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PUBG_游戏配置文件.xml
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PUBG_游戏配置文件.xml
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<?xml version="1.0" encoding="utf-8"?>
<profiles xmlns="http://www.logitech.com/Cassandra/2010.7/Profile">
<profile lastplayeddate="2018-06-29T20:26:26" gameid="" guid="{1100453E-75E4-4FB3-9E5A-6822AD95DFE5}" gpasupported="0" lock="1" launchable="1" gkeysdk="0" name="绝地求生">
<description></description>
<target path="C:\FASTER\GAME\STEAM\STEAMAPPS\COMMON\PUBG_TEST\TSLGAME\BINARIES\WIN64\TSLGAME.EXE"/>
<target path="C:\FASTER\GAME\STEAM\STEAMAPPS\COMMON\PUBG\TSLGAME\BINARIES\WIN64\TSLGAME.EXE"/>
<target path="C:\FASTER\GAME\STEAM\STEAMAPPS\COMMON\PUBG_EXPERIMENTAL\TSLGAME\BINARIES\WIN64\TSLGAME.EXE"/>
<signature key="" value="" name="" executable=""/>
<macros>
<macro guid="{5DAFA657-7E0B-4D37-9F7A-FA252ED551E6}" color="4278246655" original="true" name="左键单击" hidden="false">
<mousefunction xmlns="http://www.logitech.com/Cassandra/2010.1/Macros/MouseFunction">
<do task="leftclick"/>
</mousefunction>
</macro>
<macro guid="{9D0F4485-F6CE-49AF-B3FB-328DBF996F1E}" color="4278246655" original="true" name="右键单击" hidden="false">
<mousefunction xmlns="http://www.logitech.com/Cassandra/2010.1/Macros/MouseFunction">
<do task="rightclick"/>
</mousefunction>
</macro>
<macro guid="{6486FAA7-B82C-4C94-94CB-5A3598D6B202}" color="4278246655" name="N" hidden="false">
<keystroke xmlns="http://www.logitech.com/Cassandra/2010.1/Macros/Keystroke">
<key value="N"/>
</keystroke>
</macro>
<macro guid="{D589585A-FCEA-42DA-A02F-EC8665E4C23C}" color="4278246655" name="前进" hidden="false">
<mousefunction xmlns="http://www.logitech.com/Cassandra/2010.1/Macros/MouseFunction">
<do task="forward"/>
</mousefunction>
</macro>
</macros>
<assignments devicecategory="Logitech.Gaming.Mouse.G502RGB">
<assignment contextid="Button1" macroguid="{5DAFA657-7E0B-4D37-9F7A-FA252ED551E6}" backup="false" shiftstate="1" original="true"/>
<assignment contextid="Button2" macroguid="{9D0F4485-F6CE-49AF-B3FB-328DBF996F1E}" backup="false" shiftstate="1" original="true"/>
<assignment contextid="Button1" macroguid="{5DAFA657-7E0B-4D37-9F7A-FA252ED551E6}" backup="false" shiftstate="4" original="true"/>
<assignment contextid="Button2" macroguid="{9D0F4485-F6CE-49AF-B3FB-328DBF996F1E}" backup="false" shiftstate="4" original="true"/>
<assignment contextid="Button5" macroguid="{6486FAA7-B82C-4C94-94CB-5A3598D6B202}" backup="false" shiftstate="1" original="false"/>
<assignment contextid="Button4" macroguid="{6486FAA7-B82C-4C94-94CB-5A3598D6B202}" backup="false" shiftstate="1" original="false"/>
<assignment contextid="Button7" macroguid="{D589585A-FCEA-42DA-A02F-EC8665E4C23C}" backup="false" shiftstate="1" original="false"/>
<assignment contextid="Button8" macroguid="{D589585A-FCEA-42DA-A02F-EC8665E4C23C}" backup="false" shiftstate="1" original="false"/>
<assignment contextid="Button6" macroguid="{D589585A-FCEA-42DA-A02F-EC8665E4C23C}" backup="false" shiftstate="1" original="false"/>
</assignments>
<pointers>
<pointer devicemodel="Logitech.Gaming.Mouse.G502RGB">
<mode shiftstate="1">
<reportrate rate="1000"/>
<powermode value="2"/>
<dpitable defaultindex="2" shiftindex="0" syncxy="1">
<dpi x="400" y="400" enabled="1"/>
<dpi x="800" y="800" enabled="1"/>
<dpi x="1600" y="1600" enabled="1"/>
<dpi x="2400" y="2400" enabled="1"/>
</dpitable>
<movement speed="-1" acceleration="0"/>
</mode>
</pointer>
</pointers>
<backlight devicemodel="Logitech.Gaming.Mouse.G502RGB">
<lightingsetting><![CDATA[{"zones":{"1":{"color":"#ff0000","effectid":10,"intensity":100,"param":0,"rate":8000},"2":{"color":"#ff0000","effectid":10,"intensity":100,"param":0,"rate":8000}}}]]></lightingsetting>
</backlight>
<script>local pubg = {}
-------------------------------------------------------------------------------
-- 快捷键定义区域
-------------------------------------------------------------------------------
pubg.logitechKeyNum_UMP9 = 7 -- 按键选择 : UMP9
pubg.logitechKeyNum_AKM = 9 -- 按键选择 : AKM
pubg.logitechKeyNum_M16A4 = 8 -- 按键选择 : M16
pubg.logitechKeyNum_M416 = 9 -- 按键选择 : M416
-------------------------------------------------------------------------------
-- 变量定义区域
-------------------------------------------------------------------------------
-- 鼠标G键是否被按下
pubg.isGKeyPressed = false
-- 当鼠标G键被按下去之后,其他按钮是否被按下
pubg.isOKeyPressed = false
-- 当前选择的武器
pubg.currentWeapon = "NIL"
-------------------------------------------------------------------------------
-- 随机函数,支出负数
-------------------------------------------------------------------------------
pubg.random = function (min, max)
local nMin = 1
local nMax = max - min
local randomNumber = math.random(nMin, nMax)
return randomNumber + min - 1
end
-- 移动函数
function MoveFunc(x,y,w)
MoveMouseRelative(x,y);
Sleep(w);
end
-------------------------------------------------------------------------------
-- 当单独的G键被按下
-------------------------------------------------------------------------------
pubg.onGKeyPressed = function ()
pubg.currentWeapon = "NIL"
end
-------------------------------------------------------------------------------
-- 选择UMP9枪
-------------------------------------------------------------------------------
pubg.onWeaponUmp9 = function ()
local weaponRocilDatay = {20,20,20,20,20,20,20,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25};
local weaponRocilDatax = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
local weaponRocilDataWati = {3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3};
local weaponDuration = 40
local currentRecoilPos = 1
repeat
PressAndReleaseKey("comma")
MoveFunc(weaponRocilDatax[currentRecoilPos],0*weaponRocilDatay[currentRecoilPos],weaponRocilDataWati[currentRecoilPos])
currentRecoilPos = currentRecoilPos + 1
Sleep(weaponDuration)
--OutputLogMessage(tostring(currentRecoilPos) .. " ")
if currentRecoilPos == #weaponRocilDatay then
currentRecoilPos = 1
end
until not IsMouseButtonPressed(1)
end
-------------------------------------------------------------------------------
-- 选择AKM枪
-------------------------------------------------------------------------------
pubg.onWeaponAkm = function ()
local weaponRocilDatay = {30,20,22,24,26,32,32,32,32,32,32,34,34,34,34,34,34,36,36,36,36,36,36,37,37,37,37,37,37,38,38,38,38,40,40,40,40,40,40,40};
local weaponRocilDatax = {0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0,0,2,0};
local weaponRocilDataWati = {15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15};
local weaponDuration = 40
local currentRecoilPos = 1
repeat
PressAndReleaseKey("comma")
MoveFunc(weaponRocilDatax[currentRecoilPos],0.8*weaponRocilDatay[currentRecoilPos],weaponRocilDataWati[currentRecoilPos])
currentRecoilPos = currentRecoilPos + 1
Sleep(weaponDuration)
--OutputLogMessage(tostring(currentRecoilPos) .. " ")
if currentRecoilPos == #weaponRocilDatay then
currentRecoilPos = 1
end
until not IsMouseButtonPressed(1)
end
-------------------------------------------------------------------------------
-- 选择M16A4枪
-------------------------------------------------------------------------------
pubg.onWeaponM16a4 = function ()
local weaponRocilDatay = {17,20,22,24,24,28,28,28,28,28,30,32,32,32,32,32,32,32,32,32,32,33,33,33,33,33,34,34,34,34,34,34,34,34,34,34,34,34,34,34};
local weaponRocilDatax = {0,0,1,0,0,0,-1,0,0,1,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
local weaponRocilDataWati = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1};
local weaponDuration = 50
local currentRecoilPos = 1
repeat
PressAndReleaseKey("comma")
MoveFunc(weaponRocilDatax[currentRecoilPos],0.9*weaponRocilDatay[currentRecoilPos],weaponRocilDataWati[currentRecoilPos])
currentRecoilPos = currentRecoilPos + 1
Sleep(weaponDuration)
--OutputLogMessage(tostring(currentRecoilPos) .. " ")
if currentRecoilPos == #weaponRocilDatay then
currentRecoilPos = 1
end
until not IsMouseButtonPressed(1)
end
-------------------------------------------------------------------------------
-- 选择M416枪 --- 4倍
-------------------------------------------------------------------------------
pubg.onWeaponM416 = function ()
local weaponRocilDatay = {60,60,64,76,84,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92};
local weaponRocilDatax = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
local weaponRocilDataWati = {11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11};
local weaponDuration = 99
local currentRecoilPos = 1
repeat
PressAndReleaseKey("comma")
MoveFunc(weaponRocilDatax[currentRecoilPos],0.9*weaponRocilDatay[currentRecoilPos],weaponRocilDataWati[currentRecoilPos])
currentRecoilPos = currentRecoilPos + 1
Sleep(weaponDuration)
--OutputLogMessage(tostring(currentRecoilPos) .. " ")
if currentRecoilPos == #weaponRocilDatay then
currentRecoilPos = 1
end
until not IsMouseButtonPressed(1)
end
-------------------------------------------------------------------------------
-- pubg逻辑处理
-------------------------------------------------------------------------------
pubg.onEvent = function (event, arg)
--OutputLogMessage("event = %s, arg = %d\n", event, arg)
if event == "PROFILE_ACTIVATED" then
EnablePrimaryMouseButtonEvents(true)
elseif event == "PROFILE_DEACTIVATED" then
EnablePrimaryMouseButtonEvents(false)
pubg.currentWeapon = "NIL"
ReleaseKey(0x1d)
ReleaseMouseButton(1)
ReleaseMouseButton(2)
return
end
-- G键按下逻辑
if event == "MOUSE_BUTTON_PRESSED" and arg == 6 then
pubg.isGKeyPressed = true
pubg.isOKeyPressed = false
elseif event == "MOUSE_BUTTON_RELEASED" and arg == 6 then
pubg.isGKeyPressed = false
end
-- 在G键按下的时候,其他键是否被按下,设置组合键用,暂时没有使用到
if event == "MOUSE_BUTTON_PRESSED" and arg ~= 6 and pubg.isGKeyPressed then
pubg.isOKeyPressed = true
end
-- 单独G键被按下
if event == "MOUSE_BUTTON_RELEASED" and arg == 6 and pubg.isOKeyPressed == false then
pubg.onGKeyPressed()
-- 选择UMP9
elseif event == "MOUSE_BUTTON_PRESSED" and arg == pubg.logitechKeyNum_UMP9 and pubg.isGKeyPressed == false then
pubg.currentWeapon = "UMP9"
-- 选择AKM
elseif event == "MOUSE_BUTTON_PRESSED" and arg == pubg.logitechKeyNum_AKM and pubg.isGKeyPressed == false then
pubg.currentWeapon = "AKM"
-- 选择M16A4
elseif event == "MOUSE_BUTTON_PRESSED" and arg == pubg.logitechKeyNum_M16A4 and pubg.isGKeyPressed == false then
pubg.currentWeapon = "M16A4"
-- 选择M416
elseif event == "MOUSE_BUTTON_PRESSED" and arg == pubg.logitechKeyNum_M416 and pubg.isGKeyPressed == true then
pubg.currentWeapon = "M416"
-- 鼠标左键被按下
elseif event == "MOUSE_BUTTON_PRESSED" and arg == 1 then
if pubg.currentWeapon ~= "NIL" then
if pubg.currentWeapon == "UMP9" then
pubg.onWeaponUmp9()
elseif pubg.currentWeapon == "AKM" then
pubg.onWeaponAkm()
elseif pubg.currentWeapon == "M16A4" then
pubg.onWeaponM16a4()
elseif pubg.currentWeapon == "M416" then
pubg.onWeaponM416()
end
elseif pubg.currentWeapon == "NIL" then
PressKey("comma")
end
end
-- 左键抬起
if (event == "MOUSE_BUTTON_RELEASED" and arg == 1) then
ReleaseKey("comma")
end
end,
-------------------------------------------------------------------------------
-- 驱动入口函数
-------------------------------------------------------------------------------
function OnEvent(event, arg)
pubg.onEvent(event, arg)
end</script>
</profile>
</profiles>