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ButtonAlarm.py
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ButtonAlarm.py
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import pygame
from Alarm import *
from Constants import *
from Sound import *
from Ecran import *
class AlarmSettingsOk:
def __init__(self):
self.rect = pygame.Rect(340, 250, 100, 45)
def show(self):
Ecran.drawImage(alarm_ok, (340, 250))
def onMouseClick(self):
print("alarmConfirm")
Alarm.writeAlarm(Constants.alarmTemp[0],Constants.alarmTemp[1],Constants.alarmTemp[2])
Constants.timer_alarm = 31
class AlarmSwitch:
def __init__(self):
self.rect = pygame.Rect(363, 173, 48, 48)
def show(self):
if Constants.alarmTemp[0]:
Ecran.drawImage(alarm_on, (363, 173))
else:
Ecran.drawImage(alarm_off, (363, 173))
def onMouseClick(self):
print("alarmSwitch")
if Constants.alarmTemp[0]:
Constants.alarmTemp[0] = False
else:
Constants.alarmTemp[0] = True
class heurePlus:
def __init__(self):
self.rect = pygame.Rect(100, 125, 96, 48)
def show(self):
Ecran.drawImage(hPlus, (100, 125))
def onMouseClick(self):
Constants.alarmTemp[1] += 1
print("heurePlus")
class heureMoins:
def __init__(self):
self.rect = pygame.Rect(100, 240, 96, 48)
def show(self):
Ecran.drawImage(hMoins, (100, 240))
def onMouseClick(self):
Constants.alarmTemp[1] -= 1
print("heureMoins")
class minPlus:
def __init__(self):
self.rect = pygame.Rect(200, 125, 96, 48)
def show(self):
Ecran.drawImage(hPlus, (200, 125))
def onMouseClick(self):
Constants.alarmTemp[2] += 1
print("minPlus")
class minMoins:
def __init__(self):
self.rect = pygame.Rect(200, 240, 96, 48)
def show(self):
Ecran.drawImage(hMoins, (200, 240))
def onMouseClick(self):
Constants.alarmTemp[2] -= 1
print("minMoins")
class checkData:
@classmethod
def check(cls):
if Constants.alarmTemp[1] > 23:
Constants.alarmTemp[1] = 0
if Constants.alarmTemp[1] < 0:
Constants.alarmTemp[1] = 23
if Constants.alarmTemp[2] > 59:
Constants.alarmTemp[2] = 0
Constants.alarmTemp[1] += 1
if Constants.alarmTemp[2] < 0:
Constants.alarmTemp[2] = 59
Constants.alarmTemp[1] -= 1
######################################################
################# POUR ALARM RING ####################
######################################################
class AlarmStop:
def __init__(self):
self.rect = pygame.Rect(191, 212, 100, 45)
def show(self):
Ecran.drawImage(alarm_stop, (10, 45))
def onMouseClick(self):
print("Back")
Constants.screen = "clock"
Sound.stopSon(alarm_ring)