From 5304f6f4ff45a852535ea1b3a6d2d3f305477dfa Mon Sep 17 00:00:00 2001 From: Louis Moureaux Date: Mon, 23 Dec 2024 05:03:41 +0100 Subject: [PATCH] Allow setting landmass to 100 Some generators can generate maps without water. Allow game admins to request this. Closes #2444. --- common/map.h | 2 +- docs/Manuals/Server/options.rst | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common/map.h b/common/map.h index 8ebbc6feb4..ab7ea3da41 100644 --- a/common/map.h +++ b/common/map.h @@ -545,7 +545,7 @@ moves. Includes MAP_MAX_LINEAR_SIZE because a map can be non wrapping. */ #define MAP_DEFAULT_LANDMASS 30 #define MAP_MIN_LANDMASS 15 -#define MAP_MAX_LANDMASS 85 +#define MAP_MAX_LANDMASS 100 #define MAP_DEFAULT_RICHES 250 #define MAP_MIN_RICHES 0 diff --git a/docs/Manuals/Server/options.rst b/docs/Manuals/Server/options.rst index 34d1f302ba..a7db5564a8 100644 --- a/docs/Manuals/Server/options.rst +++ b/docs/Manuals/Server/options.rst @@ -495,7 +495,7 @@ To place a setting value on any of these settings use the ``/set < the unit. ``landmass`` - :strong:`Default Value (Min, Max)`: 30 (15, 85) + :strong:`Default Value (Min, Max)`: 30 (15, 100) :strong:`Description`: Percentage of the map that is land. This setting gives the approximate percentage of the map that will be made into land.