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CHANGELOG.md

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Changelog

📦 ⟩ v0.9.29 ⟩ Feb 7, 2022

New Features

  • PDF exports now support the optional matte argument.

Breaking Changes

  • When the drawImage() function is passed a Canvas object as its image source it will now rasterize the canvas before drawing. The prior behavior (in which it is drawn as a vector graphic) can now be accessed through the new drawCanvas() method which supports the same numerical arguments as drawImage but requires that its first argument be a Canvas.

Bugfixes

  • Regions erased using clearRect() are now properly antialiased
  • The clip() method now interprets the current translate/scale/rotate state correctly when combining clipping masks

Misc. Improvements

  • Upgraded Skia to milestone 97

📦 ⟩ v0.9.28 ⟩ Jan 12, 2022

New Features

  • Added TypeScript definitions for extensions to the DOM spec (contributed by @cprecioso)
  • Added 3D-perspective transformations via the new createProjection() context method
  • Colors can now use the hwb() model

Breaking Changes

  • The Canvas .async property has been deprecated and will be removed in a future release.
    • The saveAs, toBuffer, and toDataURL methods will now be async-only (likewise the shorthand properties).
    • Use their synchronous counterparts (saveAsSync, toBufferSync, and toDataURLSync) if you want to block execution while exporting images.
  • The ImageData constructor now orders its arguments properly: the optional buffer/array argument now comes first

Bugfixes

  • Fixed a stack overflow that was occurring when images became too deeply nested for the default deallocator to handle (primarily due to many thousands of image exports from the same canvas)
  • The source-in, source-out, destination-atop, and copy composite operations now work correctly for paths rather than rendering shapes without color (contributed by @meihuanyu)
  • Shape primitives now behave consistently with browsers when being added to a non-empty path:
    • rect() now issues an initial moveTo rather than extending the path, then leaves the ‘current’ point in its upper left corner
    • ellipse() extends the current path rather than implicitly closing it (contributed by @meihuanyu)
    • arc() also extends the current path rather than closing it

Misc. Improvements

  • Upgraded Skia to milestone 96
  • Added workflow for creating docker build environments

📦 ⟩ v0.9.27 ⟩ Oct 23, 2021

New Features

  • Added pre-compiled binaries for Alpine Linux using the musl C library

📦 ⟩ v0.9.26 ⟩ Oct 18, 2021

New Features

  • Added pre-compiled binaries for 32-bit and 64-bit ARM on Linux (a.k.a. Raspberry Pi)

Bugfixes

  • Windows text rendering has been restored after failing due to changes involving the icudtl.dat file
  • FontLibrary.use now reports an error if the specified font file doesn't exist
  • Fixed a crash that could result from calling measureText with various unicode escapes

Misc. Improvements

  • Upgraded Skia to milestone 94
  • Now embedding a more recent version of the FreeType library on Linux with support for more font formats

📦 ⟩ v0.9.25 ⟩ Aug 22, 2021

Bugfixes

  • Improved image scaling when a larger image is being shrunk down to a smaller size via drawImage()
  • modified imageSmoothingQuality settings to provide a more meaningful range across low, medium, and high
  • measureText() now returns correct metrics regardless of current textAlign setting
  • Rolled back icudtl.dat changes on Windows (which suppressed the misleading warning message but required running as Administrator)

Misc. Improvements

  • Now using Neon v0.9 (with enhanced async event scheduling)

📦 ⟩ v0.9.24 ⟩ Aug 18, 2021

New Features

  • Path2D objects now have a read/write d property with an SVG representation of the path’s contours and an unwind() method for converting from even-odd to non-zero winding rules
  • The createTexture() context method returns CanvasTexture objects which can be assigned to fillStyle or strokeStyle
  • Textures draw either a parallel-lines pattern or one derived from the provided Path2D object and positioning parameters
  • The marker used when setLineDash is active can now be customized by assigning a Path2D to the context’s lineDashMarker property (default dashing can be restored by assigning null)
  • The marker’s orientation & shape relative to the path being stroked can be controlled by the lineDashFit property which defaults to "turn" but can be set to "move" (which preserves orientation) or "follow" (which distorts the marker’s shape to match the contour)

Bugfixes

  • Removed use of the ?? operator which is unavailable prior to Node 14
  • Prevented a spurious warning on windows incorrectly claiming that the icudtl.dat file could not be found

Misc. Improvements

  • The Path2D simplify() method now takes an optional fill-rule argument
  • Added support for versions of macOS starting with 10.13 (High Sierra)

📦 ⟩ v0.9.23 ⟩ Jul 12, 2021

New Features

  • Conic béziers can now be drawn to the context or a Path2D with the conicCurveTo() method
  • Text can be converted to a Path2D using the context’s new outlineText() method
  • Path2D objects can now report back on their internal geometry with:
    • the edges property which contains an array of line-drawing commands describing the path’s individual contours
    • the contains() method which tests whether a given point is on/within the path
    • the points() method which returns an array of [x, y] pairs at the requested spacing along the curve’s periphery
  • A modified copy of a source Path2D can now be created using:
    • offset() or transform() to shift position or apply a DOMMatrix respectively
    • jitter() to break the path into smaller sections and apply random noise to the segments’ positions
    • round() to round off every sharp corner in a path to a particular radius
    • trim() to select a percentage-based subsection of the path
  • Two similar paths can be ‘tweened’ into a proportional combination of their coordinates using the interpolate() method

Bugfixes

  • Passing a Path2D argument to the fill() or stroke() method no longer disturbs the context’s ‘current’ path (if one has been created using beginPath())
  • The filter property will now accept percentage values greater than 999%

Misc. Improvements

  • The newPage() and saveAs() methods now work in the browser, including the ability to save image sequences to a zip archive. The browser’s canvas is still doing all the drawing however, so file export formats will be limited to PNG and JPEG and none of the other Skia-specific extensions will be available.
  • The file-export methods now accept a matte value in their options object which can be used to set the background color for any portions of the canvas that were left semi-transparent
  • Canvas dimensions are no longer rounded-off to integer values (at least until a bitmap needs to be generated for export)
  • Linux builds will now run on some older systems going back to glibc 2.24

📦 ⟩ v0.9.22 ⟩ Jun 09, 2021

New Features

  • Rasterization and file i/o are now handled asynchronously in a background thread. See the discussion of Canvas’s new async property for details.
  • Output files can now be generated at pixel-ratios > 1 for High-DPI screens. SaveAs and the other canvas output functions all accept an optional density argument which is an integer ≥1 and will upscale the image accordingly. The density can also be passed using the filename argument by ending the name with an ‘@’ suffix like some-image@2x.png.
  • SVG exports can optionally convert text to paths by setting the outline argument to true.

Breaking Changes

  • The canvas functions dealing with rasterization (toBuffer, toDataURL, png, jpg, pdf, and svg) and file i/o (saveAs) are now asynchronous and return Promise objects. The old, synchronous behavior is still available on a canvas-by-canvas basis by setting its async property to false.
  • The optional quality argument accepted by the output methods is now a float in the range 0–1 rather than an integer from 0–100. This is consistent with the encoderOptions arg in the spec. Quality now defaults to 0.92 (again, as per the spec) rather than lossless.

Bugfixes

  • measureText was reporting zero when asked to measure a string that was entirely made of whitespace. This is still the case for ‘blank‘ lines when textWrap is set to true but in the default, single-line mode the metrics will now report the width of the whitespace.
  • Changed the way text rendering was staged so that SVG exports didn’t entirely omit(!) text from their output. As a result, Context2Ds now use an external Typesetter struct to manage layout and rendering.

📦 ⟩ v0.9.21 ⟩ May 22, 2021

New Features

  • Now runs on Windows and Apple Silicon Macs.
  • Precompiled binaries support Node 10, 12, 14+.
  • Image objects can be initialized from PNG, JPEG, GIF, BMP, or ICO data.
  • Path2D objects can now be combined using boolean operators and can measure their own bounding boxes.
  • Context objects now support createConicGradient().
  • Image objects now return a promise from their decode() method allowing for async loading without the loadImage helper.

Bugfixes

  • Calling drawImage with a Canvas object as the argument now uses a Skia Pict rather than a Drawable as the interchange format, meaning it can actually respect the canvas's current globalAlpha and globalCompositeOperation state (fixed #6).
  • Improved some spurious error messages when trying to generate a graphics file from a canvas whose width and/or height was set to zero (fixed #5).
  • CanvasPatterns now respect the imageSmoothingEnabled setting
  • The counterclockwise arg to ellipse and arc is now correctly treated as optional.

Misc. Improvements

  • Made the console.log representations of the canvas-related objects friendlier.
  • Added new test suites for Path2D, Image, and Canvas’s format support.
  • Created workflows to automate precompiled binary builds, testing, and npm package updating.

📦 ⟩ v0.9.20 ⟩ Mar 27, 2021

Bugfixes

  • The loadImage helper can now handle Buffer arguments

Misc. Improvements

  • Improved documentation of compilation steps and use of line height with ctx.font

📦 ⟩ v0.9.19 ⟩ Aug 30, 2020

Initial public release 🎉