Releases: mdias/rs_asio
Releases · mdias/rs_asio
RS ASIO 0.5.6
- Add support for alternative mirrored output signal (check
AltBaseChannel
in config file)
RS ASIO 0.5.5
- Add support for microphone
RS ASIO 0.5.4
- Fixes issue 128
RS ASIO 0.5.3
- Waits 5 seconds after requesting sample rate change (if change is needed); this fixes issues with some drivers.
- Tries to restore sample rate to original on game exit
RS ASIO 0.5.2
Fixed crash when runtime libraries aren't present on the system
RS ASIO 0.5.1
- Fixed asio4all detection
- Fixed regression with asio4all freezing on exit
- Fixed crash when runtime libraries aren't present on the system
RS ASIO 0.5.0
- Attempt at fixing crash that sometimes happens when exiting the game (can still happen with asio4all)
- Allow enabling wasapi inputs/outputs separately
- Allow changing the base asio output channel
RS ASIO 0.4.2
- Fix input signal for non 32-bit audio
RS ASIO 0.4.1
- Fix issue with float sample type not able to initialize input
RS ASIO 0.4.0
- Another workaround for ASIO4ALL freeze when exiting game
- Rework ASIO initialization and stream start/stop
- Add support for
outputReady
asio calls - Fix potential memory corruption on non 32-bit sample formats
- Other minor fixes