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C++ SFML game inspired by the Google Chrome Dino Jump Game. This project was developed for the 'Programming with C++' class at HWR Berlin and was graded with a full 100% score.

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picture of luna(the player character) picture of luna(the player character) picture of luna(the player character)

Luna Jump

This game was written as a final project for the 'Programming in C++' course at HWR Berlin.

About

Luna Jump is a game inspired by the Google Chrome Dino Jump game (try it by visiting a website using chrome without internet connection). The player character is one of my cats (Luna) and the obstacles are different pictures of my other cat (Lilo). The game has a trashy design on purpose, to go with the rather silly idea of using funny cat pictures as sprites.

How to install

For Windows

Download the archive from the releases page, unzip and open LunaJump.exe. Alternatively rightclick the .exe -> create shortcut -> move shortcut to desired location.

For other platforms

There is no provided release archive for other platforms. Download the sourcecode from the releases page and build from source yourself.

How to build from source/Dev setup

Download sourcecode from github via clone or from a release zip.

Install SFML for your platform/IDE as outlined in https://www.sfml-dev.org/tutorials/2.6/#getting-started. This project uses the graphics, system and window modules.

Compile/build the project according to your IDEs/platforms specifications. Consult documentation of your desired build tooling please.

Third party assets

Background image (modified to fit window dimensions): https://opengameart.org/content/bevouliin-free-mountain-game-background-for-game-developers

SFML library: https://www.sfml-dev.org/

Honk-Regular font: https://fonts.google.com/specimen/Honk

Roboto-Regular font: https://fonts.google.com/specimen/Roboto

About

C++ SFML game inspired by the Google Chrome Dino Jump Game. This project was developed for the 'Programming with C++' class at HWR Berlin and was graded with a full 100% score.

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