forked from quic-go/quic-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
send_stream.go
477 lines (418 loc) · 12.8 KB
/
send_stream.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
package quic
import (
"context"
"fmt"
"sync"
"time"
"github.com/lucas-clemente/quic-go/internal/ackhandler"
"github.com/lucas-clemente/quic-go/internal/flowcontrol"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
)
type sendStreamI interface {
SendStream
handleStopSendingFrame(*wire.StopSendingFrame)
hasData() bool
popStreamFrame(maxBytes protocol.ByteCount) (*ackhandler.Frame, bool)
closeForShutdown(error)
handleMaxStreamDataFrame(*wire.MaxStreamDataFrame)
}
type sendStream struct {
mutex sync.Mutex
numOutstandingFrames int64
retransmissionQueue []*wire.StreamFrame
ctx context.Context
ctxCancel context.CancelFunc
streamID protocol.StreamID
sender streamSender
writeOffset protocol.ByteCount
cancelWriteErr error
closeForShutdownErr error
closedForShutdown bool // set when CloseForShutdown() is called
finishedWriting bool // set once Close() is called
canceledWrite bool // set when CancelWrite() is called, or a STOP_SENDING frame is received
finSent bool // set when a STREAM_FRAME with FIN bit has been sent
completed bool // set when this stream has been reported to the streamSender as completed
dataForWriting []byte // during a Write() call, this slice is the part of p that still needs to be sent out
nextFrame *wire.StreamFrame
writeChan chan struct{}
deadline time.Time
flowController flowcontrol.StreamFlowController
version protocol.VersionNumber
}
var _ SendStream = &sendStream{}
var _ sendStreamI = &sendStream{}
func newSendStream(
streamID protocol.StreamID,
sender streamSender,
flowController flowcontrol.StreamFlowController,
version protocol.VersionNumber,
) *sendStream {
s := &sendStream{
streamID: streamID,
sender: sender,
flowController: flowController,
writeChan: make(chan struct{}, 1),
version: version,
}
s.ctx, s.ctxCancel = context.WithCancel(context.Background())
return s
}
func (s *sendStream) StreamID() protocol.StreamID {
return s.streamID // same for receiveStream and sendStream
}
func (s *sendStream) Write(p []byte) (int, error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.finishedWriting {
return 0, fmt.Errorf("write on closed stream %d", s.streamID)
}
if s.canceledWrite {
return 0, s.cancelWriteErr
}
if s.closeForShutdownErr != nil {
return 0, s.closeForShutdownErr
}
if !s.deadline.IsZero() && !time.Now().Before(s.deadline) {
return 0, errDeadline
}
if len(p) == 0 {
return 0, nil
}
s.dataForWriting = p
var (
deadlineTimer *utils.Timer
bytesWritten int
notifiedSender bool
)
for {
var copied bool
var deadline time.Time
// As soon as dataForWriting becomes smaller than a certain size x, we copy all the data to a STREAM frame (s.nextFrame),
// which can the be popped the next time we assemble a packet.
// This allows us to return Write() when all data but x bytes have been sent out.
// When the user now calls Close(), this is much more likely to happen before we popped that last STREAM frame,
// allowing us to set the FIN bit on that frame (instead of sending an empty STREAM frame with FIN).
if s.canBufferStreamFrame() && len(s.dataForWriting) > 0 {
if s.nextFrame == nil {
f := wire.GetStreamFrame()
f.Offset = s.writeOffset
f.StreamID = s.streamID
f.DataLenPresent = true
f.Data = f.Data[:len(s.dataForWriting)]
copy(f.Data, s.dataForWriting)
s.nextFrame = f
} else {
l := len(s.nextFrame.Data)
s.nextFrame.Data = s.nextFrame.Data[:l+len(s.dataForWriting)]
copy(s.nextFrame.Data[l:], s.dataForWriting)
}
s.dataForWriting = nil
bytesWritten = len(p)
copied = true
} else {
bytesWritten = len(p) - len(s.dataForWriting)
deadline = s.deadline
if !deadline.IsZero() {
if !time.Now().Before(deadline) {
s.dataForWriting = nil
return bytesWritten, errDeadline
}
if deadlineTimer == nil {
deadlineTimer = utils.NewTimer()
defer deadlineTimer.Stop()
}
deadlineTimer.Reset(deadline)
}
if s.dataForWriting == nil || s.canceledWrite || s.closedForShutdown {
break
}
}
s.mutex.Unlock()
if !notifiedSender {
s.sender.onHasStreamData(s.streamID) // must be called without holding the mutex
notifiedSender = true
}
if copied {
s.mutex.Lock()
break
}
if deadline.IsZero() {
<-s.writeChan
} else {
select {
case <-s.writeChan:
case <-deadlineTimer.Chan():
deadlineTimer.SetRead()
}
}
s.mutex.Lock()
}
if bytesWritten == len(p) {
return bytesWritten, nil
}
if s.closeForShutdownErr != nil {
return bytesWritten, s.closeForShutdownErr
} else if s.cancelWriteErr != nil {
return bytesWritten, s.cancelWriteErr
}
return bytesWritten, nil
}
func (s *sendStream) canBufferStreamFrame() bool {
var l protocol.ByteCount
if s.nextFrame != nil {
l = s.nextFrame.DataLen()
}
return l+protocol.ByteCount(len(s.dataForWriting)) <= protocol.MaxReceivePacketSize
}
// popStreamFrame returns the next STREAM frame that is supposed to be sent on this stream
// maxBytes is the maximum length this frame (including frame header) will have.
func (s *sendStream) popStreamFrame(maxBytes protocol.ByteCount) (*ackhandler.Frame, bool /* has more data to send */) {
s.mutex.Lock()
f, hasMoreData := s.popNewOrRetransmittedStreamFrame(maxBytes)
if f != nil {
s.numOutstandingFrames++
}
s.mutex.Unlock()
if f == nil {
return nil, hasMoreData
}
return &ackhandler.Frame{Frame: f, OnLost: s.queueRetransmission, OnAcked: s.frameAcked}, hasMoreData
}
func (s *sendStream) popNewOrRetransmittedStreamFrame(maxBytes protocol.ByteCount) (*wire.StreamFrame, bool /* has more data to send */) {
if s.canceledWrite || s.closeForShutdownErr != nil {
return nil, false
}
if len(s.retransmissionQueue) > 0 {
f, hasMoreRetransmissions := s.maybeGetRetransmission(maxBytes)
if f != nil || hasMoreRetransmissions {
if f == nil {
return nil, true
}
// We always claim that we have more data to send.
// This might be incorrect, in which case there'll be a spurious call to popStreamFrame in the future.
return f, true
}
}
if len(s.dataForWriting) == 0 && s.nextFrame == nil {
if s.finishedWriting && !s.finSent {
s.finSent = true
return &wire.StreamFrame{
StreamID: s.streamID,
Offset: s.writeOffset,
DataLenPresent: true,
Fin: true,
}, false
}
return nil, false
}
sendWindow := s.flowController.SendWindowSize()
if sendWindow == 0 {
if isBlocked, offset := s.flowController.IsNewlyBlocked(); isBlocked {
s.sender.queueControlFrame(&wire.StreamDataBlockedFrame{
StreamID: s.streamID,
MaximumStreamData: offset,
})
return nil, false
}
return nil, true
}
f, hasMoreData := s.popNewStreamFrame(maxBytes, sendWindow)
if dataLen := f.DataLen(); dataLen > 0 {
s.writeOffset += f.DataLen()
s.flowController.AddBytesSent(f.DataLen())
}
f.Fin = s.finishedWriting && s.dataForWriting == nil && s.nextFrame == nil && !s.finSent
if f.Fin {
s.finSent = true
}
return f, hasMoreData
}
func (s *sendStream) popNewStreamFrame(maxBytes, sendWindow protocol.ByteCount) (*wire.StreamFrame, bool) {
if s.nextFrame != nil {
nextFrame := s.nextFrame
s.nextFrame = nil
maxDataLen := utils.MinByteCount(sendWindow, nextFrame.MaxDataLen(maxBytes, s.version))
if nextFrame.DataLen() > maxDataLen {
s.nextFrame = wire.GetStreamFrame()
s.nextFrame.StreamID = s.streamID
s.nextFrame.Offset = s.writeOffset + maxDataLen
s.nextFrame.Data = s.nextFrame.Data[:nextFrame.DataLen()-maxDataLen]
s.nextFrame.DataLenPresent = true
copy(s.nextFrame.Data, nextFrame.Data[maxDataLen:])
nextFrame.Data = nextFrame.Data[:maxDataLen]
} else {
s.signalWrite()
}
return nextFrame, s.nextFrame != nil || s.dataForWriting != nil
}
f := wire.GetStreamFrame()
f.Fin = false
f.StreamID = s.streamID
f.Offset = s.writeOffset
f.DataLenPresent = true
f.Data = f.Data[:0]
hasMoreData := s.popNewStreamFrameWithoutBuffer(f, maxBytes, sendWindow)
if len(f.Data) == 0 && !f.Fin {
f.PutBack()
return nil, hasMoreData
}
return f, hasMoreData
}
func (s *sendStream) popNewStreamFrameWithoutBuffer(f *wire.StreamFrame, maxBytes, sendWindow protocol.ByteCount) bool {
maxDataLen := f.MaxDataLen(maxBytes, s.version)
if maxDataLen == 0 { // a STREAM frame must have at least one byte of data
return s.dataForWriting != nil || s.nextFrame != nil || s.finishedWriting
}
s.getDataForWriting(f, utils.MinByteCount(maxDataLen, sendWindow))
return s.dataForWriting != nil || s.nextFrame != nil || s.finishedWriting
}
func (s *sendStream) maybeGetRetransmission(maxBytes protocol.ByteCount) (*wire.StreamFrame, bool /* has more retransmissions */) {
f := s.retransmissionQueue[0]
newFrame, needsSplit := f.MaybeSplitOffFrame(maxBytes, s.version)
if needsSplit {
return newFrame, true
}
s.retransmissionQueue = s.retransmissionQueue[1:]
return f, len(s.retransmissionQueue) > 0
}
func (s *sendStream) hasData() bool {
s.mutex.Lock()
hasData := len(s.dataForWriting) > 0
s.mutex.Unlock()
return hasData
}
func (s *sendStream) getDataForWriting(f *wire.StreamFrame, maxBytes protocol.ByteCount) {
if protocol.ByteCount(len(s.dataForWriting)) <= maxBytes {
f.Data = f.Data[:len(s.dataForWriting)]
copy(f.Data, s.dataForWriting)
s.dataForWriting = nil
s.signalWrite()
return
}
f.Data = f.Data[:maxBytes]
copy(f.Data, s.dataForWriting)
s.dataForWriting = s.dataForWriting[maxBytes:]
if s.canBufferStreamFrame() {
s.signalWrite()
}
}
func (s *sendStream) frameAcked(f wire.Frame) {
f.(*wire.StreamFrame).PutBack()
s.mutex.Lock()
s.numOutstandingFrames--
if s.numOutstandingFrames < 0 {
panic("numOutStandingFrames negative")
}
newlyCompleted := s.isNewlyCompleted()
s.mutex.Unlock()
if newlyCompleted {
s.sender.onStreamCompleted(s.streamID)
}
}
func (s *sendStream) isNewlyCompleted() bool {
completed := (s.finSent || s.canceledWrite) && s.numOutstandingFrames == 0 && len(s.retransmissionQueue) == 0
if completed && !s.completed {
s.completed = true
return true
}
return false
}
func (s *sendStream) queueRetransmission(f wire.Frame) {
sf := f.(*wire.StreamFrame)
sf.DataLenPresent = true
s.mutex.Lock()
s.retransmissionQueue = append(s.retransmissionQueue, sf)
s.numOutstandingFrames--
if s.numOutstandingFrames < 0 {
panic("numOutStandingFrames negative")
}
s.mutex.Unlock()
s.sender.onHasStreamData(s.streamID)
}
func (s *sendStream) Close() error {
s.mutex.Lock()
if s.closedForShutdown {
s.mutex.Unlock()
return nil
}
if s.canceledWrite {
s.mutex.Unlock()
return fmt.Errorf("close called for canceled stream %d", s.streamID)
}
s.ctxCancel()
s.finishedWriting = true
s.mutex.Unlock()
s.sender.onHasStreamData(s.streamID) // need to send the FIN, must be called without holding the mutex
return nil
}
func (s *sendStream) CancelWrite(errorCode protocol.ApplicationErrorCode) {
s.cancelWriteImpl(errorCode, fmt.Errorf("Write on stream %d canceled with error code %d", s.streamID, errorCode))
}
// must be called after locking the mutex
func (s *sendStream) cancelWriteImpl(errorCode protocol.ApplicationErrorCode, writeErr error) {
s.mutex.Lock()
if s.canceledWrite {
s.mutex.Unlock()
return
}
s.ctxCancel()
s.canceledWrite = true
s.cancelWriteErr = writeErr
newlyCompleted := s.isNewlyCompleted()
s.mutex.Unlock()
s.signalWrite()
s.sender.queueControlFrame(&wire.ResetStreamFrame{
StreamID: s.streamID,
FinalSize: s.writeOffset,
ErrorCode: errorCode,
})
if newlyCompleted {
s.sender.onStreamCompleted(s.streamID)
}
}
func (s *sendStream) handleMaxStreamDataFrame(frame *wire.MaxStreamDataFrame) {
s.mutex.Lock()
hasStreamData := s.dataForWriting != nil || s.nextFrame != nil
s.mutex.Unlock()
s.flowController.UpdateSendWindow(frame.MaximumStreamData)
if hasStreamData {
s.sender.onHasStreamData(s.streamID)
}
}
func (s *sendStream) handleStopSendingFrame(frame *wire.StopSendingFrame) {
writeErr := streamCanceledError{
errorCode: frame.ErrorCode,
error: fmt.Errorf("stream %d was reset with error code %d", s.streamID, frame.ErrorCode),
}
s.cancelWriteImpl(frame.ErrorCode, writeErr)
}
func (s *sendStream) Context() context.Context {
return s.ctx
}
func (s *sendStream) SetWriteDeadline(t time.Time) error {
s.mutex.Lock()
s.deadline = t
s.mutex.Unlock()
s.signalWrite()
return nil
}
// CloseForShutdown closes a stream abruptly.
// It makes Write unblock (and return the error) immediately.
// The peer will NOT be informed about this: the stream is closed without sending a FIN or RST.
func (s *sendStream) closeForShutdown(err error) {
s.mutex.Lock()
s.ctxCancel()
s.closedForShutdown = true
s.closeForShutdownErr = err
s.mutex.Unlock()
s.signalWrite()
}
// signalWrite performs a non-blocking send on the writeChan
func (s *sendStream) signalWrite() {
select {
case s.writeChan <- struct{}{}:
default:
}
}