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[Android][Image Rendering] - Parallel calling of IResourceResolver #4411

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ankbat opened this issue Jul 17, 2020 · 3 comments · Fixed by #4366
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[Android][Image Rendering] - Parallel calling of IResourceResolver #4411

ankbat opened this issue Jul 17, 2020 · 3 comments · Fixed by #4366
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Bug Partner-CiscoWebEx Bugs impacting CiscoWebEx integration scenarios

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@ankbat
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ankbat commented Jul 17, 2020

Platform

  • Android

Version of SDK

1.2.6 (Maven repository)

Details

IResourceResolver -> resolveImageResource : is called in the sequential manner to get the bitmap from the client by the SDK.

Example

In case client needs some time to download the image at its end before returning the bitmap and the cards has multiple images in it and one of the first image is big in size in comparison to others and it's take time.

The other image callers will have to wait until the first image caller returns back to SDK. Because the calling mechanism of the IResourceResolver is sequential in nature.

Current Flow:

Screenshot 2020-07-07 at 4 58 59 PM

@ghost
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ghost commented Jul 17, 2020

Hi @ankbat. We have acknowledged this issue report. Please continue to follow this issue for updates/progress/questions.

@shalinijoshi19
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@golddove could you link the associated Android PRs we have that we believe fixes these to this issue to verify and close? Thanks

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3 participants