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Is this what you mean in your notes by "fails with some fonts" or "is not yet very stable or well-tested"? Any ideas on how I can get passed this for now?
Thanks!
The text was updated successfully, but these errors were encountered:
Ah - so update on this. It works with your files from fontpath-test-fonts - so it's likely a problem with the ttf/otf I'm trying to use. Even still though, if this experiment fares well for me, I will need to work on getting my font into the page, and would love your help if at all possible.
You may have figured it out already but it seems like the fonts from fontpath-test-fonts are already parsed json files. If you'd like to parse an "in the wild" ttf, it looks like you will want to parse it with fontpath. However, it seems like that is a wrapper around freetype2 which is a wrapper around a native library.
opentype looks to be a JS solution however I'm not entirely confident on its compatibility with fontpath.
Hi @mattdesl - I'm receiving the following error when requiring my font-file and trying to load it into my scene:
Is this what you mean in your notes by "fails with some fonts" or "is not yet very stable or well-tested"? Any ideas on how I can get passed this for now?
Thanks!
The text was updated successfully, but these errors were encountered: