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Shape.h
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Shape.h
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#pragma once
#include <filesystem>
#include <fstream>
#include <string>
#include <vector>
#include "Cell.h"
class Shape
{
public:
Shape(std::filesystem::path& path)
{
_path = path;
}
Shape(std::string& path)
{
_path = std::filesystem::path(path);
}
~Shape() = default;
bool Load();
void Dump();
[[nodiscard]] uint16_t Width() noexcept
{
return _width;
}
[[nodiscard]] uint16_t Height() noexcept
{
return _height;
}
[[nodiscard]] uint16_t MaxDimension() noexcept
{
return _maxdim;
}
[[nodiscard]] std::string Name() noexcept
{
return _name;
}
[[nodiscard]] std::vector<std::string>& GetNotes() noexcept
{
return _notes;
}
[[nodiscard]] std::vector<Cell>& GetCells() noexcept
{
return _cells;
}
[[nodiscard]] bool IsAlive(uint16_t x, uint16_t y)
{
return _cells.at(x + y * _width).IsAlive();
}
private:
void Parse();
uint16_t _width{ 0 };
uint16_t _height{ 0 };
uint16_t _maxdim{ 0 };
std::filesystem::path _path;
std::ifstream _stream;
std::string _name{ 0 };
std::vector<std::string> _notes;
std::vector<std::string> _textcells;
std::vector<Cell> _cells;
};