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AudioManager.swift
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AudioManager.swift
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/*
* Copyright 2022 LiveKit
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import Foundation
import WebRTC
// Audio Session Configuration related
public class AudioManager: Loggable {
// MARK: - Public
public static let shared = AudioManager()
public typealias ConfigureAudioSessionFunc = (_ newState: State,
_ oldState: State) -> Void
/// Use this to provide a custom func to configure the audio session instead of ``defaultConfigureAudioSessionFunc(newState:oldState:)``.
/// This method should not block and is expected to return immediately.
public var customConfigureAudioSessionFunc: ConfigureAudioSessionFunc?
public enum TrackState {
case none
case localOnly
case remoteOnly
case localAndRemote
}
public struct State {
var localTracksCount: Int = 0
var remoteTracksCount: Int = 0
var preferSpeakerOutput: Bool = true
}
/// Set this to false if you prefer using the device's receiver instead of speaker. Defaults to true.
public var preferSpeakerOutput: Bool {
get { _state.preferSpeakerOutput }
set { _state.mutate { $0.preferSpeakerOutput = newValue } }
}
// MARK: - Internal
internal var localTracksCount: Int { _state.localTracksCount }
internal var remoteTracksCount: Int { _state.remoteTracksCount }
internal enum `Type` {
case local
case remote
}
// MARK: - Private
private var _state = StateSync(State())
#if os(iOS)
private let notificationQueue = OperationQueue()
private var routeChangeObserver: NSObjectProtocol?
#endif
// Singleton
private init() {
#if os(iOS)
//
routeChangeObserver = NotificationCenter.default.addObserver(forName: AVAudioSession.routeChangeNotification,
object: nil,
queue: notificationQueue) { [weak self] notification in
//
guard let self = self else { return }
self.log("AVAudioSession.routeChangeNotification \(String(describing: notification.userInfo))")
guard let number = notification.userInfo?[AVAudioSessionRouteChangeReasonKey] as? NSNumber?,
let uint = number?.uintValue,
let reason = AVAudioSession.RouteChangeReason(rawValue: uint) else { return }
switch reason {
case .newDeviceAvailable:
self.log("newDeviceAvailable")
default: break
}
}
#endif
// trigger events when state mutates
_state.onMutate = { [weak self] newState, oldState in
guard let self = self else { return }
self.configureAudioSession(newState: newState, oldState: oldState)
}
}
deinit {
#if os(iOS)
// remove the route change observer
if let observer = routeChangeObserver {
NotificationCenter.default.removeObserver(observer)
}
#endif
}
internal func trackDidStart(_ type: Type) {
// async mutation
_state.mutateAsync { state in
if type == .local { state.localTracksCount += 1 }
if type == .remote { state.remoteTracksCount += 1 }
}
}
internal func trackDidStop(_ type: Type) {
// async mutation
_state.mutateAsync { state in
if type == .local { state.localTracksCount -= 1 }
if type == .remote { state.remoteTracksCount -= 1 }
}
}
private func configureAudioSession(newState: State, oldState: State) {
log("\(oldState) -> \(newState)")
#if os(iOS)
if let _deprecatedFunc = LiveKit.onShouldConfigureAudioSession {
_deprecatedFunc(newState.trackState, oldState.trackState)
} else if let customConfigureAudioSessionFunc = customConfigureAudioSessionFunc {
customConfigureAudioSessionFunc(newState, oldState)
} else {
defaultConfigureAudioSessionFunc(newState: newState, oldState: oldState)
}
#endif
}
#if os(iOS)
/// The default implementation when audio session configuration is requested by the SDK.
/// Configure the `RTCAudioSession` of `WebRTC` framework.
///
/// > Note: It is recommended to use `RTCAudioSessionConfiguration.webRTC()` to obtain an instance of `RTCAudioSessionConfiguration` instead of instantiating directly.
///
/// - Parameters:
/// - configuration: A configured RTCAudioSessionConfiguration
/// - setActive: passing true/false will call `AVAudioSession.setActive` internally
public func defaultConfigureAudioSessionFunc(newState: State, oldState: State) {
DispatchQueue.webRTC.async { [weak self] in
guard let self = self else { return }
// prepare config
let configuration = RTCAudioSessionConfiguration.webRTC()
var categoryOptions: AVAudioSession.CategoryOptions = []
if newState.trackState == .remoteOnly && newState.preferSpeakerOutput {
configuration.category = AVAudioSession.Category.playback.rawValue
configuration.mode = AVAudioSession.Mode.spokenAudio.rawValue
} else if [.localOnly, .localAndRemote].contains(newState.trackState) ||
(newState.trackState == .remoteOnly && !newState.preferSpeakerOutput) {
configuration.category = AVAudioSession.Category.playAndRecord.rawValue
if newState.preferSpeakerOutput {
// use .videoChat if speakerOutput is preferred
configuration.mode = AVAudioSession.Mode.videoChat.rawValue
} else {
// use .voiceChat if speakerOutput is not preferred
configuration.mode = AVAudioSession.Mode.voiceChat.rawValue
}
categoryOptions = [.allowBluetooth, .allowBluetoothA2DP]
} else {
configuration.category = AVAudioSession.Category.soloAmbient.rawValue
configuration.mode = AVAudioSession.Mode.default.rawValue
}
configuration.categoryOptions = categoryOptions
var setActive: Bool?
if newState.trackState != .none, oldState.trackState == .none {
// activate audio session when there is any local/remote audio track
setActive = true
} else if newState.trackState == .none, oldState.trackState != .none {
// deactivate audio session when there are no more local/remote audio tracks
setActive = false
}
// configure session
let session = RTCAudioSession.sharedInstance()
session.lockForConfiguration()
// always unlock
defer { session.unlockForConfiguration() }
do {
self.log("configuring audio session category: \(configuration.category), mode: \(configuration.mode), setActive: \(String(describing: setActive))")
if let setActive = setActive {
try session.setConfiguration(configuration, active: setActive)
} else {
try session.setConfiguration(configuration)
}
} catch let error {
self.log("Failed to configure audio session with error: \(error)", .error)
}
}
}
#endif
}
extension AudioManager.State {
public var trackState: AudioManager.TrackState {
if localTracksCount > 0 && remoteTracksCount == 0 {
return .localOnly
} else if localTracksCount == 0 && remoteTracksCount > 0 {
return .remoteOnly
} else if localTracksCount > 0 && remoteTracksCount > 0 {
return .localAndRemote
}
return .none
}
}