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Releases: manuelVo/foundryvtt-routinglib

v1.1.0

26 Jun 19:34
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Performance

  • Increased the speed of the gridless pathfinder (thanks to MavethGH for suggesting this improved algorithm!)

Compatibility

  • Removed the deprecation warnings in Foundry v11. This breaks v10 compatibility.

New features

  • There is now a hidden setting called gridlessTokenSizeRatio which gives control over how far a token must stay away from walls in gridless mode

v1.0.8

20 Jun 20:08
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Bugfixes

  • Fixed a bug that caused pathfinding to crash when reaching the lower right edge of the map (thanks seanpg71!)

v1.0.7

20 Jun 20:07
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Compatibility

  • Verified the compatibility with Foundry v11

v1.0.6

21 Oct 09:09
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Algorithm changes

  • On griddles scenes, when starting a path on a grid cell which has a wall through its dead-center, the pathfinder will now return that no path exists. This prevents it from suggesting a path that would require to move through that wall.

v1.0.5

20 Oct 13:17
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Performance

  • The gridless pathfinder is now twice as fast on scenes with many walls

v1.0.4

18 Oct 09:07
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Bugfixes

  • Fixed a bug that caused non-optimal paths to be generated for large hex tokens

v1.0.3

15 Oct 16:38
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Bugfixes

  • Fixed a bug that prevented pathfinding on hex to work when the hex size support module is not installed

v1.0.2

15 Oct 15:47
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Bugfixes

  • routinglib now works properly with the Wall Height module
  • Fixed several bugs that caused pathfinding to not work at all on hex grids

v1.0.1

13 Oct 08:31
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Bugfixes

  • Fixed a bug that would break routinglib if the wall height isn't enabled

v1.0.0

12 Oct 21:54
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Initial release