStringBuffer.prototype.toString = function() { - return util.decodeUtf8(this.bytes()); -}; - -/** End Buffer w/BinaryString backing */ - - -/** Buffer w/UInt8Array backing */ - -/** - * FIXME: Experimental. Do not use yet. - * - * Constructor for an ArrayBuffer-backed byte buffer. - * - * The buffer may be constructed from a string, an ArrayBuffer, DataView, or a - * TypedArray. - * - * If a string is given, its encoding should be provided as an option, - * otherwise it will default to 'binary'. A 'binary' string is encoded such - * that each character is one byte in length and size. - * - * If an ArrayBuffer, DataView, or TypedArray is given, it will be used - * *directly* without any copying. Note that, if a write to the buffer requires - * more space, the buffer will allocate a new backing ArrayBuffer to - * accommodate. The starting read and write offsets for the buffer may be - * given as options. - * - * @param [b] the initial bytes for this buffer. - * @param options the options to use: - * [readOffset] the starting read offset to use (default: 0). - * [writeOffset] the starting write offset to use (default: the - * length of the first parameter). - * [growSize] the minimum amount, in bytes, to grow the buffer by to - * accommodate writes (default: 1024). - * [encoding] the encoding ('binary', 'utf8', 'utf16', 'hex') for the - * first parameter, if it is a string (default: 'binary'). - */ -function DataBuffer(b, options) { - // default options - options = options || {}; - - // pointers for read from/write to buffer - this.read = options.readOffset || 0; - this.growSize = options.growSize || 1024; - - var isArrayBuffer = util.isArrayBuffer(b); - var isArrayBufferView = util.isArrayBufferView(b); - if(isArrayBuffer || isArrayBufferView) { - // use ArrayBuffer directly - if(isArrayBuffer) { - this.data = new DataView(b); - } else { - // TODO: adjust read/write offset based on the type of view - // or specify that this must be done in the options ... that the - // offsets are byte-based - this.data = new DataView(b.buffer, b.byteOffset, b.byteLength); - } - this.write = ('writeOffset' in options ? - options.writeOffset : this.data.byteLength); - return; - } - - // initialize to empty array buffer and add any given bytes using putBytes - this.data = new DataView(new ArrayBuffer(0)); - this.write = 0; - - if(b !== null && b !== undefined) { - this.putBytes(b); - } - - if('writeOffset' in options) { - this.write = options.writeOffset; - } -} -util.DataBuffer = DataBuffer; - -/** - * Gets the number of bytes in this buffer. - * - * @return the number of bytes in this buffer. - */ -util.DataBuffer.prototype.length = function() { - return this.write - this.read; -}; - -/** - * Gets whether or not this buffer is empty. - * - * @return true if this buffer is empty, false if not. - */ -util.DataBuffer.prototype.isEmpty = function() { - return this.length() <= 0; -}; - -/** - * Ensures this buffer has enough empty space to accommodate the given number - * of bytes. An optional parameter may be given that indicates a minimum - * amount to grow the buffer if necessary. If the parameter is not given, - * the buffer will be grown by some previously-specified default amount - * or heuristic. - * - * @param amount the number of bytes to accommodate. - * @param [growSize] the minimum amount, in bytes, to grow the buffer by if - * necessary. - */ -util.DataBuffer.prototype.accommodate = function(amount, growSize) { - if(this.length() >= amount) { - return this; - } - growSize = Math.max(growSize || this.growSize, amount); - - // grow buffer - var src = new Uint8Array( - this.data.buffer, this.data.byteOffset, this.data.byteLength); - var dst = new Uint8Array(this.length() + growSize); - dst.set(src); - this.data = new DataView(dst.buffer); - - return this; -}; - -/** - * Puts a byte in this buffer. - * - * @param b the byte to put. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putByte = function(b) { - this.accommodate(1); - this.data.setUint8(this.write++, b); - return this; -}; - -/** - * Puts a byte in this buffer N times. - * - * @param b the byte to put. - * @param n the number of bytes of value b to put. - * - * @return this buffer. - */ -util.DataBuffer.prototype.fillWithByte = function(b, n) { - this.accommodate(n); - for(var i = 0; i < n; ++i) { - this.data.setUint8(b); - } - return this; -}; - -/** - * Puts bytes in this buffer. The bytes may be given as a string, an - * ArrayBuffer, a DataView, or a TypedArray. - * - * @param bytes the bytes to put. - * @param [encoding] the encoding for the first parameter ('binary', 'utf8', - * 'utf16', 'hex'), if it is a string (default: 'binary'). - * - * @return this buffer. - */ -util.DataBuffer.prototype.putBytes = function(bytes, encoding) { - if(util.isArrayBufferView(bytes)) { - var src = new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength); - var len = src.byteLength - src.byteOffset; - this.accommodate(len); - var dst = new Uint8Array(this.data.buffer, this.write); - dst.set(src); - this.write += len; - return this; - } - - if(util.isArrayBuffer(bytes)) { - var src = new Uint8Array(bytes); - this.accommodate(src.byteLength); - var dst = new Uint8Array(this.data.buffer); - dst.set(src, this.write); - this.write += src.byteLength; - return this; - } - - // bytes is a util.DataBuffer or equivalent - if(bytes instanceof util.DataBuffer || - (typeof bytes === 'object' && - typeof bytes.read === 'number' && typeof bytes.write === 'number' && - util.isArrayBufferView(bytes.data))) { - var src = new Uint8Array(bytes.data.byteLength, bytes.read, bytes.length()); - this.accommodate(src.byteLength); - var dst = new Uint8Array(bytes.data.byteLength, this.write); - dst.set(src); - this.write += src.byteLength; - return this; - } - - if(bytes instanceof util.ByteStringBuffer) { - // copy binary string and process as the same as a string parameter below - bytes = bytes.data; - encoding = 'binary'; - } - - // string conversion - encoding = encoding || 'binary'; - if(typeof bytes === 'string') { - var view; - - // decode from string - if(encoding === 'hex') { - this.accommodate(Math.ceil(bytes.length / 2)); - view = new Uint8Array(this.data.buffer, this.write); - this.write += util.binary.hex.decode(bytes, view, this.write); - return this; - } - if(encoding === 'base64') { - this.accommodate(Math.ceil(bytes.length / 4) * 3); - view = new Uint8Array(this.data.buffer, this.write); - this.write += util.binary.base64.decode(bytes, view, this.write); - return this; - } - - // encode text as UTF-8 bytes - if(encoding === 'utf8') { - // encode as UTF-8 then decode string as raw binary - bytes = util.encodeUtf8(bytes); - encoding = 'binary'; - } - - // decode string as raw binary - if(encoding === 'binary' || encoding === 'raw') { - // one byte per character - this.accommodate(bytes.length); - view = new Uint8Array(this.data.buffer, this.write); - this.write += util.binary.raw.decode(view); - return this; - } - - // encode text as UTF-16 bytes - if(encoding === 'utf16') { - // two bytes per character - this.accommodate(bytes.length * 2); - view = new Uint16Array(this.data.buffer, this.write); - this.write += util.text.utf16.encode(view); - return this; - } - - throw new Error('Invalid encoding: ' + encoding); - } - - throw Error('Invalid parameter: ' + bytes); -}; - -/** - * Puts the given buffer into this buffer. - * - * @param buffer the buffer to put into this one. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putBuffer = function(buffer) { - this.putBytes(buffer); - buffer.clear(); - return this; -}; - -/** - * Puts a string into this buffer. - * - * @param str the string to put. - * @param [encoding] the encoding for the string (default: 'utf16'). - * - * @return this buffer. - */ -util.DataBuffer.prototype.putString = function(str) { - return this.putBytes(str, 'utf16'); -}; - -/** - * Puts a 16-bit integer in this buffer in big-endian order. - * - * @param i the 16-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt16 = function(i) { - this.accommodate(2); - this.data.setInt16(this.write, i); - this.write += 2; - return this; -}; - -/** - * Puts a 24-bit integer in this buffer in big-endian order. - * - * @param i the 24-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt24 = function(i) { - this.accommodate(3); - this.data.setInt16(this.write, i >> 8 & 0xFFFF); - this.data.setInt8(this.write, i >> 16 & 0xFF); - this.write += 3; - return this; -}; - -/** - * Puts a 32-bit integer in this buffer in big-endian order. - * - * @param i the 32-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt32 = function(i) { - this.accommodate(4); - this.data.setInt32(this.write, i); - this.write += 4; - return this; -}; - -/** - * Puts a 16-bit integer in this buffer in little-endian order. - * - * @param i the 16-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt16Le = function(i) { - this.accommodate(2); - this.data.setInt16(this.write, i, true); - this.write += 2; - return this; -}; - -/** - * Puts a 24-bit integer in this buffer in little-endian order. - * - * @param i the 24-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt24Le = function(i) { - this.accommodate(3); - this.data.setInt8(this.write, i >> 16 & 0xFF); - this.data.setInt16(this.write, i >> 8 & 0xFFFF, true); - this.write += 3; - return this; -}; - -/** - * Puts a 32-bit integer in this buffer in little-endian order. - * - * @param i the 32-bit integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt32Le = function(i) { - this.accommodate(4); - this.data.setInt32(this.write, i, true); - this.write += 4; - return this; -}; - -/** - * Puts an n-bit integer in this buffer in big-endian order. - * - * @param i the n-bit integer. - * @param n the number of bits in the integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putInt = function(i, n) { - this.accommodate(n / 8); - do { - n -= 8; - this.data.setInt8(this.write++, (i >> n) & 0xFF); - } while(n > 0); - return this; -}; - -/** - * Puts a signed n-bit integer in this buffer in big-endian order. Two's - * complement representation is used. - * - * @param i the n-bit integer. - * @param n the number of bits in the integer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.putSignedInt = function(i, n) { - this.accommodate(n / 8); - if(i < 0) { - i += 2 << (n - 1); - } - return this.putInt(i, n); -}; - -/** - * Gets a byte from this buffer and advances the read pointer by 1. - * - * @return the byte. - */ -util.DataBuffer.prototype.getByte = function() { - return this.data.getInt8(this.read++); -}; - -/** - * Gets a uint16 from this buffer in big-endian order and advances the read - * pointer by 2. - * - * @return the uint16. - */ -util.DataBuffer.prototype.getInt16 = function() { - var rval = this.data.getInt16(this.read); - this.read += 2; - return rval; -}; - -/** - * Gets a uint24 from this buffer in big-endian order and advances the read - * pointer by 3. - * - * @return the uint24. - */ -util.DataBuffer.prototype.getInt24 = function() { - var rval = ( - this.data.getInt16(this.read) << 8 ^ - this.data.getInt8(this.read + 2)); - this.read += 3; - return rval; -}; - -/** - * Gets a uint32 from this buffer in big-endian order and advances the read - * pointer by 4. - * - * @return the word. - */ -util.DataBuffer.prototype.getInt32 = function() { - var rval = this.data.getInt32(this.read); - this.read += 4; - return rval; -}; - -/** - * Gets a uint16 from this buffer in little-endian order and advances the read - * pointer by 2. - * - * @return the uint16. - */ -util.DataBuffer.prototype.getInt16Le = function() { - var rval = this.data.getInt16(this.read, true); - this.read += 2; - return rval; -}; - -/** - * Gets a uint24 from this buffer in little-endian order and advances the read - * pointer by 3. - * - * @return the uint24. - */ -util.DataBuffer.prototype.getInt24Le = function() { - var rval = ( - this.data.getInt8(this.read) ^ - this.data.getInt16(this.read + 1, true) << 8); - this.read += 3; - return rval; -}; - -/** - * Gets a uint32 from this buffer in little-endian order and advances the read - * pointer by 4. - * - * @return the word. - */ -util.DataBuffer.prototype.getInt32Le = function() { - var rval = this.data.getInt32(this.read, true); - this.read += 4; - return rval; -}; - -/** - * Gets an n-bit integer from this buffer in big-endian order and advances the - * read pointer by n/8. - * - * @param n the number of bits in the integer. - * - * @return the integer. - */ -util.DataBuffer.prototype.getInt = function(n) { - var rval = 0; - do { - rval = (rval << 8) + this.data.getInt8(this.read++); - n -= 8; - } while(n > 0); - return rval; -}; - -/** - * Gets a signed n-bit integer from this buffer in big-endian order, using - * two's complement, and advances the read pointer by n/8. - * - * @param n the number of bits in the integer. - * - * @return the integer. - */ -util.DataBuffer.prototype.getSignedInt = function(n) { - var x = this.getInt(n); - var max = 2 << (n - 2); - if(x >= max) { - x -= max << 1; - } - return x; -}; - -/** - * Reads bytes out into a UTF-8 string and clears them from the buffer. - * - * @param count the number of bytes to read, undefined or null for all. - * - * @return a UTF-8 string of bytes. - */ -util.DataBuffer.prototype.getBytes = function(count) { - // TODO: deprecate this method, it is poorly named and - // this.toString('binary') replaces it - // add a toTypedArray()/toArrayBuffer() function - var rval; - if(count) { - // read count bytes - count = Math.min(this.length(), count); - rval = this.data.slice(this.read, this.read + count); - this.read += count; - } else if(count === 0) { - rval = ''; - } else { - // read all bytes, optimize to only copy when needed - rval = (this.read === 0) ? this.data : this.data.slice(this.read); - this.clear(); - } - return rval; -}; - -/** - * Gets a UTF-8 encoded string of the bytes from this buffer without modifying - * the read pointer. - * - * @param count the number of bytes to get, omit to get all. - * - * @return a string full of UTF-8 encoded characters. - */ -util.DataBuffer.prototype.bytes = function(count) { - // TODO: deprecate this method, it is poorly named, add "getString()" - return (typeof(count) === 'undefined' ? - this.data.slice(this.read) : - this.data.slice(this.read, this.read + count)); -}; - -/** - * Gets a byte at the given index without modifying the read pointer. - * - * @param i the byte index. - * - * @return the byte. - */ -util.DataBuffer.prototype.at = function(i) { - return this.data.getUint8(this.read + i); -}; - -/** - * Puts a byte at the given index without modifying the read pointer. - * - * @param i the byte index. - * @param b the byte to put. - * - * @return this buffer. - */ -util.DataBuffer.prototype.setAt = function(i, b) { - this.data.setUint8(i, b); - return this; -}; - -/** - * Gets the last byte without modifying the read pointer. - * - * @return the last byte. - */ -util.DataBuffer.prototype.last = function() { - return this.data.getUint8(this.write - 1); -}; - -/** - * Creates a copy of this buffer. - * - * @return the copy. - */ -util.DataBuffer.prototype.copy = function() { - return new util.DataBuffer(this); -}; - -/** - * Compacts this buffer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.compact = function() { - if(this.read > 0) { - var src = new Uint8Array(this.data.buffer, this.read); - var dst = new Uint8Array(src.byteLength); - dst.set(src); - this.data = new DataView(dst); - this.write -= this.read; - this.read = 0; - } - return this; -}; - -/** - * Clears this buffer. - * - * @return this buffer. - */ -util.DataBuffer.prototype.clear = function() { - this.data = new DataView(new ArrayBuffer(0)); - this.read = this.write = 0; - return this; -}; - -/** - * Shortens this buffer by triming bytes off of the end of this buffer. - * - * @param count the number of bytes to trim off. - * - * @return this buffer. - */ -util.DataBuffer.prototype.truncate = function(count) { - this.write = Math.max(0, this.length() - count); - this.read = Math.min(this.read, this.write); - return this; -}; - -/** - * Converts this buffer to a hexadecimal string. - * - * @return a hexadecimal string. - */ -util.DataBuffer.prototype.toHex = function() { - var rval = ''; - for(var i = this.read; i < this.data.byteLength; ++i) { - var b = this.data.getUint8(i); - if(b < 16) { - rval += '0'; - } - rval += b.toString(16); - } - return rval; -}; - -/** - * Converts this buffer to a string, using the given encoding. If no - * encoding is given, 'utf8' (UTF-8) is used. - * - * @param [encoding] the encoding to use: 'binary', 'utf8', 'utf16', 'hex', - * 'base64' (default: 'utf8'). - * - * @return a string representation of the bytes in this buffer. - */ -util.DataBuffer.prototype.toString = function(encoding) { - var view = new Uint8Array(this.data, this.read, this.length()); - encoding = encoding || 'utf8'; - - // encode to string - if(encoding === 'binary' || encoding === 'raw') { - return util.binary.raw.encode(view); - } - if(encoding === 'hex') { - return util.binary.hex.encode(view); - } - if(encoding === 'base64') { - return util.binary.base64.encode(view); - } - - // decode to text - if(encoding === 'utf8') { - return util.text.utf8.decode(view); - } - if(encoding === 'utf16') { - return util.text.utf16.decode(view); - } - - throw new Error('Invalid encoding: ' + encoding); -}; - -/** End Buffer w/UInt8Array backing */ - - -/** - * Creates a buffer that stores bytes. A value may be given to put into the - * buffer that is either a string of bytes or a UTF-16 string that will - * be encoded using UTF-8 (to do the latter, specify 'utf8' as the encoding). - * - * @param [input] the bytes to wrap (as a string) or a UTF-16 string to encode - * as UTF-8. - * @param [encoding] (default: 'raw', other: 'utf8'). - */ -util.createBuffer = function(input, encoding) { - // TODO: deprecate, use new ByteBuffer() instead - encoding = encoding || 'raw'; - if(input !== undefined && encoding === 'utf8') { - input = util.encodeUtf8(input); - } - return new util.ByteBuffer(input); -}; - -/** - * Fills a string with a particular value. If you want the string to be a byte - * string, pass in String.fromCharCode(theByte). - * - * @param c the character to fill the string with, use String.fromCharCode - * to fill the string with a byte value. - * @param n the number of characters of value c to fill with. - * - * @return the filled string. - */ -util.fillString = function(c, n) { - var s = ''; - while(n > 0) { - if(n & 1) { - s += c; - } - n >>>= 1; - if(n > 0) { - c += c; - } - } - return s; -}; - -/** - * Performs a per byte XOR between two byte strings and returns the result as a - * string of bytes. - * - * @param s1 first string of bytes. - * @param s2 second string of bytes. - * @param n the number of bytes to XOR. - * - * @return the XOR'd result. - */ -util.xorBytes = function(s1, s2, n) { - var s3 = ''; - var b = ''; - var t = ''; - var i = 0; - var c = 0; - for(; n > 0; --n, ++i) { - b = s1.charCodeAt(i) ^ s2.charCodeAt(i); - if(c >= 10) { - s3 += t; - t = ''; - c = 0; - } - t += String.fromCharCode(b); - ++c; - } - s3 += t; - return s3; -}; - -/** - * Converts a hex string into a 'binary' encoded string of bytes. - * - * @param hex the hexadecimal string to convert. - * - * @return the binary-encoded string of bytes. - */ -util.hexToBytes = function(hex) { - // TODO: deprecate: "Deprecated. Use util.binary.hex.decode instead." - var rval = ''; - var i = 0; - if(hex.length & 1 == 1) { - // odd number of characters, convert first character alone - i = 1; - rval += String.fromCharCode(parseInt(hex[0], 16)); - } - // convert 2 characters (1 byte) at a time - for(; i < hex.length; i += 2) { - rval += String.fromCharCode(parseInt(hex.substr(i, 2), 16)); - } - return rval; -}; - -/** - * Converts a 'binary' encoded string of bytes to hex. - * - * @param bytes the byte string to convert. - * - * @return the string of hexadecimal characters. - */ -util.bytesToHex = function(bytes) { - // TODO: deprecate: "Deprecated. Use util.binary.hex.encode instead." - return util.createBuffer(bytes).toHex(); -}; - -/** - * Converts an 32-bit integer to 4-big-endian byte string. - * - * @param i the integer. - * - * @return the byte string. - */ -util.int32ToBytes = function(i) { - return ( - String.fromCharCode(i >> 24 & 0xFF) + - String.fromCharCode(i >> 16 & 0xFF) + - String.fromCharCode(i >> 8 & 0xFF) + - String.fromCharCode(i & 0xFF)); -}; - -// base64 characters, reverse mapping -var _base64 = - 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='; -var _base64Idx = [ -/*43 -43 = 0*/ -/*'+', 1, 2, 3,'/' */ - 62, -1, -1, -1, 63, - -/*'0','1','2','3','4','5','6','7','8','9' */ - 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, - -/*15, 16, 17,'=', 19, 20, 21 */ - -1, -1, -1, 64, -1, -1, -1, - -/*65 - 43 = 22*/ -/*'A','B','C','D','E','F','G','H','I','J','K','L','M', */ - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, - -/*'N','O','P','Q','R','S','T','U','V','W','X','Y','Z' */ - 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, - -/*91 - 43 = 48 */ -/*48, 49, 50, 51, 52, 53 */ - -1, -1, -1, -1, -1, -1, - -/*97 - 43 = 54*/ -/*'a','b','c','d','e','f','g','h','i','j','k','l','m' */ - 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, - -/*'n','o','p','q','r','s','t','u','v','w','x','y','z' */ - 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 -]; - -/** - * Base64 encodes a 'binary' encoded string of bytes. - * - * @param input the binary encoded string of bytes to base64-encode. - * @param maxline the maximum number of encoded characters per line to use, - * defaults to none. - * - * @return the base64-encoded output. - */ -util.encode64 = function(input, maxline) { - // TODO: deprecate: "Deprecated. Use util.binary.base64.encode instead." - var line = ''; - var output = ''; - var chr1, chr2, chr3; - var i = 0; - while(i < input.length) { - chr1 = input.charCodeAt(i++); - chr2 = input.charCodeAt(i++); - chr3 = input.charCodeAt(i++); - - // encode 4 character group - line += _base64.charAt(chr1 >> 2); - line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); - if(isNaN(chr2)) { - line += '=='; - } else { - line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); - line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); - } - - if(maxline && line.length > maxline) { - output += line.substr(0, maxline) + '\r\n'; - line = line.substr(maxline); - } - } - output += line; - return output; -}; - -/** - * Base64 decodes a string into a 'binary' encoded string of bytes. - * - * @param input the base64-encoded input. - * - * @return the binary encoded string. - */ -util.decode64 = function(input) { - // TODO: deprecate: "Deprecated. Use util.binary.base64.decode instead." - - // remove all non-base64 characters - input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); - - var output = ''; - var enc1, enc2, enc3, enc4; - var i = 0; - - while(i < input.length) { - enc1 = _base64Idx[input.charCodeAt(i++) - 43]; - enc2 = _base64Idx[input.charCodeAt(i++) - 43]; - enc3 = _base64Idx[input.charCodeAt(i++) - 43]; - enc4 = _base64Idx[input.charCodeAt(i++) - 43]; - - output += String.fromCharCode((enc1 << 2) | (enc2 >> 4)); - if(enc3 !== 64) { - // decoded at least 2 bytes - output += String.fromCharCode(((enc2 & 15) << 4) | (enc3 >> 2)); - if(enc4 !== 64) { - // decoded 3 bytes - output += String.fromCharCode(((enc3 & 3) << 6) | enc4); - } - } - } - - return output; -}; - -/** - * UTF-8 encodes the given UTF-16 encoded string (a standard JavaScript - * string). Non-ASCII characters will be encoded as multiple bytes according - * to UTF-8. - * - * @param str the string to encode. - * - * @return the UTF-8 encoded string. - */ -util.encodeUtf8 = function(str) { - return unescape(encodeURIComponent(str)); -}; - -/** - * Decodes a UTF-8 encoded string into a UTF-16 string. - * - * @param str the string to decode. - * - * @return the UTF-16 encoded string (standard JavaScript string). - */ -util.decodeUtf8 = function(str) { - return decodeURIComponent(escape(str)); -}; - -// binary encoding/decoding tools -// FIXME: Experimental. Do not use yet. -util.binary = { - raw: {}, - hex: {}, - base64: {} -}; - -/** - * Encodes a Uint8Array as a binary-encoded string. This encoding uses - * a value between 0 and 255 for each character. - * - * @param bytes the Uint8Array to encode. - * - * @return the binary-encoded string. - */ -util.binary.raw.encode = function(bytes) { - return String.fromCharCode.apply(null, bytes); -}; - -/** - * Decodes a binary-encoded string to a Uint8Array. This encoding uses - * a value between 0 and 255 for each character. - * - * @param str the binary-encoded string to decode. - * @param [output] an optional Uint8Array to write the output to; if it - * is too small, an exception will be thrown. - * @param [offset] the start offset for writing to the output (default: 0). - * - * @return the Uint8Array or the number of bytes written if output was given. - */ -util.binary.raw.decode = function(str, output, offset) { - var out = output; - if(!out) { - out = new Uint8Array(str.length); - } - offset = offset || 0; - var j = offset; - for(var i = 0; i < str.length; ++i) { - out[j++] = str.charCodeAt(i); - } - return output ? (j - offset) : out; -}; - -/** - * Encodes a 'binary' string, ArrayBuffer, DataView, TypedArray, or - * ByteBuffer as a string of hexadecimal characters. - * - * @param bytes the bytes to convert. - * - * @return the string of hexadecimal characters. - */ -util.binary.hex.encode = util.bytesToHex; - -/** - * Decodes a hex-encoded string to a Uint8Array. - * - * @param hex the hexadecimal string to convert. - * @param [output] an optional Uint8Array to write the output to; if it - * is too small, an exception will be thrown. - * @param [offset] the start offset for writing to the output (default: 0). - * - * @return the Uint8Array or the number of bytes written if output was given. - */ -util.binary.hex.decode = function(hex, output, offset) { - var out = output; - if(!out) { - out = new Uint8Array(Math.ceil(hex.length / 2)); - } - offset = offset || 0; - var i = 0, j = offset; - if(hex.length & 1) { - // odd number of characters, convert first character alone - i = 1; - out[j++] = parseInt(hex[0], 16); - } - // convert 2 characters (1 byte) at a time - for(; i < hex.length; i += 2) { - out[j++] = parseInt(hex.substr(i, 2), 16); - } - return output ? (j - offset) : out; -}; - -/** - * Base64-encodes a Uint8Array. - * - * @param input the Uint8Array to encode. - * @param maxline the maximum number of encoded characters per line to use, - * defaults to none. - * - * @return the base64-encoded output string. - */ -util.binary.base64.encode = function(input, maxline) { - var line = ''; - var output = ''; - var chr1, chr2, chr3; - var i = 0; - while(i < input.byteLength) { - chr1 = input[i++]; - chr2 = input[i++]; - chr3 = input[i++]; - - // encode 4 character group - line += _base64.charAt(chr1 >> 2); - line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); - if(isNaN(chr2)) { - line += '=='; - } else { - line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); - line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); - } - - if(maxline && line.length > maxline) { - output += line.substr(0, maxline) + '\r\n'; - line = line.substr(maxline); - } - } - output += line; - return output; -}; - -/** - * Decodes a base64-encoded string to a Uint8Array. - * - * @param input the base64-encoded input string. - * @param [output] an optional Uint8Array to write the output to; if it - * is too small, an exception will be thrown. - * @param [offset] the start offset for writing to the output (default: 0). - * - * @return the Uint8Array or the number of bytes written if output was given. - */ -util.binary.base64.decode = function(input, output, offset) { - var out = output; - if(!out) { - out = new Uint8Array(Math.ceil(input.length / 4) * 3); - } - - // remove all non-base64 characters - input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); - - offset = offset || 0; - var enc1, enc2, enc3, enc4; - var i = 0, j = offset; - - while(i < input.length) { - enc1 = _base64Idx[input.charCodeAt(i++) - 43]; - enc2 = _base64Idx[input.charCodeAt(i++) - 43]; - enc3 = _base64Idx[input.charCodeAt(i++) - 43]; - enc4 = _base64Idx[input.charCodeAt(i++) - 43]; - - out[j++] = (enc1 << 2) | (enc2 >> 4); - if(enc3 !== 64) { - // decoded at least 2 bytes - out[j++] = ((enc2 & 15) << 4) | (enc3 >> 2); - if(enc4 !== 64) { - // decoded 3 bytes - out[j++] = ((enc3 & 3) << 6) | enc4; - } - } - } - - // make sure result is the exact decoded length - return output ? - (j - offset) : - out.subarray(0, j); -}; - -// text encoding/decoding tools -// FIXME: Experimental. Do not use yet. -util.text = { - utf8: {}, - utf16: {} -}; - -/** - * Encodes the given string as UTF-8 in a Uint8Array. - * - * @param str the string to encode. - * @param [output] an optional Uint8Array to write the output to; if it - * is too small, an exception will be thrown. - * @param [offset] the start offset for writing to the output (default: 0). - * - * @return the Uint8Array or the number of bytes written if output was given. - */ -util.text.utf8.encode = function(str, output, offset) { - str = util.encodeUtf8(str); - var out = output; - if(!out) { - out = new Uint8Array(str.length); - } - offset = offset || 0; - var j = offset; - for(var i = 0; i < str.length; ++i) { - out[j++] = str.charCodeAt(i); - } - return output ? (j - offset) : out; -}; - -/** - * Decodes the UTF-8 contents from a Uint8Array. - * - * @param bytes the Uint8Array to decode. - * - * @return the resulting string. - */ -util.text.utf8.decode = function(bytes) { - return util.decodeUtf8(String.fromCharCode.apply(null, bytes)); -}; - -/** - * Encodes the given string as UTF-16 in a Uint8Array. - * - * @param str the string to encode. - * @param [output] an optional Uint8Array to write the output to; if it - * is too small, an exception will be thrown. - * @param [offset] the start offset for writing to the output (default: 0). - * - * @return the Uint8Array or the number of bytes written if output was given. - */ -util.text.utf16.encode = function(str, output, offset) { - var out = output; - if(!out) { - out = new Uint8Array(str.length * 2); - } - var view = new Uint16Array(out.buffer); - offset = offset || 0; - var j = offset; - var k = offset; - for(var i = 0; i < str.length; ++i) { - view[k++] = str.charCodeAt(i); - j += 2; - } - return output ? (j - offset) : out; -}; - -/** - * Decodes the UTF-16 contents from a Uint8Array. - * - * @param bytes the Uint8Array to decode. - * - * @return the resulting string. - */ -util.text.utf16.decode = function(bytes) { - return String.fromCharCode.apply(null, new Uint16Array(bytes.buffer)); -}; - -/** - * Deflates the given data using a flash interface. - * - * @param api the flash interface. - * @param bytes the data. - * @param raw true to return only raw deflate data, false to include zlib - * header and trailer. - * - * @return the deflated data as a string. - */ -util.deflate = function(api, bytes, raw) { - bytes = util.decode64(api.deflate(util.encode64(bytes)).rval); - - // strip zlib header and trailer if necessary - if(raw) { - // zlib header is 2 bytes (CMF,FLG) where FLG indicates that - // there is a 4-byte DICT (alder-32) block before the data if - // its 5th bit is set - var start = 2; - var flg = bytes.charCodeAt(1); - if(flg & 0x20) { - start = 6; - } - // zlib trailer is 4 bytes of adler-32 - bytes = bytes.substring(start, bytes.length - 4); - } - - return bytes; -}; - -/** - * Inflates the given data using a flash interface. - * - * @param api the flash interface. - * @param bytes the data. - * @param raw true if the incoming data has no zlib header or trailer and is - * raw DEFLATE data. - * - * @return the inflated data as a string, null on error. - */ -util.inflate = function(api, bytes, raw) { - // TODO: add zlib header and trailer if necessary/possible - var rval = api.inflate(util.encode64(bytes)).rval; - return (rval === null) ? null : util.decode64(rval); -}; - -/** - * Sets a storage object. - * - * @param api the storage interface. - * @param id the storage ID to use. - * @param obj the storage object, null to remove. - */ -var _setStorageObject = function(api, id, obj) { - if(!api) { - throw new Error('WebStorage not available.'); - } - - var rval; - if(obj === null) { - rval = api.removeItem(id); - } else { - // json-encode and base64-encode object - obj = util.encode64(JSON.stringify(obj)); - rval = api.setItem(id, obj); - } - - // handle potential flash error - if(typeof(rval) !== 'undefined' && rval.rval !== true) { - var error = new Error(rval.error.message); - error.id = rval.error.id; - error.name = rval.error.name; - throw error; - } -}; - -/** - * Gets a storage object. - * - * @param api the storage interface. - * @param id the storage ID to use. - * - * @return the storage object entry or null if none exists. - */ -var _getStorageObject = function(api, id) { - if(!api) { - throw new Error('WebStorage not available.'); - } - - // get the existing entry - var rval = api.getItem(id); - - /* Note: We check api.init because we can't do (api == localStorage) - on IE because of "Class doesn't support Automation" exception. Only - the flash api has an init method so this works too, but we need a - better solution in the future. */ - - // flash returns item wrapped in an object, handle special case - if(api.init) { - if(rval.rval === null) { - if(rval.error) { - var error = new Error(rval.error.message); - error.id = rval.error.id; - error.name = rval.error.name; - throw error; - } - // no error, but also no item - rval = null; - } else { - rval = rval.rval; - } - } - - // handle decoding - if(rval !== null) { - // base64-decode and json-decode data - rval = JSON.parse(util.decode64(rval)); - } - - return rval; -}; - -/** - * Stores an item in local storage. - * - * @param api the storage interface. - * @param id the storage ID to use. - * @param key the key for the item. - * @param data the data for the item (any javascript object/primitive). - */ -var _setItem = function(api, id, key, data) { - // get storage object - var obj = _getStorageObject(api, id); - if(obj === null) { - // create a new storage object - obj = {}; - } - // update key - obj[key] = data; - - // set storage object - _setStorageObject(api, id, obj); -}; - -/** - * Gets an item from local storage. - * - * @param api the storage interface. - * @param id the storage ID to use. - * @param key the key for the item. - * - * @return the item. - */ -var _getItem = function(api, id, key) { - // get storage object - var rval = _getStorageObject(api, id); - if(rval !== null) { - // return data at key - rval = (key in rval) ? rval[key] : null; - } - - return rval; -}; - -/** - * Removes an item from local storage. - * - * @param api the storage interface. - * @param id the storage ID to use. - * @param key the key for the item. - */ -var _removeItem = function(api, id, key) { - // get storage object - var obj = _getStorageObject(api, id); - if(obj !== null && key in obj) { - // remove key - delete obj[key]; - - // see if entry has no keys remaining - var empty = true; - for(var prop in obj) { - empty = false; - break; - } - if(empty) { - // remove entry entirely if no keys are left - obj = null; - } - - // set storage object - _setStorageObject(api, id, obj); - } -}; - -/** - * Clears the local disk storage identified by the given ID. - * - * @param api the storage interface. - * @param id the storage ID to use. - */ -var _clearItems = function(api, id) { - _setStorageObject(api, id, null); -}; - -/** - * Calls a storage function. - * - * @param func the function to call. - * @param args the arguments for the function. - * @param location the location argument. - * - * @return the return value from the function. - */ -var _callStorageFunction = function(func, args, location) { - var rval = null; - - // default storage types - if(typeof(location) === 'undefined') { - location = ['web', 'flash']; - } - - // apply storage types in order of preference - var type; - var done = false; - var exception = null; - for(var idx in location) { - type = location[idx]; - try { - if(type === 'flash' || type === 'both') { - if(args[0] === null) { - throw new Error('Flash local storage not available.'); - } - rval = func.apply(this, args); - done = (type === 'flash'); - } - if(type === 'web' || type === 'both') { - args[0] = localStorage; - rval = func.apply(this, args); - done = true; - } - } catch(ex) { - exception = ex; - } - if(done) { - break; - } - } - - if(!done) { - throw exception; - } - - return rval; -}; - -/** - * Stores an item on local disk. - * - * The available types of local storage include 'flash', 'web', and 'both'. - * - * The type 'flash' refers to flash local storage (SharedObject). In order - * to use flash local storage, the 'api' parameter must be valid. The type - * 'web' refers to WebStorage, if supported by the browser. The type 'both' - * refers to storing using both 'flash' and 'web', not just one or the - * other. - * - * The location array should list the storage types to use in order of - * preference: - * - * ['flash']: flash only storage - * ['web']: web only storage - * ['both']: try to store in both - * ['flash','web']: store in flash first, but if not available, 'web' - * ['web','flash']: store in web first, but if not available, 'flash' - * - * The location array defaults to: ['web', 'flash'] - * - * @param api the flash interface, null to use only WebStorage. - * @param id the storage ID to use. - * @param key the key for the item. - * @param data the data for the item (any javascript object/primitive). - * @param location an array with the preferred types of storage to use. - */ -util.setItem = function(api, id, key, data, location) { - _callStorageFunction(_setItem, arguments, location); -}; - -/** - * Gets an item on local disk. - * - * Set setItem() for details on storage types. - * - * @param api the flash interface, null to use only WebStorage. - * @param id the storage ID to use. - * @param key the key for the item. - * @param location an array with the preferred types of storage to use. - * - * @return the item. - */ -util.getItem = function(api, id, key, location) { - return _callStorageFunction(_getItem, arguments, location); -}; - -/** - * Removes an item on local disk. - * - * Set setItem() for details on storage types. - * - * @param api the flash interface. - * @param id the storage ID to use. - * @param key the key for the item. - * @param location an array with the preferred types of storage to use. - */ -util.removeItem = function(api, id, key, location) { - _callStorageFunction(_removeItem, arguments, location); -}; - -/** - * Clears the local disk storage identified by the given ID. - * - * Set setItem() for details on storage types. - * - * @param api the flash interface if flash is available. - * @param id the storage ID to use. - * @param location an array with the preferred types of storage to use. - */ -util.clearItems = function(api, id, location) { - _callStorageFunction(_clearItems, arguments, location); -}; - -/** - * Parses the scheme, host, and port from an http(s) url. - * - * @param str the url string. - * - * @return the parsed url object or null if the url is invalid. - */ -util.parseUrl = function(str) { - // FIXME: this regex looks a bit broken - var regex = /^(https?):\/\/([^:&^\/]*):?(\d*)(.*)$/g; - regex.lastIndex = 0; - var m = regex.exec(str); - var url = (m === null) ? null : { - full: str, - scheme: m[1], - host: m[2], - port: m[3], - path: m[4] - }; - if(url) { - url.fullHost = url.host; - if(url.port) { - if(url.port !== 80 && url.scheme === 'http') { - url.fullHost += ':' + url.port; - } else if(url.port !== 443 && url.scheme === 'https') { - url.fullHost += ':' + url.port; - } - } else if(url.scheme === 'http') { - url.port = 80; - } else if(url.scheme === 'https') { - url.port = 443; - } - url.full = url.scheme + '://' + url.fullHost; - } - return url; -}; - -/* Storage for query variables */ -var _queryVariables = null; - -/** - * Returns the window location query variables. Query is parsed on the first - * call and the same object is returned on subsequent calls. The mapping - * is from keys to an array of values. Parameters without values will have - * an object key set but no value added to the value array. Values are - * unescaped. - * - * ...?k1=v1&k2=v2: - * { - * "k1": ["v1"], - * "k2": ["v2"] - * } - * - * ...?k1=v1&k1=v2: - * { - * "k1": ["v1", "v2"] - * } - * - * ...?k1=v1&k2: - * { - * "k1": ["v1"], - * "k2": [] - * } - * - * ...?k1=v1&k1: - * { - * "k1": ["v1"] - * } - * - * ...?k1&k1: - * { - * "k1": [] - * } - * - * @param query the query string to parse (optional, default to cached - * results from parsing window location search query). - * - * @return object mapping keys to variables. - */ -util.getQueryVariables = function(query) { - var parse = function(q) { - var rval = {}; - var kvpairs = q.split('&'); - for(var i = 0; i < kvpairs.length; i++) { - var pos = kvpairs[i].indexOf('='); - var key; - var val; - if(pos > 0) { - key = kvpairs[i].substring(0, pos); - val = kvpairs[i].substring(pos + 1); - } else { - key = kvpairs[i]; - val = null; - } - if(!(key in rval)) { - rval[key] = []; - } - // disallow overriding object prototype keys - if(!(key in Object.prototype) && val !== null) { - rval[key].push(unescape(val)); - } - } - return rval; - }; - - var rval; - if(typeof(query) === 'undefined') { - // set cached variables if needed - if(_queryVariables === null) { - if(typeof(window) !== 'undefined' && window.location && window.location.search) { - // parse window search query - _queryVariables = parse(window.location.search.substring(1)); - } else { - // no query variables available - _queryVariables = {}; - } - } - rval = _queryVariables; - } else { - // parse given query - rval = parse(query); - } - return rval; -}; - -/** - * Parses a fragment into a path and query. This method will take a URI - * fragment and break it up as if it were the main URI. For example: - * /bar/baz?a=1&b=2 - * results in: - * { - * path: ["bar", "baz"], - * query: {"k1": ["v1"], "k2": ["v2"]} - * } - * - * @return object with a path array and query object. - */ -util.parseFragment = function(fragment) { - // default to whole fragment - var fp = fragment; - var fq = ''; - // split into path and query if possible at the first '?' - var pos = fragment.indexOf('?'); - if(pos > 0) { - fp = fragment.substring(0, pos); - fq = fragment.substring(pos + 1); - } - // split path based on '/' and ignore first element if empty - var path = fp.split('/'); - if(path.length > 0 && path[0] === '') { - path.shift(); - } - // convert query into object - var query = (fq === '') ? {} : util.getQueryVariables(fq); - - return { - pathString: fp, - queryString: fq, - path: path, - query: query - }; -}; - -/** - * Makes a request out of a URI-like request string. This is intended to - * be used where a fragment id (after a URI '#') is parsed as a URI with - * path and query parts. The string should have a path beginning and - * delimited by '/' and optional query parameters following a '?'. The - * query should be a standard URL set of key value pairs delimited by - * '&'. For backwards compatibility the initial '/' on the path is not - * required. The request object has the following API, (fully described - * in the method code): - * { - * path: . - * query: , - * getPath(i): get part or all of the split path array, - * getQuery(k, i): get part or all of a query key array, - * getQueryLast(k, _default): get last element of a query key array. - * } - * - * @return object with request parameters. - */ -util.makeRequest = function(reqString) { - var frag = util.parseFragment(reqString); - var req = { - // full path string - path: frag.pathString, - // full query string - query: frag.queryString, - /** - * Get path or element in path. - * - * @param i optional path index. - * - * @return path or part of path if i provided. - */ - getPath: function(i) { - return (typeof(i) === 'undefined') ? frag.path : frag.path[i]; - }, - /** - * Get query, values for a key, or value for a key index. - * - * @param k optional query key. - * @param i optional query key index. - * - * @return query, values for a key, or value for a key index. - */ - getQuery: function(k, i) { - var rval; - if(typeof(k) === 'undefined') { - rval = frag.query; - } else { - rval = frag.query[k]; - if(rval && typeof(i) !== 'undefined') { - rval = rval[i]; - } - } - return rval; - }, - getQueryLast: function(k, _default) { - var rval; - var vals = req.getQuery(k); - if(vals) { - rval = vals[vals.length - 1]; - } else { - rval = _default; - } - return rval; - } - }; - return req; -}; - -/** - * Makes a URI out of a path, an object with query parameters, and a - * fragment. Uses jQuery.param() internally for query string creation. - * If the path is an array, it will be joined with '/'. - * - * @param path string path or array of strings. - * @param query object with query parameters. (optional) - * @param fragment fragment string. (optional) - * - * @return string object with request parameters. - */ -util.makeLink = function(path, query, fragment) { - // join path parts if needed - path = jQuery.isArray(path) ? path.join('/') : path; - - var qstr = jQuery.param(query || {}); - fragment = fragment || ''; - return path + - ((qstr.length > 0) ? ('?' + qstr) : '') + - ((fragment.length > 0) ? ('#' + fragment) : ''); -}; - -/** - * Follows a path of keys deep into an object hierarchy and set a value. - * If a key does not exist or it's value is not an object, create an - * object in it's place. This can be destructive to a object tree if - * leaf nodes are given as non-final path keys. - * Used to avoid exceptions from missing parts of the path. - * - * @param object the starting object. - * @param keys an array of string keys. - * @param value the value to set. - */ -util.setPath = function(object, keys, value) { - // need to start at an object - if(typeof(object) === 'object' && object !== null) { - var i = 0; - var len = keys.length; - while(i < len) { - var next = keys[i++]; - if(i == len) { - // last - object[next] = value; - } else { - // more - var hasNext = (next in object); - if(!hasNext || - (hasNext && typeof(object[next]) !== 'object') || - (hasNext && object[next] === null)) { - object[next] = {}; - } - object = object[next]; - } - } - } -}; - -/** - * Follows a path of keys deep into an object hierarchy and return a value. - * If a key does not exist, create an object in it's place. - * Used to avoid exceptions from missing parts of the path. - * - * @param object the starting object. - * @param keys an array of string keys. - * @param _default value to return if path not found. - * - * @return the value at the path if found, else default if given, else - * undefined. - */ -util.getPath = function(object, keys, _default) { - var i = 0; - var len = keys.length; - var hasNext = true; - while(hasNext && i < len && - typeof(object) === 'object' && object !== null) { - var next = keys[i++]; - hasNext = next in object; - if(hasNext) { - object = object[next]; - } - } - return (hasNext ? object : _default); -}; - -/** - * Follow a path of keys deep into an object hierarchy and delete the - * last one. If a key does not exist, do nothing. - * Used to avoid exceptions from missing parts of the path. - * - * @param object the starting object. - * @param keys an array of string keys. - */ -util.deletePath = function(object, keys) { - // need to start at an object - if(typeof(object) === 'object' && object !== null) { - var i = 0; - var len = keys.length; - while(i < len) { - var next = keys[i++]; - if(i == len) { - // last - delete object[next]; - } else { - // more - if(!(next in object) || - (typeof(object[next]) !== 'object') || - (object[next] === null)) { - break; - } - object = object[next]; - } - } - } -}; - -/** - * Check if an object is empty. - * - * Taken from: - * http://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object-from-json/679937#679937 - * - * @param object the object to check. - */ -util.isEmpty = function(obj) { - for(var prop in obj) { - if(obj.hasOwnProperty(prop)) { - return false; - } - } - return true; -}; - -/** - * Format with simple printf-style interpolation. - * - * %%: literal '%' - * %s,%o: convert next argument into a string. - * - * @param format the string to format. - * @param ... arguments to interpolate into the format string. - */ -util.format = function(format) { - var re = /%./g; - // current match - var match; - // current part - var part; - // current arg index - var argi = 0; - // collected parts to recombine later - var parts = []; - // last index found - var last = 0; - // loop while matches remain - while((match = re.exec(format))) { - part = format.substring(last, re.lastIndex - 2); - // don't add empty strings (ie, parts between %s%s) - if(part.length > 0) { - parts.push(part); - } - last = re.lastIndex; - // switch on % code - var code = match[0][1]; - switch(code) { - case 's': - case 'o': - // check if enough arguments were given - if(argi < arguments.length) { - parts.push(arguments[argi++ + 1]); - } else { - parts.push(''); - } - break; - // FIXME: do proper formating for numbers, etc - //case 'f': - //case 'd': - case '%': - parts.push('%'); - break; - default: - parts.push('<%' + code + '?>'); - } - } - // add trailing part of format string - parts.push(format.substring(last)); - return parts.join(''); -}; - -/** - * Formats a number. - * - * http://snipplr.com/view/5945/javascript-numberformat--ported-from-php/ - */ -util.formatNumber = function(number, decimals, dec_point, thousands_sep) { - // http://kevin.vanzonneveld.net - // + original by: Jonas Raoni Soares Silva (http://www.jsfromhell.com) - // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) - // + bugfix by: Michael White (http://crestidg.com) - // + bugfix by: Benjamin Lupton - // + bugfix by: Allan Jensen (http://www.winternet.no) - // + revised by: Jonas Raoni Soares Silva (http://www.jsfromhell.com) - // * example 1: number_format(1234.5678, 2, '.', ''); - // * returns 1: 1234.57 - - var n = number, c = isNaN(decimals = Math.abs(decimals)) ? 2 : decimals; - var d = dec_point === undefined ? ',' : dec_point; - var t = thousands_sep === undefined ? - '.' : thousands_sep, s = n < 0 ? '-' : ''; - var i = parseInt((n = Math.abs(+n || 0).toFixed(c)), 10) + ''; - var j = (i.length > 3) ? i.length % 3 : 0; - return s + (j ? i.substr(0, j) + t : '') + - i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) + - (c ? d + Math.abs(n - i).toFixed(c).slice(2) : ''); -}; - -/** - * Formats a byte size. - * - * http://snipplr.com/view/5949/format-humanize-file-byte-size-presentation-in-javascript/ - */ -util.formatSize = function(size) { - if(size >= 1073741824) { - size = util.formatNumber(size / 1073741824, 2, '.', '') + ' GiB'; - } else if(size >= 1048576) { - size = util.formatNumber(size / 1048576, 2, '.', '') + ' MiB'; - } else if(size >= 1024) { - size = util.formatNumber(size / 1024, 0) + ' KiB'; - } else { - size = util.formatNumber(size, 0) + ' bytes'; - } - return size; -}; - -/** - * Converts an IPv4 or IPv6 string representation into bytes (in network order). - * - * @param ip the IPv4 or IPv6 address to convert. - * - * @return the 4-byte IPv6 or 16-byte IPv6 address or null if the address can't - * be parsed. - */ -util.bytesFromIP = function(ip) { - if(ip.indexOf('.') !== -1) { - return util.bytesFromIPv4(ip); - } - if(ip.indexOf(':') !== -1) { - return util.bytesFromIPv6(ip); - } - return null; -}; - -/** - * Converts an IPv4 string representation into bytes (in network order). - * - * @param ip the IPv4 address to convert. - * - * @return the 4-byte address or null if the address can't be parsed. - */ -util.bytesFromIPv4 = function(ip) { - ip = ip.split('.'); - if(ip.length !== 4) { - return null; - } - var b = util.createBuffer(); - for(var i = 0; i < ip.length; ++i) { - var num = parseInt(ip[i], 10); - if(isNaN(num)) { - return null; - } - b.putByte(num); - } - return b.getBytes(); -}; - -/** - * Converts an IPv6 string representation into bytes (in network order). - * - * @param ip the IPv6 address to convert. - * - * @return the 16-byte address or null if the address can't be parsed. - */ -util.bytesFromIPv6 = function(ip) { - var blanks = 0; - ip = ip.split(':').filter(function(e) { - if(e.length === 0) ++blanks; - return true; - }); - var zeros = (8 - ip.length + blanks) * 2; - var b = util.createBuffer(); - for(var i = 0; i < 8; ++i) { - if(!ip[i] || ip[i].length === 0) { - b.fillWithByte(0, zeros); - zeros = 0; - continue; - } - var bytes = util.hexToBytes(ip[i]); - if(bytes.length < 2) { - b.putByte(0); - } - b.putBytes(bytes); - } - return b.getBytes(); -}; - -/** - * Converts 4-bytes into an IPv4 string representation or 16-bytes into - * an IPv6 string representation. The bytes must be in network order. - * - * @param bytes the bytes to convert. - * - * @return the IPv4 or IPv6 string representation if 4 or 16 bytes, - * respectively, are given, otherwise null. - */ -util.bytesToIP = function(bytes) { - if(bytes.length === 4) { - return util.bytesToIPv4(bytes); - } - if(bytes.length === 16) { - return util.bytesToIPv6(bytes); - } - return null; -}; - -/** - * Converts 4-bytes into an IPv4 string representation. The bytes must be - * in network order. - * - * @param bytes the bytes to convert. - * - * @return the IPv4 string representation or null for an invalid # of bytes. - */ -util.bytesToIPv4 = function(bytes) { - if(bytes.length !== 4) { - return null; - } - var ip = []; - for(var i = 0; i < bytes.length; ++i) { - ip.push(bytes.charCodeAt(i)); - } - return ip.join('.'); -}; - -/** - * Converts 16-bytes into an IPv16 string representation. The bytes must be - * in network order. - * - * @param bytes the bytes to convert. - * - * @return the IPv16 string representation or null for an invalid # of bytes. - */ -util.bytesToIPv6 = function(bytes) { - if(bytes.length !== 16) { - return null; - } - var ip = []; - var zeroGroups = []; - var zeroMaxGroup = 0; - for(var i = 0; i < bytes.length; i += 2) { - var hex = util.bytesToHex(bytes[i] + bytes[i + 1]); - // canonicalize zero representation - while(hex[0] === '0' && hex !== '0') { - hex = hex.substr(1); - } - if(hex === '0') { - var last = zeroGroups[zeroGroups.length - 1]; - var idx = ip.length; - if(!last || idx !== last.end + 1) { - zeroGroups.push({start: idx, end: idx}); - } else { - last.end = idx; - if((last.end - last.start) > - (zeroGroups[zeroMaxGroup].end - zeroGroups[zeroMaxGroup].start)) { - zeroMaxGroup = zeroGroups.length - 1; - } - } - } - ip.push(hex); - } - if(zeroGroups.length > 0) { - var group = zeroGroups[zeroMaxGroup]; - // only shorten group of length > 0 - if(group.end - group.start > 0) { - ip.splice(group.start, group.end - group.start + 1, ''); - if(group.start === 0) { - ip.unshift(''); - } - if(group.end === 7) { - ip.push(''); - } - } - } - return ip.join(':'); -}; - -/** - * Estimates the number of processes that can be run concurrently. If - * creating Web Workers, keep in mind that the main JavaScript process needs - * its own core. - * - * @param options the options to use: - * update true to force an update (not use the cached value). - * @param callback(err, max) called once the operation completes. - */ -util.estimateCores = function(options, callback) { - if(typeof options === 'function') { - callback = options; - options = {}; - } - options = options || {}; - if('cores' in util && !options.update) { - return callback(null, util.cores); - } - if(typeof navigator !== 'undefined' && - 'hardwareConcurrency' in navigator && - navigator.hardwareConcurrency > 0) { - util.cores = navigator.hardwareConcurrency; - return callback(null, util.cores); - } - if(typeof Worker === 'undefined') { - // workers not available - util.cores = 1; - return callback(null, util.cores); - } - if(typeof Blob === 'undefined') { - // can't estimate, default to 2 - util.cores = 2; - return callback(null, util.cores); - } - - // create worker concurrency estimation code as blob - var blobUrl = URL.createObjectURL(new Blob(['(', - function() { - self.addEventListener('message', function(e) { - // run worker for 4 ms - var st = Date.now(); - var et = st + 4; - while(Date.now() < et); - self.postMessage({st: st, et: et}); - }); - }.toString(), - ')()'], {type: 'application/javascript'})); - - // take 5 samples using 16 workers - sample([], 5, 16); - - function sample(max, samples, numWorkers) { - if(samples === 0) { - // get overlap average - var avg = Math.floor(max.reduce(function(avg, x) { - return avg + x; - }, 0) / max.length); - util.cores = Math.max(1, avg); - URL.revokeObjectURL(blobUrl); - return callback(null, util.cores); - } - map(numWorkers, function(err, results) { - max.push(reduce(numWorkers, results)); - sample(max, samples - 1, numWorkers); - }); - } - - function map(numWorkers, callback) { - var workers = []; - var results = []; - for(var i = 0; i < numWorkers; ++i) { - var worker = new Worker(blobUrl); - worker.addEventListener('message', function(e) { - results.push(e.data); - if(results.length === numWorkers) { - for(var i = 0; i < numWorkers; ++i) { - workers[i].terminate(); - } - callback(null, results); - } - }); - workers.push(worker); - } - for(var i = 0; i < numWorkers; ++i) { - workers[i].postMessage(i); - } - } - - function reduce(numWorkers, results) { - // find overlapping time windows - var overlaps = []; - for(var n = 0; n < numWorkers; ++n) { - var r1 = results[n]; - var overlap = overlaps[n] = []; - for(var i = 0; i < numWorkers; ++i) { - if(n === i) { - continue; - } - var r2 = results[i]; - if((r1.st > r2.st && r1.st < r2.et) || - (r2.st > r1.st && r2.st < r1.et)) { - overlap.push(i); - } - } - } - // get maximum overlaps ... don't include overlapping worker itself - // as the main JS process was also being scheduled during the work and - // would have to be subtracted from the estimate anyway - return overlaps.reduce(function(max, overlap) { - return Math.max(max, overlap.length); - }, 0); - } -}; - -} // end module implementation - -/* ########## Begin module wrapper ########## */ -var name = 'util'; -if(typeof define !== 'function') { - // NodeJS -> AMD - if(typeof module === 'object' && module.exports) { - var nodeJS = true; - define = function(ids, factory) { - factory(require, module); - }; - } else { - //