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stack.c
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#include <stdlib.h>
#include <assert.h>
#include "stack.h"
static Stack *Stack_alloc() {
return (Stack *)malloc(sizeof(Stack));
}
Stack *Stack_new() {
Stack *p = Stack_alloc();
if (!p) {
return NULL;
}
p->head = NULL;
p->size = 0;
return p;
}
void Stack_delete(Stack *stack) {
if (stack) {
stack->head = NULL;
stack->size = -1;
free(stack);
}
}
inline unsigned long Stack_size(Stack *stack) {
assert(stack != NULL);
return stack->size;
}
inline bool Stack_isEmpty(Stack *stack) {
assert(stack != NULL);
return stack->size == 0;
}
void Stack_push(Stack *stack, void *value) {
assert(stack != NULL);
StackNode *node = StackNode_new(value);
node->next = stack->head;
stack->head = node;
++stack->size;
}
void *Stack_pop(Stack *stack) {
assert(stack != NULL);
assert(Stack_size(stack) > 0);
StackNode *p = stack->head;
stack->head = p->next;
--stack->size;
return p->value;
}
StackIterator *Stack_iterator(Stack *stack) {
assert(stack != NULL);
return StackIter_new(stack);
}
static StackNode *StackNode_alloc() {
return (StackNode *)malloc(sizeof(StackNode));
}
StackNode *StackNode_new(void *value) {
StackNode *node = StackNode_alloc();
if (!node) {
return NULL;
}
node->next = NULL;
node->value = value;
return node;
}
void StackNode_delete(StackNode *node) {
if (node) {
node->next = NULL;
node->value = NULL;
free(node);
}
}
static StackIterator *StackIter_alloc() {
return (StackIterator *)malloc(sizeof(StackIterator));
}
StackIterator *StackIter_new(Stack *stack) {
assert(stack != NULL);
StackIterator *iter = StackIter_alloc();
if (!iter) {
return NULL;
}
iter->stack = stack;
iter->current = NULL;
iter->state = SIST_BEFORE;
return iter;
}
void StackIter_delete(StackIterator *iter) {
if (iter) {
iter->stack = NULL;
iter->current = NULL;
iter->state = SIST_UNKNOWN;
free(iter);
}
}
void *StackIter_current(StackIterator *iter) {
assert(iter != NULL);
if (iter->state == SIST_RUNNING) {
return iter->current->value;
} else {
return NULL;
}
}
bool StackIter_moveNext(StackIterator *iter) {
assert(iter != NULL);
switch (iter->state) {
case SIST_BEFORE:
if (iter->stack->head) {
iter->current = iter->stack->head;
iter->state = SIST_RUNNING;
return true;
} else {
iter->state = SIST_AFTER;
return false;
}
case SIST_RUNNING:
if (iter->current->next) {
iter->current = iter->current->next;
return true;
} else {
iter->current = NULL;
iter->state = SIST_AFTER;
return false;
}
case SIST_AFTER:
return false;
default:
abort(); // invalid state
}
}