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<!DOCTYPE html>
<html>
<head>
<meta name="generator" content="Hugo 0.71.1" />
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<meta charset="utf-8">
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<title> mGear Framework</title>
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<a class="navbar-brand" href="index.html">mGear</a>
</div>
<div id="navbar" class="navbar-collapse collapse">
<ul class="nav navbar-nav navbar-right">
<li class="active"><a href="#" data-nav-section="home"><span>Home</span></a></li>
<li><a href="#" data-nav-section="testimonials"><span>Testimonials</span></a></li>
<li><a href="#" data-nav-section="services"><span>Services</span></a></li>
<li><a href="#" data-nav-section="about"><span>About</span></a></li>
<li><a href="#" data-nav-section="contact"><span>Contact</span></a></li>
<li><a class="external" href="http://forum.mgear-framework.com/"><span>Forum</span></a></li>
<li><a class="external" href="http://www.mgear-framework.com/jp/"><span>日本語</span></a></li>
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<div class="col-md-8 col-md-offset-2">
<h1 class="to-animate">mGear Framework</h1>
<h2 class="to-animate">Open source rigging and animation framework for Autodesk® Maya®.</h2>
</div>
</div>
</div>
</div>
</div>
<div class="slant"></div>
</section>
<section id="fh5co-intro">
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<div class="overlay-darker"></div>
<div class="overlay"></div>
<div class="fh5co-text">
<i class="fh5co-intro-icon icon-rocket"></i>
<h2>Goal</h2>
<p>Provide a solid framework for rigging and animation tools development.</p>
<p><a href="http://forum.mgear-framework.com/" class="btn btn-primary">Join the community</a></p>
</div>
</div>
<div class="fh5co-block to-animate" style="background-image: url(images/img_8.jpg);">
<div class="overlay-darker"></div>
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<div class="fh5co-text">
<i class="fh5co-intro-icon icon-book-open"></i>
<h2>Documentation</h2>
<p>API documentation and examples</p>
<p><a href="https://mgear4.readthedocs.io/en/latest/" class="btn btn-primary">Official Docs</a></p>
</div>
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<i class="fh5co-intro-icon icon-cloud-download"></i>
<h2>Get it!</h2>
<p>mGear is totally free and open source. But your money could still be helpful somewhere else. Please consider a donation to <!-- raw HTML omitted -->Medecins du Monde<!-- raw HTML omitted -->.</p>
<p><a href="https://github.com/mgear-dev/mgear4/releases" class="btn btn-primary">Download</a></p>
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</section>
<section id="fh5co-testimonials" data-section="testimonials">
<div class="container">
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<h2 class="to-animate">Testimonials</h2>
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<h3></h3>
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<div class="row">
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“Miquel did an amazing job making mGear a solid Production tool. I am delighted to see it running smoothly in Maya. Softimage User will be delighted to find their favorite Rig Builder in Maya. Maya user will be amazed how MGear is solid and flexible. Gear has been used in production all around the world since 2010 and changed the life of many riggers and animators, I have no doubt that mGear will have the same success. Do I need to mention it’s free and open source ?”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/jeremie_avatar.jpg" alt="Jeremie Passerin"></figure>
<p>Jeremie Passerin, Technical Animation Supervisor at <!-- raw HTML omitted -->Blur Studio<!-- raw HTML omitted --> <!-- raw HTML omitted -->Technical Director<!-- raw HTML omitted --></p>
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</div>
</div>
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“mGear has proven to be a stable, efficient solution for our rigging pipeline. It’s flexible enough that we’ve used it on cartoony series such as Zafari, and also for game cinematics such as Ubisoft’s Tom Clancy’s Rainbow Six Siege. It’s very straightforward, so the learning curve isn’t extremely steep for onboarding new artists, and there aren’t a lot of clicks and/or steps to get you from template to build. This may seem inconsequential, but in a production environment where deadlines can be tight, this is quite essential. Under the hood, there’s also quite a number of attributes available that allow you adjust the rig to your needs. Miquel has been a delight to work with any time that we’ve had questions, or flagged concerns, and I really wouldn’t hesitate to recommend this product to any studio or personal user. ”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/digitaldimension.png" alt="Alicia Carvalho"></figure>
<p>Alicia Carvalho, Rigging Supervisor at <!-- raw HTML omitted -->Digital Dimenions/Meduzarts<!-- raw HTML omitted --> <!-- raw HTML omitted -->Digital Dimenions/Meduzarts<!-- raw HTML omitted --></p>
</div>
</div>
</div>
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“In our studio we work on huge shows, and mgear has proven itself extremely reliable, fast and simple! The framework enables our riggers to keep iterate and improve even on the most complicated rigs very quickly, so we don’t need to compromise on our animation quality..”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/Lior_logo.png" alt="Lior Ben Horin"></figure>
<p>Lior Ben Horin, CG Supervisor at <!-- raw HTML omitted -->Snowball Studios<!-- raw HTML omitted --> <!-- raw HTML omitted -->Technical Artist<!-- raw HTML omitted --></p>
</div>
</div>
</div>
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“Miquel did an absolutely stellar job in bringing what we loved about Gear in XSI to Maya with mGear. We look forward to every release as it just gets better and better with its on-going support. On our projects, the small rigging department is normally faced with a large number of unique characters to rig in a short space of time. mGear allows us to bring solid and time-tested rigs to our animators. mGear is our go-to solution for a fast and iterative rigging process. It’s easy to learn and use and the potential of expanding Shifter with custom components using the mGear framework is an aspect we are very excited about.”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/marthinus_avatar.jpg" alt="Marthinus Wessels"></figure>
<p>Marthinus Wessels, Character Supervisor at <!-- raw HTML omitted -->Triggerfish Animation Studios<!-- raw HTML omitted --> <!-- raw HTML omitted -->Character Animator<!-- raw HTML omitted --></p>
</div>
</div>
</div>
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“We have been using mGear in the studio since switching to Maya and it has become an integral part of our 3d workflow. The speed we can get a rig to the animators whilst continuing to finesse and rebuild has been a real game changer.”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/www.studioaka.co.uk.png" alt="Adam Avery"></figure>
<p>Adam Avery, Rigger at <!-- raw HTML omitted -->Studio AKA<!-- raw HTML omitted --> <!-- raw HTML omitted -->CG Artist<!-- raw HTML omitted --></p>
</div>
</div>
</div>
<div class="col-md-4">
<div class="box-testimony">
<blockquote class="to-animate-2">
<p>“At Assembly we work on a wide range of different jobs with varying styles, and mGear fits our pipeline perfectly. Being able to publish ready-to-animate rigs in a matter of minutes allowing time to refine & build upon the rigs without causing bottlenecks has been incredibly powerful. Building custom shifter components only opens up the possibilities even further! All the animators really enjoy working with the rigs from mGear, and we wouldn’t be without it!”</p>
</blockquote>
<div class="author to-animate">
<figure><img src="images/assembly_avatar.jpg" alt="Geoff Kirk-Smith"></figure>
<p>Geoff Kirk-Smith, Character Technical Director at <!-- raw HTML omitted -->Assembly<!-- raw HTML omitted --> <!-- raw HTML omitted -->Character TD & Animator<!-- raw HTML omitted --></p>
</div>
</div>
</div>
</div>
</div>
</section>
<section id="fh5co-services" data-section="services">
<div class="container">
<div class="row">
<div class="col-md-12 section-heading text-left">
<h2 class=" left-border to-animate">Services</h2>
<div class="row">
<div class="col-md-8 subtext to-animate">
<h3>Services and support for mGear users by Miquel Campos at: <strong><a href="http://www.mcsGear.com">www.mcsGear.com</a></strong></h3>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col-md-6 col-sm-6 fh5co-service to-animate">
<i class="icon to-animate-2 icon-settings"></i>
<h3>Project Bootstrapping</h3>
<p>Using mGear framework as a starting point, I will help you establish a flexible and reliable character creation pipeline for your Film, Game, or Animation Series project.</p>
</div>
<div class="clearfix visible-sm-block"></div>
<div class="col-md-6 col-sm-6 fh5co-service to-animate">
<i class="icon to-animate-2 icon-layers2"></i>
<h3>Custom Development</h3>
<p>mGear has many tools and modular components to create your characters’ rigs. But every project has its own needs and specifications. Custom development can help fit mGear better in your pipeline nor cover edge cases specific to your project.</p>
</div>
<div class="clearfix visible-sm-block"></div>
<div class="col-md-6 col-sm-6 fh5co-service to-animate">
<i class="icon to-animate-2 icon-speech"></i>
<h3>Consulting & Support</h3>
<p>Are you using mGear in your project? I can help you solve any question and fixing priority bugs for your project. With a support contract, you will influence mGear’s future development and features.</p>
</div>
<div class="clearfix visible-sm-block"></div>
<div class="col-md-6 col-sm-6 fh5co-service to-animate">
<i class="icon to-animate-2 icon-graduation"></i>
<h3>Training</h3>
<p>Do you want to adopt mGear in your studio or already did it? Custom training for your team can help you to get the most of mGear Framework.</p>
</div>
<div class="clearfix visible-sm-block"></div>
</div>
</div>
</section>
<section id="fh5co-about" data-section="about">
<div class="container">
<div class="row">
<div class="col-md-12 section-heading text-center">
<h2 class="to-animate">About</h2>
<div class="row">
<div class="col-md-8 col-md-offset-2 subtext to-animate">
<h3>mGear is an open source project started by Jeremie Passerin and continued by Miquel Campos. Many contributors have helped in the development over the years. Currently the main development team is:</h3>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/miquel_pic.png" alt="Miquel Campos"></figure>
<h3>Miquel Campos</h3>
<span class="fh5co-position">Lead Developer</span>
<p>Character TD consultant and mGear’s Lead Developer. Offering services and support for mGear users</p>
<ul class="social social-circle">
<li><a href="https://www.linkedin.com/in/miqueltd/"><i class="icon-linkedin"></i></a></li>
<li><a href="https://twitter.com/mGear_Framework"><i class="icon-twitter"></i></a></li>
<li><a href="http://www.mcsgear.com/"><i class="icon-link"></i></a></li>
</ul>
</div>
</div>
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/rafael_avatar.png" alt="Rafael Villar"></figure>
<h3>Rafael Villar</h3>
<span class="fh5co-position">Developer</span>
<p>Senior Rigger TD at <!-- raw HTML omitted -->Studio Anima<!-- raw HTML omitted -->. Experience in rigging and techanim from various VFX shops. Focusing on pipeline development.</p>
<ul class="social social-circle">
<li><a href="https://twitter.com/RitterRav"><i class="icon-twitter"></i></a></li>
<li><a href="http://ravrigs.com//"><i class="icon-link"></i></a></li>
</ul>
</div>
</div>
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/jerome_avatar.jpg" alt="Jerome Drese"></figure>
<h3>Jerome Drese</h3>
<span class="fh5co-position">Developer</span>
<p>Senior Rigging and Pipeline TD working for several studios. Love to share riggers everyday work hacks.</p>
<ul class="social social-circle">
<li><a href="http://www.jerome3d.be/"><i class="icon-link"></i></a></li>
</ul>
</div>
</div>
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/chris_lesage.jpg" alt="Chris Lesage"></figure>
<h3>Chris Lesage</h3>
<span class="fh5co-position">Community Manager & Developer</span>
<p>Rigging TD at <!-- raw HTML omitted -->Rigmarole Studio<!-- raw HTML omitted --> . Building rigs and pipeline tools for animators in film and games.</p>
<ul class="social social-circle">
<li><a href="http://www.rigmarolestudio.com/"><i class="icon-link"></i></a></li>
</ul>
</div>
</div>
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/jascha_pic.png" alt="Jascha Wohlkinger"></figure>
<h3>Jascha Wohlkinger</h3>
<span class="fh5co-position">Developer</span>
<p>Rigging TD/Technical Artist in the Gaming Industry. Rigging, Tools, Custom Plugins and Pipeline Development. Previous experience in Feature Animation and VFX..</p>
<ul class="social social-circle">
<li><a href="https://www.linkedin.com/in/jascha-wohlkinger/"><i class="icon-linkedin"></i></a></li>
<li><a href="https://twitter.com/JaschaWoh"><i class="icon-twitter"></i></a></li>
</ul>
</div>
</div>
<div class="col-md-4">
<div class="fh5co-person text-center to-animate">
<figure><img src="images/person1.jpg" alt="Person1"></figure>
<h3>You?</h3>
<span class="fh5co-position">Next Contributor</span>
<p>mGear community is always open to new contributors to help with the development.</p>
<ul class="social social-circle">
</ul>
</div>
</div>
</div>
</div>
</section>
<section id="fh5co-contact" data-section="contact">
<div class="container">
<div class="row">
<div class="col-md-12 section-heading text-center">
<h2 class="to-animate">Get in touch</h2>
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<div class="col-md-8 col-md-offset-2 subtext to-animate">
<h3>Don’t hesitate to contact us anytime, but please, read the contact criteria before use this form. Thanks!</h3>
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</div>
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<div class="row row-bottom-padded-md">
<div class="col-md-6 to-animate">
<h3></h3>
<ul class="fh5co-contact-info">
<li class="fh5co-contact-address "><i class="icon-notebook"></i><strong>CONTACT CRITERIA:</strong></li>
<li class="fh5co-contact-address "><i class="icon-question"></i>For any business related inquiries, or if you wish to contribute to mGear’s development. Please use this form or contact Miquel Campos at: <!-- raw HTML omitted --><a href="https://www.mcsGear.com">https://www.mcsGear.com</a><!-- raw HTML omitted --></li>
<li class="fh5co-contact-address "><i class="icon-question"></i>For general user questions, free support, bug reports and feedback, please use the Forum: <!-- raw HTML omitted --><a href="http://forum.mgear-framework.com">http://forum.mgear-framework.com</a><!-- raw HTML omitted --></li>
<li class="fh5co-contact-address "><i class="icon-question"></i>mGear is free and open source, under MIT license.</li>
</ul>
</div>
<div class="col-md-6 to-animate">
<form method="post" action="//formspree.io/hello@mgear-framework.com">
<div class="form-group ">
<label for="name" class="sr-only">Name</label>
<input id="name" class="form-control" name="name" placeholder="Name" type="text">
</div>
<div class="form-group ">
<label for="email" class="sr-only">Email</label>
<input id="email" class="form-control" name="_replyto" placeholder="Email" type="email">
</div>
<div class="form-group ">
</div>
<div class="form-group ">
<label for="message" class="sr-only">Message</label>
<textarea id="message" cols="30" rows="5" class="form-control" name="message" placeholder="Message"></textarea>
</div>
<div class="form-group ">
<input class="btn btn-primary btn-lg" value="Send message" type="submit">
</div>
</form>
</div>
</div>
</div>
</section>
<footer id="footer" role="contentinfo">
<a href="#" class="gotop js-gotop"><i class="icon-arrow-up2"></i></a>
<div class="container">
<div class="">
<div class="col-md-12 text-center">
<p>© 2011-2018 Jeremie Passerin and Miquel Campos. 2018-2021 The mGear Dev Organization. All Rights Reserved.</p>
</div>
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