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Repository files navigation

This README is a quick overview of the XE2 project and the repository.

If you are NOT compiling from source, see BINARY-README.

Description: XE2 is a reusable cross-platform roguelike game engine
             written in Common Lisp.

Requirements: Common Lisp (SBCL recommended) http://www.sbcl.org
	      LISPBUILDER-SDL http://lispbuilder.sourceforge.net/
	      SDL http://www.libsdl.org/
	          for game development only:
	          GNU Emacs http://www.gnu.org/software/emacs

Status: Pre-alpha, about 85% ported to CL.

Files overview: 

README      This file.
COPYING     GNU General Public License text.
CREDITS     People I would like to thank.
INSTALL     Installation instructions.

pak.el            GNU Emacs support for editing PAK files.

console.lisp      Fundamental operations and SDL details.
cells.lisp        Core roguelike game objects and rules.

developers-guide.org   API Documentation for writing XE2 modules

worlds.lisp       Active playable 2.5-D maps full of objects.
browser.lisp      General purpose object interactor widget.
math.lisp         Math support for geometry, terrain, lighting, etc. 
path.lisp         A-star pathfinding support.
rgb.lisp    	  Standard X11 color data. 
xe2.asd           System definition. 
xe2.lisp          Package definition. 
standard/         Standard resources common to all XE2 games. 
vm0/              Example game module entitled "Void Mission Zero"
vm0/MEDIA-COPYING Licensing information for the images and sounds for the game
widgets.lisp    Common GUI code and basic widgets (prompt, formatter)

todo.org          Org-mode TODO list

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  • Common Lisp 99.7%
  • Other 0.3%