forked from Airblader/i3
-
Notifications
You must be signed in to change notification settings - Fork 0
/
generate-command-parser.pl
executable file
·239 lines (209 loc) · 7.96 KB
/
generate-command-parser.pl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
#!/usr/bin/env perl
# vim:ts=4:sw=4:expandtab
#
# i3 - an improved dynamic tiling window manager
# © 2009 Michael Stapelberg and contributors (see also: LICENSE)
#
# generate-command-parser.pl: script to generate parts of the command parser
# from its specification file parser-specs/commands.spec.
#
# Requires only perl >= 5.10, no modules.
use strict;
use warnings;
use Data::Dumper;
use Getopt::Long;
use v5.10;
my $input = '';
my $prefix = '';
my $result = GetOptions(
'input=s' => \$input,
'prefix=s' => \$prefix
);
die qq|Input file "$input" does not exist!| unless -e $input;
# reads in a whole file
sub slurp {
open my $fh, '<', shift;
local $/;
<$fh>;
}
# Stores the different states.
my %states;
my @raw_lines = split("\n", slurp($input));
my @lines;
# XXX: In the future, we might switch to a different way of parsing this. The
# parser is in many ways not good — one obvious one is that it is hand-crafted
# without a good reason, also it preprocesses lines and forgets about line
# numbers. Luckily, this is just an implementation detail and the specification
# for the i3 command parser is in-tree (not user input).
# -- michael, 2012-01-12
# First step of preprocessing:
# Join token definitions which are spread over multiple lines.
for my $line (@raw_lines) {
next if $line =~ /^\s*#/ || $line =~ /^\s*$/;
if ($line =~ /^\s+->/) {
# This is a continued token definition, append this line to the
# previous one.
$lines[$#lines] = $lines[$#lines] . $line;
} else {
push @lines, $line;
next;
}
}
# First step: We build up the data structure containing all states and their
# token rules.
my $current_state;
for my $line (@lines) {
if (my ($state) = ($line =~ /^state ([A-Z0-9_]+):$/)) {
#say "got a new state: $state";
$current_state = $state;
} else {
# Must be a token definition:
# [identifier = ] <tokens> -> <action>
#say "token definition: $line";
my ($identifier, $tokens, $action) =
($line =~ /
^\s* # skip leading whitespace
([a-z_]+ \s* = \s*|) # optional identifier
(.*?) -> \s* # token
(.*) # optional action
/x);
# Cleanup the identifier (if any).
$identifier =~ s/^\s*(\S+)\s*=\s*$/$1/g;
# The default action is to stay in the current state.
$action = $current_state if length($action) == 0;
#say "identifier = *$identifier*, token = *$tokens*, action = *$action*";
for my $token (split(',', $tokens)) {
# Cleanup trailing/leading whitespace.
$token =~ s/^\s*//g;
$token =~ s/\s*$//g;
my $store_token = {
token => $token,
identifier => $identifier,
next_state => $action,
};
if (exists $states{$current_state}) {
push @{$states{$current_state}}, $store_token;
} else {
$states{$current_state} = [ $store_token ];
}
}
}
}
# Second step: Generate the enum values for all states.
# It is important to keep the order the same, so we store the keys once.
# We sort descendingly by length to be able to replace occurrences of the state
# name even when one state’s name is included in another one’s (like FOR_WINDOW
# is in FOR_WINDOW_COMMAND).
my @keys = sort { (length($b) <=> length($a)) or ($a cmp $b) } keys %states;
open(my $enumfh, '>', "GENERATED_${prefix}_enums.h");
my %statenum;
say $enumfh 'typedef enum {';
my $cnt = 0;
for my $state (@keys, '__CALL') {
say $enumfh ',' if $cnt > 0;
print $enumfh " $state = $cnt";
$statenum{$state} = $cnt;
$cnt++;
}
say $enumfh "\n} cmdp_state;";
close($enumfh);
# Third step: Generate the call function.
open(my $callfh, '>', "GENERATED_${prefix}_call.h");
my $resultname = uc(substr($prefix, 0, 1)) . substr($prefix, 1) . 'ResultIR';
say $callfh "static void GENERATED_call(const int call_identifier, struct $resultname *result) {";
say $callfh ' switch (call_identifier) {';
my $call_id = 0;
for my $state (@keys) {
my $tokens = $states{$state};
for my $token (@$tokens) {
next unless $token->{next_state} =~ /^call /;
my ($cmd) = ($token->{next_state} =~ /^call (.*)/);
my ($next_state) = ($cmd =~ /; ([A-Z_]+)$/);
$cmd =~ s/; ([A-Z_]+)$//;
# Go back to the INITIAL state unless told otherwise.
$next_state ||= 'INITIAL';
my $fmt = $cmd;
# Replace the references to identified literals (like $workspace) with
# calls to get_string(). Also replaces state names (like FOR_WINDOW)
# with their ID (useful for cfg_criteria_init(FOR_WINDOW) e.g.).
$cmd =~ s/$_/$statenum{$_}/g for @keys;
$cmd =~ s/\$([a-z_]+)/get_string("$1")/g;
$cmd =~ s/\&([a-z_]+)/get_long("$1")/g;
# For debugging/testing, we print the call using printf() and thus need
# to generate a format string. The format uses %d for <number>s,
# literal numbers or state IDs and %s for NULL, <string>s and literal
# strings.
# remove the function name temporarily, so that the following
# replacements only apply to the arguments.
my ($funcname) = ($fmt =~ /^(.+)\(/);
$fmt =~ s/^$funcname//;
$fmt =~ s/$_/%d/g for @keys;
$fmt =~ s/\$([a-z_]+)/%s/g;
$fmt =~ s/\&([a-z_]+)/%ld/g;
$fmt =~ s/"([a-z0-9_]+)"/%s/g;
$fmt =~ s/(?:-?|\b)[0-9]+\b/%d/g;
$fmt = $funcname . $fmt;
say $callfh " case $call_id:";
say $callfh " result->next_state = $next_state;";
say $callfh '#ifndef TEST_PARSER';
my $real_cmd = $cmd;
if ($real_cmd =~ /\(\)/) {
$real_cmd =~ s/\(/(¤t_match, result/;
} else {
$real_cmd =~ s/\(/(¤t_match, result, /;
}
say $callfh " $real_cmd;";
say $callfh '#else';
# debug
$cmd =~ s/[^(]+\(//;
$cmd =~ s/\)$//;
$cmd = ", $cmd" if length($cmd) > 0;
$cmd =~ s/, NULL//g;
say $callfh qq| fprintf(stderr, "$fmt\\n"$cmd);|;
# The cfg_criteria functions have side-effects which are important for
# testing. They are implemented as stubs in the test parser code.
if ($real_cmd =~ /^cfg_criteria/) {
say $callfh qq| $real_cmd;|;
}
say $callfh '#endif';
say $callfh " break;";
$token->{next_state} = "call $call_id";
$call_id++;
}
}
say $callfh ' default:';
say $callfh ' printf("BUG in the parser. state = %d\n", call_identifier);';
say $callfh ' assert(false);';
say $callfh ' }';
say $callfh '}';
close($callfh);
# Fourth step: Generate the token datastructures.
open(my $tokfh, '>', "GENERATED_${prefix}_tokens.h");
for my $state (@keys) {
my $tokens = $states{$state};
say $tokfh 'static cmdp_token tokens_' . $state . '[' . scalar @$tokens . '] = {';
for my $token (@$tokens) {
my $call_identifier = 0;
my $token_name = $token->{token};
if ($token_name =~ /^'/) {
# To make the C code simpler, we leave out the trailing single
# quote of the literal. We can do strdup(literal + 1); then :).
$token_name =~ s/'$//;
}
my $next_state = $token->{next_state};
if ($next_state =~ /^call /) {
($call_identifier) = ($next_state =~ /^call ([0-9]+)$/);
$next_state = '__CALL';
}
my $identifier = $token->{identifier};
say $tokfh qq| { "$token_name", "$identifier", $next_state, { $call_identifier } },|;
}
say $tokfh '};';
}
say $tokfh 'static cmdp_token_ptr tokens[' . scalar @keys . '] = {';
for my $state (@keys) {
my $tokens = $states{$state};
say $tokfh ' { tokens_' . $state . ', ' . scalar @$tokens . ' },';
}
say $tokfh '};';
close($tokfh);