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Reserve scene at the beginning of the paint pass #524

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PoignardAzur opened this issue Aug 17, 2024 · 1 comment
Open

Reserve scene at the beginning of the paint pass #524

PoignardAzur opened this issue Aug 17, 2024 · 1 comment

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@PoignardAzur
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This is an extension of the pass spec work (see #512).

Vello should provide a SceneMetrics type, which could be returned from a Scene, and multiple SceneMetrics could be added together. The Scene should have a new Scene::reserve(metrics) constructor taking a SceneMetrics value.

We could then keep individual metrics for each widget, sum them during the paint pass, and store the sum in the root. At the beginning of each paint pass, we'd use metrics from the previous pass to reserve a complete scene.

See linebender/vello#667.

@DJMcNab
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DJMcNab commented Aug 19, 2024

It seems to me that it would be much simpler to just retain the resultant scene from the previous frame. That would tend to grow over time, so we should probably have a shrink_to_fit method on Scene.

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