- Updated minimum Unity Editor version to
2020.3.30f1
. - Updated URP version to
10.8.1
. - Removed
ENABLE_HYBRID_RENDERER_V2
from ProjectSettings. - Updated screenshot for BuiltinProperties scene.
- Fixed SceneManager.LoadScene() warning.
- Removed BrokenShader to reduce confusion.
- Removed unsupported Matrix4x4 override sphere in GraphicsTest_001 scene.
- Added scene list table in Readme.
- Updated minimum Unity Editor version to
2020.2.3f1
. - Updated URP version to
10.2.2
. - Added Android BuildConfig asset and added Hybrid V2 defines to ProjectSettings.
- Updated minimum Unity Editor version to
2020.2.0b15
. - Added new ReadMe file for AddComponentsExample test scene.
- Moved the baked scenes to GraphicsTest folder.
- Updated minimum Unity Editor version to
2020.2.0b12
. - Upgraded to use URP
10.2.0
. - Updated
ShaderGraphOverride
readme as HybridInstancing checkbox is changed in the new URP version. - Updated
GraphicsTest001
to include Float2 and Float3 properties override.