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Parse UVs and other data in mesh files #1

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maxton opened this issue May 12, 2018 · 1 comment
Open
1 of 2 tasks

Parse UVs and other data in mesh files #1

maxton opened this issue May 12, 2018 · 1 comment

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@maxton
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maxton commented May 12, 2018

Currently only the point and face data are being loaded from mesh files. It would be great to also have UV coordinates and whatever other data we are skipping (vertex colors maybe?).

  • UV coordinates
  • Other stuff
@maxton
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maxton commented Feb 11, 2019

I wanted to add a light to the mesh preview, but I realized we don't have vertex or face normal information. So maybe we should look into which bytes are the normals or if we'd have to compute those.

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