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<!DOCTYPE html>
<head>
<title>Mauro's Reflex Arena Utils</title>
<!-- Required Bootstrap 4 meta tags -->
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
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</head>
<body>
<!-- This draws the site header banner -->
<div class="jumbotron jumbotron-fluid reflex_background">
<div class="container white_text">
<h1 class="display-4"><b>Mauro's <i>Reflex Arena</i> Utilities</b></h1>
<p class="lead "><b>Some basic, but useful, tools for moving stuff around in your <i>Reflex Arena</i> Maps</b></p>
</div>
</div>
<!-- This contains the two panels for Reflex Brush Shifter -->
<div class="container-fluid">
<div class="row">
<div class="col-md-4 custom-col">
<div class="brush-image bg-div square rounded"></div>
</div>
<div class="col-md-8 custom-col toolbox-col rounded">
<div class="jumbotron jumbotron-custom">
<h1 class="display-6"><b>Brush Shifter Utility</b></h1>
<hr>
<p>Useful for shifting all brush geometry in your map by a given amount in each axis</p>
<p class="space-reduced"></p><b><i>Usage</i></b></p>
<code class="code-background rounded">ReflexBrushShifter <myMap>.map shift-X shift-Y shift-Z</code>
<br>
<br>
<p>Where <code><myMap>.map</code> is your input map file and <code>shift-X</code>, <code>shift-Y</code>, <code>shift-Z</code> are the values by which you wish to shift every entity in a corresponding axis.</p>
<br>
<a type="button" href="https://github.com/mauro-merconchini/ReflexBrushShifter" target="_blank" class="btn btn-outline-dark btn-lg" role="button">View on GitHub</a>
<a type="button" href="https://github.com/mauro-merconchini/ReflexBrushShifter/releases" target="_blank" class="btn btn-outline-danger btn-lg" role="button">Releases</a>
</div>
</div>
</div>
</div>
<!-- This contains the two panels for Reflex Entity Shifter -->
<div class="container-fluid">
<div class="row">
<div class="col-md-4 custom-col">
<div class="entity-image bg-div square rounded"></div>
</div>
<div class="col-md-8 custom-col">
<div class="jumbotron jumbotron-custom">
<h1 class="display-6"><b>Entity Shifter Utility</b></h1>
<hr>
<p>Useful for shifting all point entities in your map by a given amount in each axis</p>
<p class="space-reduced"></p><b><i>Usage</i></b></p>
<code class="code-background rounded">ReflexEntityShifter <myMap>.map shift-X shift-Y shift-Z</code>
<br>
<br>
<p>Where <code><myMap>.map</code> is your input map file and <code>shift-X</code>, <code>shift-Y</code>, <code>shift-Z</code> are the values by which you wish to shift every entity in a corresponding axis.</p>
<br>
<a type="button" href="https://github.com/mauro-merconchini/ReflexEntityShifter" target="_blank" class="btn btn-outline-dark btn-lg" role="button">View on GitHub</a>
<a type="button" href="https://github.com/mauro-merconchini/ReflexEntityShifter/releases" target="_blank" class="btn btn-outline-danger btn-lg" role="button">Releases</a>
</div>
</div>
</div>
</div>
<!-- This contains the two panels for Reflex Map Center -->
<div class="container-fluid">
<div class="row">
<div class="col-md-4 custom-col">
<div class="overview-image bg-div square rounded"></div>
</div>
<div class="col-md-8 custom-col toolbox-col rounded">
<div class="jumbotron jumbotron-custom">
<h1 class="display-6"><b>Map Center Utility</b></h1>
<hr>
<p>This tool will shift all brush-based geometry and point entities such that the three-dimensional center of the map will coincide with the three-dimensional origin point of the world</p>
<p><b><i>Usage</i></b></p>
<code class="code-background rounded">ReflexMapCenter <myMap>.map</code>
<br>
<br>
<p>Where <code><myMap>.map</code> is your input map file to be centered.</p>
<br>
<a type="button" href="https://github.com/mauro-merconchini/ReflexMapCenter" target="_blank" class="btn btn-outline-dark btn-lg" role="button">View on GitHub</a>
<a type="button" href="https://github.com/mauro-merconchini/ReflexMapCenter/releases" target="_blank" class="btn btn-outline-danger btn-lg" role="button">Releases</a>
</div>
</div>
</div>
</div>
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</body>