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Game in which you play as the owner of a tranding post - made using simple web ui elements.

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mark-chimes/trading-post

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Trading Post

An experiment in frontend programming with a functional language (Elm).

The aim is to make money by selling items to customers. It's not much of a game, but it functions without runtime errors and works well with screen-readers.

Try it out for yourself at: https://mark-chimes.github.io/trading-post/ (If the background doesn't load, try refreshing).

UI and Accessibility:

  • Blind-accessible (with screen-reader)
  • Supported on reasonable browsers
  • Runs on mobile
  • Dark-mode UI with grid layout
  • Background looks like wood
  • "Last Event" box so you know what just happened
  • "Story thus far" box so you know everything that's happened

Customers

  • Up to 26 different customers
  • Pick the customer to whom you want to speak
  • Sorted by affluence for your convenience
  • Kick out customers you don't like
  • Customers are described on entry
  • Different types of customers have preferences for different types of item
  • Game passes the Bechdel test, provided the player is female

Sales

  • Sell swords, axes, trail mix, and more!
  • Limited stock per day - so sell carefully
  • Automatic sales price based on what customer is willing to pay
  • Hint boxes tell you how to get a customer to pay more
  • Schmooze a customer to sell for more

Store and Time

  • "Wait" button lets you sit and do nothing for awhile
  • Work from 8am to 5pm
  • Clean the store for fun
  • Pay rent each day
  • End-of-day summary so you know how well you did
  • Purchase items after store close to sell the next day

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Game in which you play as the owner of a tranding post - made using simple web ui elements.

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