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This repository has been archived by the owner on Jul 14, 2019. It is now read-only.
m;dy edited this page Nov 25, 2018 · 10 revisions

How To Play

TL;DR: Turns last for 5 seconds and you can select a move to execute during this time. Some moves cost SP which is gained by doing nothing during a turn. Once you have 100SP, you can activate supernova to kill everyone and win the game.


Join A Game

Server

Controls

Mouse Drag / Arrow Keys: Moves the board
Space / Enter / Scroll Wheel: Zoom
Click: Select a move or tile

Turns

Everything proceeds with turns that last for 5 seconds.
During this time you can select a move to execute or sacrifice a move. (See below)

Gameplay

You have one objective: activate "supernova" before anyone else.
Of course, there are requirements for winning.
Supernova costs 100 SP to activate. What's SP? Well...

SP and Sacrifices

SP or "Sacrifice Points" are points gained from sacrificing turns.
A sacrifice is when you do nothing during a turn. You earn 5 SP for every sacrifice.
If you do nothing the whole game, you'll win in 20 turns or just over 1.5 minutes. However,
people wont let you do that. (If they want to win at least)

Moves

Each turn you have two options:

  • Sacrifice a turn
  • Execute a move

If you execute a move, you have two more options:

  • Execute a natural move
  • Spend SP to execute a sacrifice move

There is one difference between these moves: natural moves are free and sacrifice moves cost SP.
Each move is different and below is a table to show what each one does.


Move Description Damage Range (Tiles) Activation Order Cost (SP)
Move Move to another tile 5
Attack Damage another enemy Direct Hit: 25
One Tile Away: 15
5 After Movement
Charge Damage another enemy 25 1 Before Movement
Guard Reduce damage from one attack by 10% -10% First 5
Half Block Reduce damage by 50% for 2 turns -50% First 25
Full Block Null all attacks for 1 turn except supernova -∞ First 50
Supernova Kill everyone and win the game Last 100

Death

Reducing a player's health to 0 causes them to die.
When a player dies, they re-enter the game instantly with no SP.
If you kill a player, you gain 15 SP.

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