- Initial release
- Add the possibility to use "read-only" buffer. Those buffers won't be initialized with data, skipping the memory mapping stage. Useful when a compute shader is used to fill the buffer.
- Add a "dataviz" exemple using this feature.
- Use `log` to display runtime info instead of `println!`.
- Executing a job is now asynchronous using fences.
- The vulkan state now has to be initialized outside of a job.