-
Notifications
You must be signed in to change notification settings - Fork 1
/
glfw.lua
328 lines (317 loc) · 13.3 KB
/
glfw.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
--------------------------------------------------------------------------
-- GLFW - An OpenGL library
-- API version: 3.0
-- WWW: http://www.glfw.org/
--------------------------------------------------------------------------
-- Copyright (c) 2002-2006 Marcus Geelnard
-- Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
-- Copyright (c) 2010-2011 Dimiter "malkia" Stanev <malkia@gmail.com>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely, subject to the following restrictions:
--
-- 1. The origin of this software must not be misrepresented; you must not
-- claim that you wrote the original software. If you use this software
-- in a product, an acknowledgment in the product documentation would
-- be appreciated but is not required.
--
-- 2. Altered source versions must be plainly marked as such, and must not
-- be misrepresented as being the original software.
--
-- 3. This notice may not be removed or altered from any source
-- distribution.
--------------------------------------------------------------------------
local ffi = require( "ffi" )
ffi.cdef[[
enum {
GLFW_VERSION_MAJOR = 3,
GLFW_VERSION_MINOR = 0,
GLFW_VERSION_REVISION = 0,
// Key and button state/action definitions
GLFW_RELEASE = 0,
GLFW_PRESS = 1,
// Keyboard raw key codes.
// These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60),
// but re-arranged to map to 7-bit ASCII for printable keys (function keys are
// put in the 256+ range).
// The naming of the key codes follow these rules:
// - The US keyboard layout is used.
// - Names of printable alpha-numeric characters are used (e.g. "A", "R",
// "3", etc).
// - For non-alphanumeric characters, Unicode:ish names are used (e.g.
// "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not
// correspond to the Unicode standard (usually for brevity).
// - Keys that lack a clear US mapping are named "WORLD_x".
// - For non-printable keys, custom names are used (e.g. "F4",
// "BACKSPACE", etc).
GLFW_KEY_SPACE = 32,
GLFW_KEY_APOSTROPHE = 39,
GLFW_KEY_COMMA = 44,
GLFW_KEY_MINUS = 45,
GLFW_KEY_PERIOD = 46,
GLFW_KEY_SLASH = 47,
GLFW_KEY_0 = 48,
GLFW_KEY_1 = 49,
GLFW_KEY_2 = 50,
GLFW_KEY_3 = 51,
GLFW_KEY_4 = 52,
GLFW_KEY_5 = 53,
GLFW_KEY_6 = 54,
GLFW_KEY_7 = 55,
GLFW_KEY_8 = 56,
GLFW_KEY_9 = 57,
GLFW_KEY_SEMICOLON = 59,
GLFW_KEY_EQUAL = 61,
GLFW_KEY_A = 65,
GLFW_KEY_B = 66,
GLFW_KEY_C = 67,
GLFW_KEY_D = 68,
GLFW_KEY_E = 69,
GLFW_KEY_F = 70,
GLFW_KEY_G = 71,
GLFW_KEY_H = 72,
GLFW_KEY_I = 73,
GLFW_KEY_J = 74,
GLFW_KEY_K = 75,
GLFW_KEY_L = 76,
GLFW_KEY_M = 77,
GLFW_KEY_N = 78,
GLFW_KEY_O = 79,
GLFW_KEY_P = 80,
GLFW_KEY_Q = 81,
GLFW_KEY_R = 82,
GLFW_KEY_S = 83,
GLFW_KEY_T = 84,
GLFW_KEY_U = 85,
GLFW_KEY_V = 86,
GLFW_KEY_W = 87,
GLFW_KEY_X = 88,
GLFW_KEY_Y = 89,
GLFW_KEY_Z = 90,
GLFW_KEY_LEFT_BRACKET = 91,
GLFW_KEY_BACKSLASH = 92,
GLFW_KEY_RIGHT_BRACKET = 93,
GLFW_KEY_GRAVE_ACCENT = 96,
GLFW_KEY_WORLD_1 = 161,
GLFW_KEY_WORLD_2 = 162,
GLFW_KEY_ESCAPE = 256,
GLFW_KEY_ENTER = 257,
GLFW_KEY_TAB = 258,
GLFW_KEY_BACKSPACE = 259,
GLFW_KEY_INSERT = 260,
GLFW_KEY_DELETE = 261,
GLFW_KEY_RIGHT = 262,
GLFW_KEY_LEFT = 263,
GLFW_KEY_DOWN = 264,
GLFW_KEY_UP = 265,
GLFW_KEY_PAGE_UP = 266,
GLFW_KEY_PAGE_DOWN = 267,
GLFW_KEY_HOME = 268,
GLFW_KEY_END = 269,
GLFW_KEY_CAPS_LOCK = 280,
GLFW_KEY_SCROLL_LOCK = 281,
GLFW_KEY_NUM_LOCK = 282,
GLFW_KEY_PRINT_SCREEN = 283,
GLFW_KEY_PAUSE = 284,
GLFW_KEY_F1 = 290,
GLFW_KEY_F2 = 291,
GLFW_KEY_F3 = 292,
GLFW_KEY_F4 = 293,
GLFW_KEY_F5 = 294,
GLFW_KEY_F6 = 295,
GLFW_KEY_F7 = 296,
GLFW_KEY_F8 = 297,
GLFW_KEY_F9 = 298,
GLFW_KEY_F10 = 299,
GLFW_KEY_F11 = 300,
GLFW_KEY_F12 = 301,
GLFW_KEY_F13 = 302,
GLFW_KEY_F14 = 303,
GLFW_KEY_F15 = 304,
GLFW_KEY_F16 = 305,
GLFW_KEY_F17 = 306,
GLFW_KEY_F18 = 307,
GLFW_KEY_F19 = 308,
GLFW_KEY_F20 = 309,
GLFW_KEY_F21 = 310,
GLFW_KEY_F22 = 311,
GLFW_KEY_F23 = 312,
GLFW_KEY_F24 = 313,
GLFW_KEY_F25 = 314,
GLFW_KEY_KP_0 = 320,
GLFW_KEY_KP_1 = 321,
GLFW_KEY_KP_2 = 322,
GLFW_KEY_KP_3 = 323,
GLFW_KEY_KP_4 = 324,
GLFW_KEY_KP_5 = 325,
GLFW_KEY_KP_6 = 326,
GLFW_KEY_KP_7 = 327,
GLFW_KEY_KP_8 = 328,
GLFW_KEY_KP_9 = 329,
GLFW_KEY_KP_DECIMAL = 330,
GLFW_KEY_KP_DIVIDE = 331,
GLFW_KEY_KP_MULTIPLY = 332,
GLFW_KEY_KP_SUBTRACT = 333,
GLFW_KEY_KP_ADD = 334,
GLFW_KEY_KP_ENTER = 335,
GLFW_KEY_KP_EQUAL = 336,
GLFW_KEY_LEFT_SHIFT = 340,
GLFW_KEY_LEFT_CONTROL = 341,
GLFW_KEY_LEFT_ALT = 342,
GLFW_KEY_LEFT_SUPER = 343,
GLFW_KEY_RIGHT_SHIFT = 344,
GLFW_KEY_RIGHT_CONTROL = 345,
GLFW_KEY_RIGHT_ALT = 346,
GLFW_KEY_RIGHT_SUPER = 347,
GLFW_KEY_MENU = 348,
GLFW_KEY_LAST = GLFW_KEY_MENU,
GLFW_MOUSE_BUTTON_1 = 0,
GLFW_MOUSE_BUTTON_2 = 1,
GLFW_MOUSE_BUTTON_3 = 2,
GLFW_MOUSE_BUTTON_4 = 3,
GLFW_MOUSE_BUTTON_5 = 4,
GLFW_MOUSE_BUTTON_6 = 5,
GLFW_MOUSE_BUTTON_7 = 6,
GLFW_MOUSE_BUTTON_8 = 7,
GLFW_MOUSE_BUTTON_LAST = GLFW_MOUSE_BUTTON_8,
GLFW_MOUSE_BUTTON_LEFT = GLFW_MOUSE_BUTTON_1,
GLFW_MOUSE_BUTTON_RIGHT = GLFW_MOUSE_BUTTON_2,
GLFW_MOUSE_BUTTON_MIDDLE = GLFW_MOUSE_BUTTON_3,
GLFW_JOYSTICK_1 = 0,
GLFW_JOYSTICK_2 = 1,
GLFW_JOYSTICK_3 = 2,
GLFW_JOYSTICK_4 = 3,
GLFW_JOYSTICK_5 = 4,
GLFW_JOYSTICK_6 = 5,
GLFW_JOYSTICK_7 = 6,
GLFW_JOYSTICK_8 = 7,
GLFW_JOYSTICK_9 = 8,
GLFW_JOYSTICK_10 = 9,
GLFW_JOYSTICK_11 = 10,
GLFW_JOYSTICK_12 = 11,
GLFW_JOYSTICK_13 = 12,
GLFW_JOYSTICK_14 = 13,
GLFW_JOYSTICK_15 = 14,
GLFW_JOYSTICK_16 = 15,
GLFW_JOYSTICK_LAST = GLFW_JOYSTICK_16,
GLFW_WINDOWED = 0x00010001,
GLFW_FULLSCREEN = 0x00010002,
GLFW_ACTIVE = 0x00020001,
GLFW_ICONIFIED = 0x00020002,
GLFW_ACCELERATED = 0x00020003,
GLFW_RED_BITS = 0x00020004,
GLFW_GREEN_BITS = 0x00020005,
GLFW_BLUE_BITS = 0x00020006,
GLFW_ALPHA_BITS = 0x00020007,
GLFW_DEPTH_BITS = 0x00020008,
GLFW_STENCIL_BITS = 0x00020009,
GLFW_REFRESH_RATE = 0x0002000A,
GLFW_ACCUM_RED_BITS = 0x0002000B,
GLFW_ACCUM_GREEN_BITS = 0x0002000C,
GLFW_ACCUM_BLUE_BITS = 0x0002000D,
GLFW_ACCUM_ALPHA_BITS = 0x0002000E,
GLFW_AUX_BUFFERS = 0x0002000F,
GLFW_STEREO = 0x00020010,
GLFW_WINDOW_NO_RESIZE = 0x00020011,
GLFW_FSAA_SAMPLES = 0x00020012,
GLFW_OPENGL_VERSION_MAJOR = 0x00020013,
GLFW_OPENGL_VERSION_MINOR = 0x00020014,
GLFW_OPENGL_FORWARD_COMPAT = 0x00020015,
GLFW_OPENGL_DEBUG_CONTEXT = 0x00020016,
GLFW_OPENGL_PROFILE = 0x00020017,
GLFW_OPENGL_CORE_PROFILE = 0x00000001,
GLFW_OPENGL_COMPAT_PROFILE = 0x00000002,
GLFW_OPENGL_ES2_PROFILE = 0x00000004,
GLFW_MOUSE_CURSOR = 0x00030001,
GLFW_STICKY_KEYS = 0x00030002,
GLFW_STICKY_MOUSE_BUTTONS = 0x00030003,
GLFW_SYSTEM_KEYS = 0x00030004,
GLFW_KEY_REPEAT = 0x00030005,
GLFW_PRESENT = 0x00050001,
GLFW_AXES = 0x00050002,
GLFW_BUTTONS = 0x00050003,
GLFW_NO_ERROR = 0,
GLFW_NOT_INITIALIZED = 0x00070001,
GLFW_NO_CURRENT_WINDOW = 0x00070002,
GLFW_INVALID_ENUM = 0x00070003,
GLFW_INVALID_VALUE = 0x00070004,
GLFW_OUT_OF_MEMORY = 0x00070005,
GLFW_OPENGL_UNAVAILABLE = 0x00070006,
GLFW_VERSION_UNAVAILABLE = 0x00070007,
GLFW_PLATFORM_ERROR = 0x00070008,
GLFW_GAMMA_RAMP_SIZE = 256
};
typedef struct _GLFWwindow* GLFWwindow;
typedef struct {
int width;
int height;
int redBits;
int blueBits;
int greenBits;
} GLFWvidmode;
typedef struct {
unsigned short red[GLFW_GAMMA_RAMP_SIZE];
unsigned short green[GLFW_GAMMA_RAMP_SIZE];
unsigned short blue[GLFW_GAMMA_RAMP_SIZE];
} GLFWgammaramp;
int glfwInit( void );
void glfwTerminate( void );
void glfwGetVersion( int* major, int* minor, int* rev );
const char* glfwGetVersionString( void );
int glfwGetError( void );
const char* glfwErrorString( int error );
int glfwGetVideoModes( GLFWvidmode* list, int maxcount );
void glfwGetDesktopMode( GLFWvidmode* mode );
void glfwSetGammaFormula( float gamma, float blacklevel, float gain );
void glfwGetGammaRamp( GLFWgammaramp* ramp );
void glfwSetGammaRamp( const GLFWgammaramp* ramp );
GLFWwindow glfwOpenWindow( int width, int height, int mode, const char* title, GLFWwindow share );
void glfwOpenWindowHint( int target, int hint );
void glfwMakeWindowCurrent( GLFWwindow window );
int glfwIsWindow( GLFWwindow window );
GLFWwindow glfwGetCurrentWindow( void );
void glfwCloseWindow( GLFWwindow window );
void glfwSetWindowTitle( GLFWwindow, const char* title );
void glfwGetWindowSize( GLFWwindow, int* width, int* height );
void glfwSetWindowSize( GLFWwindow, int width, int height );
void glfwGetWindowPos( GLFWwindow, int* x, int* y );
void glfwSetWindowPos( GLFWwindow, int x, int y );
void glfwIconifyWindow( GLFWwindow window );
void glfwRestoreWindow( GLFWwindow window );
int glfwGetWindowParam( GLFWwindow window, int param );
void glfwSetWindowUserPointer( GLFWwindow window, void* pointer );
void* glfwGetWindowUserPointer( GLFWwindow window );
void glfwPollEvents( void );
void glfwWaitEvents( void );
int glfwGetKey( GLFWwindow window, int key );
int glfwGetMouseButton( GLFWwindow window, int button );
void glfwGetMousePos( GLFWwindow window, int* xpos, int* ypos );
void glfwSetMousePos( GLFWwindow window, int xpos, int ypos );
void glfwGetScrollOffset( GLFWwindow window, int* x, int* y );
int glfwGetJoystickParam( int joy, int param );
int glfwGetJoystickPos( int joy, float* pos, int numaxes );
int glfwGetJoystickButtons( int joy, unsigned char* buttons, int numbuttons );
double glfwGetTime( void );
void glfwSetTime( double time );
void glfwSwapBuffers( void );
void glfwSwapInterval( int interval );
int glfwExtensionSupported( const char* extension );
void* glfwGetProcAddress( const char* procname );
void glfwGetGLVersion( int* major, int* minor, int* rev );
void glfwEnable( GLFWwindow window, int token );
void glfwDisable( GLFWwindow window, int token );
]]
local library = {
["OSX"] = "./glfw.dylib",
["Windows"] = "./glfw.dll",
["Linux"] = "./glfw.so",
["BSD"] = "./glfw.so",
["POSIX"] = "./glfw.so",
["Other"] = "./glfw.so",
}
return ffi.load( library[ ffi.os ] )