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GLTF is the primary format for meshes, skins and animations. The implementation is done already but it is necessary to make sure that everything works as expected
AC:
Skinned models can be rendered in a pose
The text was updated successfully, but these errors were encountered:
pixelijo
changed the title
Assets | GLTF with animations and skin
Scene | GLTF with animations and skin
Sep 10, 2024
GLTF is the primary format for meshes, skins and animations. The implementation is done already but it is necessary to make sure that everything works as expected
AC:
The text was updated successfully, but these errors were encountered: