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Pirate-Man

As the final project for my (independent study)[../independent-study], I had to write a program to meet the needs of a customer. A faculty member in charge of the school newspaper asked me to implement a version of Pac-Man inspired by our mascot, a pirate.

The game logic relies heavily on a few state machines and a decision tree for each ghost. It uses the Allegro 2D game programming library to handle input, output, and audio.