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Hello, just wondering where things stood on getting a DEM TIF (16 bit signed) into mapbox studio. I used rgbify and gdal and it looks okay in Mapbox studio, but perhaps since its seeing it as a raster instead of raster-dem getting a bunch of noise when I looking at it as a terrain in Unity.
The text was updated successfully, but these errors were encountered:
Hello, just wondering where things stood on getting a DEM TIF (16 bit signed) into mapbox studio. I used rgbify and gdal and it looks okay in Mapbox studio, but perhaps since its seeing it as a raster instead of raster-dem getting a bunch of noise when I looking at it as a terrain in Unity.
The text was updated successfully, but these errors were encountered: