diff --git a/Changelog.txt b/Changelog.txt
index a1543945..abf6a1f3 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -268,4 +268,10 @@ ChangeLog
user @ncanceill
0.3.29.6
- Updated for 1.12
\ No newline at end of file
+ Updated for 1.12
+
+0.3.29.7
+ Updated Firespitter dll
+ Renamed DLL for CKAN compatibility
+ Added AssemblyFileVersion
+ Updated version file for 1.12
\ No newline at end of file
diff --git a/GameData/Firespitter/Plugins/Firespitter.dll b/GameData/Firespitter/Plugins/Firespitter.dll
index c5816b76..0ed62b7a 100644
Binary files a/GameData/Firespitter/Plugins/Firespitter.dll and b/GameData/Firespitter/Plugins/Firespitter.dll differ
diff --git a/ModuleBounce/AssemblyVersion.cs b/ModuleBounce/AssemblyVersion.cs
index 30dd9fc7..6d4b2c3a 100644
--- a/ModuleBounce/AssemblyVersion.cs
+++ b/ModuleBounce/AssemblyVersion.cs
@@ -5,4 +5,5 @@
using System.Reflection;
- [assembly: AssemblyVersion("0.3.29.0")]
+ [assembly: AssemblyVersion("0.3.29.7")]
+ [assembly: AssemblyFileVersion("0.3.29.7")]
diff --git a/ModuleBounce/AssemblyVersion.tt b/ModuleBounce/AssemblyVersion.tt
index af79774f..393a51b6 100644
--- a/ModuleBounce/AssemblyVersion.tt
+++ b/ModuleBounce/AssemblyVersion.tt
@@ -98,3 +98,4 @@
using System.Reflection;
[assembly: AssemblyVersion("<#= major #>.<#= minor #>.<#= patch #>.<#= build #>")]
+ [assembly: AssemblyFileVersion("<#= major #>.<#= minor #>.<#= patch #>.<#= build #>")]
diff --git a/ModuleBounce/ModuleBounce.csproj b/ModuleBounce/ModuleBounce.csproj
index 3add4fb2..0be9b1de 100644
--- a/ModuleBounce/ModuleBounce.csproj
+++ b/ModuleBounce/ModuleBounce.csproj
@@ -8,9 +8,10 @@
Library
Properties
ModuleBounce
- ModuleBounce
- v4.5
+ SXTContinued
+ v4.7.2
512
+
true
@@ -62,17 +63,33 @@
-start /D D:\Users\jbb\github\SXTContinued /WAIT deploy.bat $(TargetDir) $(TargetFileName)
-if $(ConfigurationName) == Release (
- start /D D:\Users\jbb\github\SXTContinued /WAIT buildRelease.bat $(TargetDir) $(TargetFileName)
-)
+set KSPDIR=$(KSPDIR)
+
+IF "%25KSPDIR%25"=="" (
+
+ ECHO Configuration error - KSPDIR not specified in project.
+
+ ECHO Either set KSPDIR environment variable or edit BetterLoadSaveGame.Common.props
+
+ PAUSE
+
+ GOTO DONE
+
+)
+
+start /D $(SolutionDir) /WAIT deploy.bat $(TargetDir) $(TargetFileName) $(TargetName)
+
+if $(ConfigurationName) == Release (
+
+ start /D $(SolutionDir) /WAIT buildRelease.bat $(TargetDir) $(TargetFileName) $(TargetName)
+
+)
+
-
-set textTemplatingPath="%25ProgramFiles(x86)%25\Microsoft Visual Studio\2017\Community\Common7\IDE\texttransform.exe"
-
-%25textTemplatingPath%25 "$(ProjectDir)AssemblyVersion.tt"
+ "$(DevEnvDir)\texttransform.exe" "$(ProjectDir)AssemblyVersion.tt"
+