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HUD.tscn
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HUD.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://m5x7.tres" type="DynamicFont" id=1]
[ext_resource path="res://Sprites/health_under.png" type="Texture" id=2]
[ext_resource path="res://Sprites/health_over.png" type="Texture" id=3]
[ext_resource path="res://Sprites/health_bar.png" type="Texture" id=4]
[node name="HUD" type="CanvasLayer"]
[node name="Label" type="Label" parent="."]
margin_left = 6.26382
margin_top = 3.98697
margin_right = 30.2638
margin_bottom = 17.987
rect_scale = Vector2( 0.8, 0.8 )
custom_fonts/font = ExtResource( 1 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_colors/font_outline_modulate = Color( 1, 1, 1, 1 )
text = "Size"
uppercase = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ReferenceRect" type="ReferenceRect" parent="."]
margin_right = 256.0
margin_bottom = 144.0
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="HealthProgress" type="TextureProgress" parent="."]
margin_left = 28.905
margin_top = 1.88982
margin_right = 92.905
margin_bottom = 17.8898
value = 20.0
texture_under = ExtResource( 2 )
texture_over = ExtResource( 3 )
texture_progress = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}