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Implementation of value iteration algorithm for determining optimal policy to navigate small 3x3 grid.

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Value Iteration

This assignment seeks to implement a value iteration algorithm. This algorithm will determine the optimal policy for navigating the following world: images/world.png

  • The state transition distribution is deterministic, so = 1.0 for all states and actions.
  • Rewards for all state transitions are zero except the following:
    • (1,1) -> (2,1) = 50
    • (2,0) -> (2,1) = 100
  • S3 is the terminal state
  • The discount factor is 0.8

Compilation and Running

Step 1: Compile Program

cd src
make

Step 2: Run Program

cd src
make run

The generate results and answers to the questions can be found in results.txt found in the root directory

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