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Releases: mdias/rs_asio

RS ASIO 0.5.6

17 Jan 00:01
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  • Add support for alternative mirrored output signal (check AltBaseChannel in config file)

RS ASIO 0.5.5

21 Dec 00:19
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  • Add support for microphone

RS ASIO 0.5.4

13 Nov 21:51
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RS ASIO 0.5.3

08 Aug 21:30
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  • Waits 5 seconds after requesting sample rate change (if change is needed); this fixes issues with some drivers.
  • Tries to restore sample rate to original on game exit

RS ASIO 0.5.2

26 Jun 17:17
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Fixed crash when runtime libraries aren't present on the system

RS ASIO 0.5.1

23 May 00:48
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  • Fixed asio4all detection
  • Fixed regression with asio4all freezing on exit
  • Fixed crash when runtime libraries aren't present on the system

RS ASIO 0.5.0

14 May 22:51
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  • Attempt at fixing crash that sometimes happens when exiting the game (can still happen with asio4all)
  • Allow enabling wasapi inputs/outputs separately
  • Allow changing the base asio output channel

RS ASIO 0.4.2

01 Mar 22:39
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  • Fix input signal for non 32-bit audio

RS ASIO 0.4.1

22 Feb 22:13
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  • Fix issue with float sample type not able to initialize input

RS ASIO 0.4.0

13 Feb 01:30
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  • Another workaround for ASIO4ALL freeze when exiting game
  • Rework ASIO initialization and stream start/stop
  • Add support for outputReady asio calls
  • Fix potential memory corruption on non 32-bit sample formats
  • Other minor fixes