Skip to content

Latest commit

 

History

History
35 lines (22 loc) · 735 Bytes

README.md

File metadata and controls

35 lines (22 loc) · 735 Bytes

Spielbub

Spielbub

Yet another unfinished Gameboy emulator, written for fun and profit in C.

What does it do?

Right now you can run Super Mario Land and enter the game. Input still glitches unfortunately. No sound emulation or any other bells and whistles.

Controls are as follows:

  • Directions: WASD
  • Start/Select/A/B: IJKL

I should probably change these.

What do I need to compile it?

Compilation has only been tested on OS X, your mileage may vary on other OS. Unixes should be fine though. You'll need the following libraries to compile:

  • libsdl

Building

# premake4 gmake
# make
# ./Spielbub <rom.bin>

Good luck.