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FlockingBoids.vcxproj.filters
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FlockingBoids.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Resource Files\fonts">
<UniqueIdentifier>{6076ebbb-e52c-4b39-97f1-f3d560e18300}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files\music">
<UniqueIdentifier>{979aad7a-7795-4f4e-82af-99190b08bd26}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files\soundEffects">
<UniqueIdentifier>{3724ed7c-3860-41ae-8264-dda5e58839be}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files\sprites">
<UniqueIdentifier>{0ae33eee-0ad1-47cf-9313-ab1fe44f9fd7}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="FlockingBoids\src\boidHelpingFunctions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FlockingBoids\src\boids.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FlockingBoids\src\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FlockingBoids\src\repulsions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FlockingBoids\src\simulation.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="FlockingBoids\src\boidHelpingFunctions.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="FlockingBoids\src\boids.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="FlockingBoids\src\repulsions.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="FlockingBoids\src\simulation.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="FlockingBoids\src\structures.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup>
</Project>